List of All Members for PhysicsNode
This is the complete list of members for PhysicsNode, including inherited members.
- collisionShapes : list<CollisionShape>
- filterGroup : int
- filterIgnoreGroups : int
- receiveContactReports : bool
- receiveTriggerReports : bool
- sendContactReports : bool
- sendTriggerReports : bool
- bodyContact(PhysicsNode *body, list<vector3D> positions, list<vector3D> impulses, list<vector3D> normals)
- enteredTriggerBody(TriggerBody *body)
- exitedTriggerBody(TriggerBody *body)