Package | Description |
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com.sun.prism.impl.ps |
Modifier and Type | Field and Description |
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private BaseShaderContext.MaskType |
BaseShaderContext.MaskType.filltype |
Modifier and Type | Method and Description |
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BaseShaderContext.MaskType |
BaseShaderContext.MaskType.getFillType() |
static BaseShaderContext.MaskType |
BaseShaderContext.MaskType.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
|
static BaseShaderContext.MaskType[] |
BaseShaderContext.MaskType.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
Modifier and Type | Method and Description |
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private Shader |
BaseShaderContext.getPaintShader(boolean alphaTest,
BaseShaderContext.MaskType maskType,
Paint paint) |
private static int |
BaseShaderContext.getStockShaderIndex(BaseShaderContext.MaskType maskType,
Paint paint) |
private void |
BaseShaderGraphics.renderGeneralRoundedPgram(float ox,
float oy,
float wvecx,
float wvecy,
float hvecx,
float hvecy,
float arcfractw,
float arcfracth,
float ifractw,
float ifracth,
BaseTransform rendertx,
BaseShaderContext.MaskType type,
float rx,
float ry,
float rw,
float rh) |
private void |
BaseShaderGraphics.renderGeneralRoundedRect(float rx,
float ry,
float rw,
float rh,
float arcw,
float arch,
BaseShaderContext.MaskType type,
BasicStroke stroke) |
private void |
BaseShaderContext.updatePaintShader(BaseShaderGraphics g,
Shader shader,
BaseShaderContext.MaskType maskType,
Paint paint,
float bx,
float by,
float bw,
float bh) |
(package private) Shader |
BaseShaderContext.validatePaintOp(BaseShaderGraphics g,
BaseTransform xform,
BaseShaderContext.MaskType maskType,
float bx,
float by,
float bw,
float bh) |
(package private) Shader |
BaseShaderContext.validatePaintOp(BaseShaderGraphics g,
BaseTransform xform,
BaseShaderContext.MaskType maskType,
float bx,
float by,
float bw,
float bh,
float k1,
float k2,
float k3,
float k4,
float k5,
float k6) |
(package private) Shader |
BaseShaderContext.validatePaintOp(BaseShaderGraphics g,
BaseTransform xform,
BaseShaderContext.MaskType maskType,
Texture maskTex,
float bx,
float by,
float bw,
float bh) |
(package private) Shader |
BaseShaderContext.validatePaintOp(BaseShaderGraphics g,
BaseTransform xform,
BaseShaderContext.MaskType maskType,
Texture maskTex,
float bx,
float by,
float bw,
float bh,
float k1,
float k2,
float k3,
float k4,
float k5,
float k6) |
Constructor and Description |
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MaskType(java.lang.String name,
BaseShaderContext.MaskType filltype) |