AABB |
An axis-aligned bounding box.
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Collision |
Functions used for computing contact points, distance queries, and TOI queries.
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Collision.ClipVertex |
Used for computing contact manifolds.
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Collision.EdgeResults |
Java-specific class for returning edge results
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Collision.EPAxis |
This structure is used to keep track of the best separating axis.
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Collision.EPCollider |
This class collides and edge and a polygon, taking into account edge adjacency.
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Collision.ReferenceFace |
Reference face used for clipping
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Collision.TempPolygon |
This holds polygon B expressed in frame A.
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ContactID |
Contact ids to facilitate warm starting.
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Distance |
This is non-static for faster pooling.
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Distance.DistanceProxy |
A distance proxy is used by the GJK algorithm.
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Distance.SimplexCache |
Used to warm start Distance.
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DistanceInput |
Input for Distance.
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DistanceOutput |
Output for Distance.
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Manifold |
A manifold for two touching convex shapes.
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ManifoldPoint |
A manifold point is a contact point belonging to a contact
manifold.
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RayCastInput |
Ray-cast input data.
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RayCastOutput |
Ray-cast output data.
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SeparationFunction |
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TimeOfImpact |
Class used for computing the time of impact.
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TimeOfImpact.TOIInput |
Input parameters for TOI
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TimeOfImpact.TOIOutput |
Output parameters for TimeOfImpact
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WorldManifold |
This is used to compute the current state of a contact manifold.
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