Class PolygonUnionUsingBuffer


  • public class PolygonUnionUsingBuffer
    extends Object
    Deprecated.
    It is now recommended to use Geometry.union() (unary union) instead of this technique.
    Shows a technique for using a zero-width buffer to compute the union of a collection of polygonal geometries. The advantages of this technique are:
    • can avoid robustness issues
    • faster for large numbers of input geometries
    • handles GeometryCollections as input (although only the polygons will be buffered)
    Disadvantages are:
    • may not preserve input coordinate precision in some cases
    • only works for polygons
    Version:
    1.7
    • Constructor Detail

      • PolygonUnionUsingBuffer

        public PolygonUnionUsingBuffer()
        Deprecated.
    • Method Detail

      • unionUsingBuffer

        public static void unionUsingBuffer​(Geometry[] geom)
        Deprecated.