Connection |
The Connection object is used to manage connections
from a server socket.
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ConnectionEvent |
The ConnectionEvent enum represents various events that
can occur with a new connection.
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SocketAcceptor |
The SocketAcceptor object is used to accept incoming
TCP connections from a specified socket address.
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SocketListener |
The SocketListener object is represents the interface
to the server that the clients can connect to.
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SocketListenerManager |
The SocketListenerManager contains all the listeners
that have been created for a connection.
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