Uses of Package
org.glassfish.pfl.basic.fsm
-
Packages that use org.glassfish.pfl.basic.fsm Package Description org.glassfish.pfl.basic.fsm org.glassfish.pfl.dynamic.codegen.spi -
Classes in org.glassfish.pfl.basic.fsm used by org.glassfish.pfl.basic.fsm Class Description Action An Action may be associated with a transition between to states.FSM An FSM is used to represent an instance of a finite state machine which has a transition function represented by an instance of StateEngine.Guard Guard.Base.IntFunc Guard.Base.Predicate Guard.Base.SimpleName Guard.Result Input This interface must be implemented by any class that is used as an input to a FSM.NameBase Runner This is the main class that represents an instance of a state machine using a state engine.State Base class for all states in a StateEngine.State.Kind Kind of state.StateEngine Encodes the state transition function for a finite state machine.Transition This represents an action, guard, and next state for a transition. -
Classes in org.glassfish.pfl.basic.fsm used by org.glassfish.pfl.dynamic.codegen.spi Class Description Input This interface must be implemented by any class that is used as an input to a FSM.Runner This is the main class that represents an instance of a state machine using a state engine.State Base class for all states in a StateEngine.StateEngine Encodes the state transition function for a finite state machine.