Uses of Class
org.box2d.proto.Box2D.PbVec2.Builder
Packages that use Box2D.PbVec2.Builder
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Uses of Box2D.PbVec2.Builder in org.box2d.proto
Fields in org.box2d.proto with type parameters of type Box2D.PbVec2.BuilderModifier and TypeFieldDescriptionprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.centerBuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.centroidBuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbWorld.Builder.gravityBuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbJoint.Builder.groundAnchorABuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbJoint.Builder.groundAnchorBBuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbBody.Builder.linearVelocityBuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbJoint.Builder.localAnchorABuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbJoint.Builder.localAnchorBBuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbJoint.Builder.localAxisABuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.nextBuilder_
private com.google.protobuf.RepeatedFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.normalsBuilder_
private com.google.protobuf.RepeatedFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.pointsBuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbBody.Builder.positionBuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.prevBuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbJoint.Builder.targetBuilder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.v0Builder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.v1Builder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.v2Builder_
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.v3Builder_
Methods in org.box2d.proto that return Box2D.PbVec2.BuilderModifier and TypeMethodDescriptionBox2D.PbShape.Builder.addNormalsBuilder()
polygonBox2D.PbShape.Builder.addNormalsBuilder
(int index) polygonBox2D.PbShape.Builder.addPointsBuilder()
polygon, chainBox2D.PbShape.Builder.addPointsBuilder
(int index) polygon, chainBox2D.PbVec2.Builder.clear()
Box2D.PbVec2.Builder.clearX()
required float x = 1;
Box2D.PbVec2.Builder.clearY()
required float y = 2;
Box2D.PbShape.Builder.getCenterBuilder()
circleBox2D.PbShape.Builder.getCentroidBuilder()
polygonBox2D.PbWorld.Builder.getGravityBuilder()
optional .box2d.PbVec2 gravity = 2;
Box2D.PbJoint.Builder.getGroundAnchorABuilder()
pulleyBox2D.PbJoint.Builder.getGroundAnchorBBuilder()
pulleyBox2D.PbBody.Builder.getLinearVelocityBuilder()
optional .box2d.PbVec2 linear_velocity = 12;
Box2D.PbJoint.Builder.getLocalAnchorABuilder()
optional .box2d.PbVec2 local_anchor_a = 6;
Box2D.PbJoint.Builder.getLocalAnchorBBuilder()
optional .box2d.PbVec2 local_anchor_b = 7;
Box2D.PbJoint.Builder.getLocalAxisABuilder()
prismatic, wheelBox2D.PbShape.Builder.getNextBuilder()
chainBox2D.PbShape.Builder.getNormalsBuilder
(int index) polygonBox2D.PbShape.Builder.getPointsBuilder
(int index) polygon, chainBox2D.PbBody.Builder.getPositionBuilder()
physical attributesBox2D.PbShape.Builder.getPrevBuilder()
chainBox2D.PbJoint.Builder.getTargetBuilder()
mouseBox2D.PbShape.Builder.getV0Builder()
edgeBox2D.PbShape.Builder.getV1Builder()
edgeBox2D.PbShape.Builder.getV2Builder()
edgeBox2D.PbShape.Builder.getV3Builder()
edgeBox2D.PbVec2.Builder.mergeFrom
(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) Box2D.PbVec2.Builder.mergeFrom
(com.google.protobuf.Message other) Box2D.PbVec2.Builder.mergeFrom
(Box2D.PbVec2 other) static Box2D.PbVec2.Builder
Box2D.PbVec2.newBuilder()
static Box2D.PbVec2.Builder
Box2D.PbVec2.newBuilder
(Box2D.PbVec2 prototype) Box2D.PbVec2.newBuilderForType()
protected Box2D.PbVec2.Builder
Box2D.PbVec2.newBuilderForType
(com.google.protobuf.AbstractMessage.BuilderParent parent) Box2D.PbVec2.Builder.setX
(float value) required float x = 1;
Box2D.PbVec2.Builder.setY
(float value) required float y = 2;
Box2D.PbVec2.toBuilder()
Methods in org.box2d.proto that return types with arguments of type Box2D.PbVec2.BuilderModifier and TypeMethodDescriptionprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.getCenterFieldBuilder()
circleprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.getCentroidFieldBuilder()
polygonprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbWorld.Builder.getGravityFieldBuilder()
optional .box2d.PbVec2 gravity = 2;
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbJoint.Builder.getGroundAnchorAFieldBuilder()
pulleyprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbJoint.Builder.getGroundAnchorBFieldBuilder()
pulleyprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbBody.Builder.getLinearVelocityFieldBuilder()
optional .box2d.PbVec2 linear_velocity = 12;
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbJoint.Builder.getLocalAnchorAFieldBuilder()
optional .box2d.PbVec2 local_anchor_a = 6;
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbJoint.Builder.getLocalAnchorBFieldBuilder()
optional .box2d.PbVec2 local_anchor_b = 7;
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbJoint.Builder.getLocalAxisAFieldBuilder()
prismatic, wheelprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.getNextFieldBuilder()
chainjava.util.List
<Box2D.PbVec2.Builder> Box2D.PbShape.Builder.getNormalsBuilderList()
polygonprivate com.google.protobuf.RepeatedFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.getNormalsFieldBuilder()
java.util.List
<Box2D.PbVec2.Builder> Box2D.PbShape.Builder.getPointsBuilderList()
polygon, chainprivate com.google.protobuf.RepeatedFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.getPointsFieldBuilder()
private com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbBody.Builder.getPositionFieldBuilder()
physical attributesprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.getPrevFieldBuilder()
chainprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbJoint.Builder.getTargetFieldBuilder()
mouseprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.getV0FieldBuilder()
edgeprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.getV1FieldBuilder()
edgeprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.getV2FieldBuilder()
edgeprivate com.google.protobuf.SingleFieldBuilder
<Box2D.PbVec2, Box2D.PbVec2.Builder, Box2D.PbVec2OrBuilder> Box2D.PbShape.Builder.getV3FieldBuilder()
edgeMethods in org.box2d.proto with parameters of type Box2D.PbVec2.BuilderModifier and TypeMethodDescriptionBox2D.PbShape.Builder.addNormals
(int index, Box2D.PbVec2.Builder builderForValue) polygonBox2D.PbShape.Builder.addNormals
(Box2D.PbVec2.Builder builderForValue) polygonBox2D.PbShape.Builder.addPoints
(int index, Box2D.PbVec2.Builder builderForValue) polygon, chainBox2D.PbShape.Builder.addPoints
(Box2D.PbVec2.Builder builderForValue) polygon, chainBox2D.PbShape.Builder.setCenter
(Box2D.PbVec2.Builder builderForValue) circleBox2D.PbShape.Builder.setCentroid
(Box2D.PbVec2.Builder builderForValue) polygonBox2D.PbWorld.Builder.setGravity
(Box2D.PbVec2.Builder builderForValue) optional .box2d.PbVec2 gravity = 2;
Box2D.PbJoint.Builder.setGroundAnchorA
(Box2D.PbVec2.Builder builderForValue) pulleyBox2D.PbJoint.Builder.setGroundAnchorB
(Box2D.PbVec2.Builder builderForValue) pulleyBox2D.PbBody.Builder.setLinearVelocity
(Box2D.PbVec2.Builder builderForValue) optional .box2d.PbVec2 linear_velocity = 12;
Box2D.PbJoint.Builder.setLocalAnchorA
(Box2D.PbVec2.Builder builderForValue) optional .box2d.PbVec2 local_anchor_a = 6;
Box2D.PbJoint.Builder.setLocalAnchorB
(Box2D.PbVec2.Builder builderForValue) optional .box2d.PbVec2 local_anchor_b = 7;
Box2D.PbJoint.Builder.setLocalAxisA
(Box2D.PbVec2.Builder builderForValue) prismatic, wheelBox2D.PbShape.Builder.setNext
(Box2D.PbVec2.Builder builderForValue) chainBox2D.PbShape.Builder.setNormals
(int index, Box2D.PbVec2.Builder builderForValue) polygonBox2D.PbShape.Builder.setPoints
(int index, Box2D.PbVec2.Builder builderForValue) polygon, chainBox2D.PbBody.Builder.setPosition
(Box2D.PbVec2.Builder builderForValue) physical attributesBox2D.PbShape.Builder.setPrev
(Box2D.PbVec2.Builder builderForValue) chainBox2D.PbJoint.Builder.setTarget
(Box2D.PbVec2.Builder builderForValue) mouseBox2D.PbShape.Builder.setV0
(Box2D.PbVec2.Builder builderForValue) edgeBox2D.PbShape.Builder.setV1
(Box2D.PbVec2.Builder builderForValue) edgeBox2D.PbShape.Builder.setV2
(Box2D.PbVec2.Builder builderForValue) edgeBox2D.PbShape.Builder.setV3
(Box2D.PbVec2.Builder builderForValue) edge