Uses of Class
org.apache.commons.geometry.euclidean.threed.line.ReverseRay3D
-
Packages that use ReverseRay3D Package Description org.apache.commons.geometry.euclidean.threed.line This package provides classes and utilities for lines in 3D Euclidean space. -
-
Uses of ReverseRay3D in org.apache.commons.geometry.euclidean.threed.line
Methods in org.apache.commons.geometry.euclidean.threed.line that return ReverseRay3D Modifier and Type Method Description static ReverseRay3D
Lines3D. reverseRayFromLocation(Line3D line, double endLocation)
Construct a reverse ray starting at infinity and continuing in the direction ofline
to the given 1D end location.static ReverseRay3D
Lines3D. reverseRayFromPoint(Line3D line, Vector3D endPoint)
Construct a reverse ray starting at infinity and continuing in the direction ofline
to the given end point.static ReverseRay3D
Lines3D. reverseRayFromPointAndDirection(Vector3D endPoint, Vector3D lineDirection, org.apache.commons.numbers.core.Precision.DoubleEquivalence precision)
Construct a reverse ray from an end point and a line direction.ReverseRay3D
Line3D. reverseRayTo(double endLocation)
Create a new line convex subset that starts at infinity and continues along the line up to the given 1D location.ReverseRay3D
Line3D. reverseRayTo(Vector3D endPoint)
Create a new line convex subset that starts at infinity and continues along the line up to the projection of the given end point.ReverseRay3D
ReverseRay3D. transform(Transform<Vector3D> transform)
Transform this instance.
-