static <T,N extends javafx.scene.Node,C extends Cell<T,N>> CellWrapper<T,N,C> |
CellWrapper.afterDispose(C cell,
java.lang.Runnable action) |
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static <T,N extends javafx.scene.Node,C extends Cell<T,N>> CellWrapper<T,N,C> |
CellWrapper.afterReset(C cell,
java.lang.Runnable action) |
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static <T,N extends javafx.scene.Node,C extends Cell<T,N>> CellWrapper<T,N,C> |
CellWrapper.afterUpdateIndex(C cell,
java.util.function.IntConsumer action) |
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static <T,N extends javafx.scene.Node,C extends Cell<T,N>> CellWrapper<T,N,C> |
CellWrapper.afterUpdateItem(C cell,
java.util.function.Consumer<? super T> action) |
|
static <T,N extends javafx.scene.Node,C extends Cell<T,N>> CellWrapper<T,N,C> |
CellWrapper.beforeDispose(C cell,
java.lang.Runnable action) |
|
static <T,N extends javafx.scene.Node,C extends Cell<T,N>> CellWrapper<T,N,C> |
CellWrapper.beforeReset(C cell,
java.lang.Runnable action) |
|
static <T,N extends javafx.scene.Node,C extends Cell<T,N>> CellWrapper<T,N,C> |
CellWrapper.beforeUpdateIndex(C cell,
java.util.function.IntConsumer action) |
|
static <T,N extends javafx.scene.Node,C extends Cell<T,N>> CellWrapper<T,N,C> |
CellWrapper.beforeUpdateItem(C cell,
java.util.function.Consumer<? super T> action) |
|