Package org.jbox2d.dynamics
Class FixtureDef
- java.lang.Object
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- org.jbox2d.dynamics.FixtureDef
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public class FixtureDef extends java.lang.Object
A fixture definition is used to create a fixture. This class defines an abstract fixture definition. You can reuse fixture definitions safely.
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Field Summary
Fields Modifier and Type Field Description float
density
The density, usually in kg/m^2Filter
filter
Contact filtering data;float
friction
The friction coefficient, usually in the range [0,1].boolean
isSensor
A sensor shape collects contact information but never generates a collision response.float
restitution
The restitution (elasticity) usually in the range [0,1].Shape
shape
The shape, this must be set.java.lang.Object
userData
Use this to store application specific fixture data.
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Constructor Summary
Constructors Constructor Description FixtureDef()
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Field Detail
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shape
public Shape shape
The shape, this must be set. The shape will be cloned, so you can create the shape on the stack.
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userData
public java.lang.Object userData
Use this to store application specific fixture data.
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friction
public float friction
The friction coefficient, usually in the range [0,1].
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restitution
public float restitution
The restitution (elasticity) usually in the range [0,1].
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density
public float density
The density, usually in kg/m^2
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isSensor
public boolean isSensor
A sensor shape collects contact information but never generates a collision response.
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filter
public Filter filter
Contact filtering data;
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