Class ListBuildsRequest
- java.lang.Object
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- com.amazonaws.AmazonWebServiceRequest
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- com.amazonaws.services.gamelift.model.ListBuildsRequest
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- All Implemented Interfaces:
ReadLimitInfo
,Serializable
,Cloneable
public class ListBuildsRequest extends AmazonWebServiceRequest implements Serializable, Cloneable
Represents the input for a request action.
- See Also:
- Serialized Form
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Field Summary
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Fields inherited from class com.amazonaws.AmazonWebServiceRequest
NOOP
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Constructor Summary
Constructors Constructor Description ListBuildsRequest()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description ListBuildsRequest
clone()
Creates a shallow clone of this request.boolean
equals(Object obj)
Integer
getLimit()
Maximum number of results to return.String
getNextToken()
Token indicating the start of the next sequential page of results.String
getStatus()
Build state to filter results on.int
hashCode()
void
setLimit(Integer limit)
Maximum number of results to return.void
setNextToken(String nextToken)
Token indicating the start of the next sequential page of results.void
setStatus(BuildStatus status)
Build state to filter results on.void
setStatus(String status)
Build state to filter results on.String
toString()
Returns a string representation of this object; useful for testing and debugging.ListBuildsRequest
withLimit(Integer limit)
Maximum number of results to return.ListBuildsRequest
withNextToken(String nextToken)
Token indicating the start of the next sequential page of results.ListBuildsRequest
withStatus(BuildStatus status)
Build state to filter results on.ListBuildsRequest
withStatus(String status)
Build state to filter results on.-
Methods inherited from class com.amazonaws.AmazonWebServiceRequest
copyBaseTo, getCloneRoot, getCloneSource, getCustomQueryParameters, getCustomRequestHeaders, getGeneralProgressListener, getReadLimit, getRequestClientOptions, getRequestCredentials, getRequestCredentialsProvider, getRequestMetricCollector, getSdkClientExecutionTimeout, getSdkRequestTimeout, putCustomQueryParameter, putCustomRequestHeader, setGeneralProgressListener, setRequestCredentials, setRequestCredentialsProvider, setRequestMetricCollector, setSdkClientExecutionTimeout, setSdkRequestTimeout, withGeneralProgressListener, withRequestMetricCollector, withSdkClientExecutionTimeout, withSdkRequestTimeout
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Method Detail
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setStatus
public void setStatus(String status)
Build state to filter results on. Use this parameter to retrieve builds in a certain state. To retrieve all builds, leave this parameter empty. Possible build states include:
- INITIALIZED: A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this state. When a build is successfully created, the build state is set to this value.
- READY: The game build has been successfully uploaded. You can now create new fleets for this build.
- FAILED: The game build upload failed. You cannot create new fleets for this build.
- Parameters:
status
- Build state to filter results on. Use this parameter to retrieve builds in a certain state. To retrieve all builds, leave this parameter empty. Possible build states include:- INITIALIZED: A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this state. When a build is successfully created, the build state is set to this value.
- READY: The game build has been successfully uploaded. You can now create new fleets for this build.
- FAILED: The game build upload failed. You cannot create new fleets for this build.
- See Also:
BuildStatus
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getStatus
public String getStatus()
Build state to filter results on. Use this parameter to retrieve builds in a certain state. To retrieve all builds, leave this parameter empty. Possible build states include:
- INITIALIZED: A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this state. When a build is successfully created, the build state is set to this value.
- READY: The game build has been successfully uploaded. You can now create new fleets for this build.
- FAILED: The game build upload failed. You cannot create new fleets for this build.
- Returns:
- Build state to filter results on. Use this parameter to retrieve
builds in a certain state. To retrieve all builds, leave this
parameter empty. Possible build states include:
- INITIALIZED: A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this state. When a build is successfully created, the build state is set to this value.
- READY: The game build has been successfully uploaded. You can now create new fleets for this build.
- FAILED: The game build upload failed. You cannot create new fleets for this build.
- See Also:
BuildStatus
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withStatus
public ListBuildsRequest withStatus(String status)
Build state to filter results on. Use this parameter to retrieve builds in a certain state. To retrieve all builds, leave this parameter empty. Possible build states include:
- INITIALIZED: A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this state. When a build is successfully created, the build state is set to this value.
- READY: The game build has been successfully uploaded. You can now create new fleets for this build.
- FAILED: The game build upload failed. You cannot create new fleets for this build.
- Parameters:
status
- Build state to filter results on. Use this parameter to retrieve builds in a certain state. To retrieve all builds, leave this parameter empty. Possible build states include:- INITIALIZED: A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this state. When a build is successfully created, the build state is set to this value.
- READY: The game build has been successfully uploaded. You can now create new fleets for this build.
- FAILED: The game build upload failed. You cannot create new fleets for this build.
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
BuildStatus
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setStatus
public void setStatus(BuildStatus status)
Build state to filter results on. Use this parameter to retrieve builds in a certain state. To retrieve all builds, leave this parameter empty. Possible build states include:
- INITIALIZED: A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this state. When a build is successfully created, the build state is set to this value.
- READY: The game build has been successfully uploaded. You can now create new fleets for this build.
- FAILED: The game build upload failed. You cannot create new fleets for this build.
- Parameters:
status
- Build state to filter results on. Use this parameter to retrieve builds in a certain state. To retrieve all builds, leave this parameter empty. Possible build states include:- INITIALIZED: A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this state. When a build is successfully created, the build state is set to this value.
- READY: The game build has been successfully uploaded. You can now create new fleets for this build.
- FAILED: The game build upload failed. You cannot create new fleets for this build.
- See Also:
BuildStatus
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withStatus
public ListBuildsRequest withStatus(BuildStatus status)
Build state to filter results on. Use this parameter to retrieve builds in a certain state. To retrieve all builds, leave this parameter empty. Possible build states include:
- INITIALIZED: A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this state. When a build is successfully created, the build state is set to this value.
- READY: The game build has been successfully uploaded. You can now create new fleets for this build.
- FAILED: The game build upload failed. You cannot create new fleets for this build.
- Parameters:
status
- Build state to filter results on. Use this parameter to retrieve builds in a certain state. To retrieve all builds, leave this parameter empty. Possible build states include:- INITIALIZED: A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this state. When a build is successfully created, the build state is set to this value.
- READY: The game build has been successfully uploaded. You can now create new fleets for this build.
- FAILED: The game build upload failed. You cannot create new fleets for this build.
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
BuildStatus
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setLimit
public void setLimit(Integer limit)
Maximum number of results to return. You can use this parameter with NextToken to get results as a set of sequential pages.
- Parameters:
limit
- Maximum number of results to return. You can use this parameter with NextToken to get results as a set of sequential pages.
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getLimit
public Integer getLimit()
Maximum number of results to return. You can use this parameter with NextToken to get results as a set of sequential pages.
- Returns:
- Maximum number of results to return. You can use this parameter with NextToken to get results as a set of sequential pages.
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withLimit
public ListBuildsRequest withLimit(Integer limit)
Maximum number of results to return. You can use this parameter with NextToken to get results as a set of sequential pages.
- Parameters:
limit
- Maximum number of results to return. You can use this parameter with NextToken to get results as a set of sequential pages.- Returns:
- Returns a reference to this object so that method calls can be chained together.
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setNextToken
public void setNextToken(String nextToken)
Token indicating the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To specify the start of the result set, do not specify a value.
- Parameters:
nextToken
- Token indicating the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To specify the start of the result set, do not specify a value.
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getNextToken
public String getNextToken()
Token indicating the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To specify the start of the result set, do not specify a value.
- Returns:
- Token indicating the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To specify the start of the result set, do not specify a value.
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withNextToken
public ListBuildsRequest withNextToken(String nextToken)
Token indicating the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To specify the start of the result set, do not specify a value.
- Parameters:
nextToken
- Token indicating the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To specify the start of the result set, do not specify a value.- Returns:
- Returns a reference to this object so that method calls can be chained together.
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toString
public String toString()
Returns a string representation of this object; useful for testing and debugging.- Overrides:
toString
in classObject
- Returns:
- A string representation of this object.
- See Also:
Object.toString()
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clone
public ListBuildsRequest clone()
Description copied from class:AmazonWebServiceRequest
Creates a shallow clone of this request. Explicitly does not clone the deep structure of the request object.- Overrides:
clone
in classAmazonWebServiceRequest
- See Also:
Object.clone()
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