Class FlatUIUtils

java.lang.Object
com.formdev.flatlaf.ui.FlatUIUtils

public class FlatUIUtils extends Object
Utility methods for UI delegates.
  • Field Details

  • Constructor Details

    • FlatUIUtils

      public FlatUIUtils()
  • Method Details

    • addInsets

      public static Rectangle addInsets(Rectangle r, Insets insets)
    • subtractInsets

      public static Rectangle subtractInsets(Rectangle r, Insets insets)
    • addInsets

      public static Dimension addInsets(Dimension dim, Insets insets)
    • addInsets

      public static Insets addInsets(Insets insets1, Insets insets2)
    • setInsets

      public static void setInsets(Insets dest, Insets src)
    • isInsetsEmpty

      public static boolean isInsetsEmpty(Insets insets)
      Since:
      3.5
    • getUIColor

      public static Color getUIColor(String key, int defaultColorRGB)
    • getUIColor

      public static Color getUIColor(String key, Color defaultColor)
    • getUIColor

      public static Color getUIColor(String key, String defaultKey)
    • getUIBoolean

      public static boolean getUIBoolean(String key, boolean defaultValue)
      Since:
      1.1
    • getUIInt

      public static int getUIInt(String key, int defaultValue)
    • getUIFloat

      public static float getUIFloat(String key, float defaultValue)
    • getUIEnum

      public static <T extends Enum<T>> T getUIEnum(String key, Class<T> enumType, T defaultValue)
      Since:
      2
    • getSubUIColor

      public static Color getSubUIColor(String key, String subKey)
      Since:
      3.2
    • getSubUIBoolean

      public static boolean getSubUIBoolean(String key, String subKey, boolean defaultValue)
      Since:
      3.2
    • getSubUIInt

      public static int getSubUIInt(String key, String subKey, int defaultValue)
      Since:
      3.2
    • getSubUIInsets

      public static Insets getSubUIInsets(String key, String subKey)
      Since:
      3.2
    • getSubUIDimension

      public static Dimension getSubUIDimension(String key, String subKey)
      Since:
      3.2
    • getSubUIIcon

      public static Icon getSubUIIcon(String key, String subKey)
      Since:
      3.2
    • getSubUIFont

      public static Font getSubUIFont(String key, String subKey)
      Since:
      3.2
    • buildSubKey

      private static String buildSubKey(String key, String subKey)
      Inserts subKey at last dot in key.

      E.g. buildSubKey( "TitlePane.font", "small" ) returns "TitlePane.small.font".

    • getBoolean

      public static boolean getBoolean(JComponent c, String systemPropertyKey, String clientPropertyKey, String uiKey, boolean defaultValue)
      Since:
      1.1.2
    • isChevron

      public static boolean isChevron(String arrowType)
    • nonUIResource

      public static Color nonUIResource(Color c)
    • nonUIResource

      public static Font nonUIResource(Font font)
    • nonUIResource

      public static Border nonUIResource(Border border)
      Since:
      2
    • unwrapNonUIResourceBorder

      static Border unwrapNonUIResourceBorder(Border border)
    • minimumWidth

      public static int minimumWidth(JComponent c, int minimumWidth)
    • minimumHeight

      public static int minimumHeight(JComponent c, int minimumHeight)
    • isCellEditor

      public static boolean isCellEditor(Component c)
    • isPermanentFocusOwner

      public static boolean isPermanentFocusOwner(Component c)
      Returns whether the given component is the permanent focus owner and is in the active window or in a popup window owned by the active window. Used to paint focus indicators.
    • isInActiveWindow

      static boolean isInActiveWindow(Component c, Window activeWindow)
    • isAWTPeer

      static boolean isAWTPeer(Component c)
    • needsLightAWTPeer

      static boolean needsLightAWTPeer(JComponent c)
      Checks whether component is used as peer for AWT (on macOS) and whether a dark FlatLaf theme is active, which requires special handling because AWT always uses light colors.
    • runWithLightAWTPeerUIDefaults

      static void runWithLightAWTPeerUIDefaults(Runnable runnable)
    • isFullScreen

      public static boolean isFullScreen(Component c)
      Returns whether the given component is in a window that is in full-screen mode.
    • isRoundRect

      public static Boolean isRoundRect(Component c)
    • getBorderFocusWidth

      public static float getBorderFocusWidth(JComponent c)
      Returns the scaled thickness of the outer focus border for the given component.
    • getBorderLineWidth

      public static float getBorderLineWidth(JComponent c)
      Returns the scaled line thickness used to compute the border insets.
      Since:
      2
    • getBorderFocusAndLineWidth

      public static int getBorderFocusAndLineWidth(JComponent c)
      Returns the scaled thickness of the border. This includes the outer focus border and the actual component border.
      Since:
      2
    • getBorderArc

      public static float getBorderArc(JComponent c)
      Returns the scaled arc diameter of the border for the given component.
    • hasRoundBorder

      public static boolean hasRoundBorder(JComponent c)
    • getOutsideFlatBorder

      public static FlatBorder getOutsideFlatBorder(JComponent c)
    • setRenderingHints

      public static Object[] setRenderingHints(Graphics g)
      Sets rendering hints used for painting.
    • resetRenderingHints

      public static void resetRenderingHints(Graphics g, Object[] oldRenderingHints)
      Resets rendering hints previously set with setRenderingHints(java.awt.Graphics).
    • runWithoutRenderingHints

      public static void runWithoutRenderingHints(Graphics g, Object[] oldRenderingHints, Runnable runnable)
      Temporary resets rendering hints set with setRenderingHints(java.awt.Graphics) and runs the given runnable.

      This is intended for painting text while rendering hints are set.

      If text antialiasing is disabled (in OS system settings or via -Dawt.useSystemAAFontSettings=off), but general antialiasing is enabled, then text is still painted using some kind of "grayscale" antialiasing, which may make the text look bold (depends on font and font size). To avoid this, temporary disable general antialiasing. This does not affect text rendering if text antialiasing is enabled (usually the default).

    • deriveColor

      public static Color deriveColor(Color color, Color baseColor)
    • paintComponentBackground

      public static void paintComponentBackground(Graphics2D g, int x, int y, int width, int height, float focusWidth, float arc)
      Fills the background of a component with a rounded rectangle.

      The bounds of the painted rounded rectangle are x + focusWidth, y + focusWidth, width - (focusWidth * 2), height - (focusWidth * 2). The given arc diameter refers to the painted rectangle (and not to x,y,width,height).

      See Also:
    • paintOutlinedComponent

      public static void paintOutlinedComponent(Graphics2D g, int x, int y, int width, int height, float focusWidth, float focusWidthFraction, float focusInnerWidth, float borderWidth, float arc, Paint focusColor, Paint borderColor, Paint background)
      Paints an outlined component with rounded corners, consisting of following parts:
      • an (optional) outer border, which is usually a focus indicator
      • an (optional) component border
      • the (optional) component background

      Each part is painted only if the corresponding part color is not null. The parts are painted in this order:

      1. background
      2. focus border
      3. border

      Background: The bounds of the filled rounded rectangle are [x + focusWidth, y + focusWidth, width - (focusWidth * 2), height - (focusWidth * 2)]. The focus border and the border may paint over the background.

      Focus border: The outside bounds of the painted focus border are [x, y, width, height]. The thickness of the painted focus border is (focusWidth * focusWidthFraction) + focusInnerWidth. The border may paint over the focus border if focusInnerWidth > 0.

      Border: The outside bounds of the painted border are [x + focusWidth, y + focusWidth, width - (focusWidth * 2), height - (focusWidth * 2)]. The thickness of the painted border is borderWidth.

      Parameters:
      g - the graphics context used for painting
      x - the x coordinate of the component
      y - the y coordinate of the component
      width - the width of the component
      height - the height of the component
      focusWidth - the width of the focus border, or 0
      focusWidthFraction - specified how much of the focus border is painted (in range 0 - 1); can be used for animation; the painted thickness of the focus border is (focusWidth * focusWidthFraction) + focusInnerWidth
      focusInnerWidth - the inner width of the focus border, or 0; if a border is painted then focusInnerWidth needs to be larger than borderWidth to be not hidden by the border
      borderWidth - the width of the border, or 0
      arc - the arc diameter used for the outside shape of the component border; the other needed arc diameters are computed from this arc diameter
      focusColor - the color of the focus border, or null
      borderColor - the color of the border, or null
      background - the background color of the component, or null
      Since:
      2
    • paintOutlinedComponent

      static void paintOutlinedComponent(Graphics2D g, int x, int y, int width, int height, float focusWidth, float focusWidthFraction, float focusInnerWidth, float borderWidth, float arc, Paint focusColor, Paint borderColor, Paint background, boolean scrollPane)
    • paintOutlinedComponentImpl

      private static void paintOutlinedComponentImpl(Graphics2D g, int x, int y, int width, int height, float focusWidth, float focusWidthFraction, float focusInnerWidth, float borderWidth, float arc, Paint focusColor, Paint borderColor, Paint background, boolean scrollPane, double scaleFactor)
    • paintOutline

      public static void paintOutline(Graphics2D g, float x, float y, float w, float h, float lineWidth, float arc)
      Paints an outline at the given bounds using the given line width. Depending on the given arc, a rectangle, rounded rectangle or circle (if w == h) is painted.
      Parameters:
      g - the graphics context used for painting
      x - the x coordinate of the outline
      y - the y coordinate of the outline
      w - the width of the outline
      h - the height of the outline
      lineWidth - the width of the outline
      arc - the arc diameter used for the outside shape of the outline
      Since:
      2
    • paintOutline

      public static void paintOutline(Graphics2D g, float x, float y, float w, float h, float lineWidth, float arc, float innerArc)
      Paints an outline at the given bounds using the given line width. Depending on the given arc, a rectangle, rounded rectangle or circle (if w == h) is painted.
      Parameters:
      g - the graphics context used for painting
      x - the x coordinate of the outline
      y - the y coordinate of the outline
      w - the width of the outline
      h - the height of the outline
      lineWidth - the width of the outline
      arc - the arc diameter used for the outside shape of the outline
      innerArc - the arc diameter used for the inside shape of the outline
      Since:
      2
    • createComponentRectangle

      public static Shape createComponentRectangle(float x, float y, float w, float h, float arc)
      Creates a (rounded) rectangle used to paint components (border, background, etc.). The given arc diameter is limited to min(width,height).
    • paintFilledRectangle

      static void paintFilledRectangle(Graphics g, Color color, float x, float y, float w, float h)
    • paintSelection

      public static void paintSelection(Graphics2D g, int x, int y, int width, int height, Insets insets, float arcTopLeft, float arcTopRight, float arcBottomLeft, float arcBottomRight, int flags)
      Paints a selection.

      The bounds of the painted selection (rounded) rectangle are x + insets.left, y + insets.top, width - insets.left - insets.right, height - insets.top - insets.bottom. The given arc radius refers to the painted rectangle (and not to x,y,width,height).

      Since:
      3
    • paintRoundedSelectionImpl

      private static void paintRoundedSelectionImpl(Graphics2D g, int x, int y, int width, int height, float arcTopLeft, float arcTopRight, float arcBottomLeft, float arcBottomRight)
    • paintGrip

      public static void paintGrip(Graphics g, int x, int y, int width, int height, boolean horizontal, int dotCount, int dotSize, int gap, boolean centerPrecise)
    • paintParentBackground

      public static void paintParentBackground(Graphics g, JComponent c)
      Fill background with parent's background color because the visible component is smaller than its bounds (for the focus decoration).
    • getParentBackground

      public static Color getParentBackground(JComponent c)
      Gets the background color of the first opaque parent.
    • findOpaqueParent

      private static Container findOpaqueParent(Container c)
      Find the first parent that is opaque.
    • createRectangle

      public static Path2D createRectangle(float x, float y, float width, float height, float lineWidth)
      Creates a not-filled rectangle shape with the given line width.
    • createRoundRectangle

      public static Path2D createRoundRectangle(float x, float y, float width, float height, float lineWidth, float arcTopLeft, float arcTopRight, float arcBottomLeft, float arcBottomRight)
      Creates a not-filled rounded rectangle shape and allows specifying the line width and the radius of each corner.
    • createRoundRectanglePath

      public static Shape createRoundRectanglePath(float x, float y, float width, float height, float arcTopLeft, float arcTopRight, float arcBottomLeft, float arcBottomRight)
      Creates a filled rounded rectangle shape and allows specifying the radius of each corner.
    • createRoundTrianglePath

      public static Shape createRoundTrianglePath(float x1, float y1, float x2, float y2, float x3, float y3, float arc)
      Creates a rounded triangle shape for the given points and arc radius.
      Since:
      3
    • paintArrow

      public static void paintArrow(Graphics2D g, int x, int y, int width, int height, int direction, boolean chevron, int arrowSize, float arrowThickness, float xOffset, float yOffset)
      Paints a chevron or triangle arrow in the center of the given rectangle.
      Parameters:
      g - the graphics context used for painting
      x - the x coordinate of the rectangle
      y - the y coordinate of the rectangle
      width - the width of the rectangle
      height - the height of the rectangle
      direction - the arrow direction (SwingConstants.NORTH, SwingConstants.SOUTH SwingConstants.WEST or SwingConstants.EAST)
      chevron - true for chevron arrow, false for triangle arrow
      arrowSize - the width of the painted arrow (for vertical direction) (will be scaled)
      arrowThickness - the thickness of the painted chevron arrow (will be scaled)
      xOffset - an offset added to the x coordinate of the arrow to paint it out-of-center. Usually zero. (will be scaled)
      yOffset - an offset added to the y coordinate of the arrow to paint it out-of-center. Usually zero. (will be scaled)
      Since:
      3
    • createArrowShape

      public static Shape createArrowShape(int direction, boolean chevron, float w, float h)
      Creates a chevron or triangle arrow shape for the given direction and size.

      The chevron shape is an open path that can be painted with Graphics2D.draw(Shape). The triangle shape is a close path that can be painted with Graphics2D.fill(Shape).

      Parameters:
      direction - the arrow direction (SwingConstants.NORTH, SwingConstants.SOUTH SwingConstants.WEST or SwingConstants.EAST)
      chevron - true for chevron arrow, false for triangle arrow
      w - the width of the returned shape
      h - the height of the returned shape
      Since:
      1.1
    • createPath

      public static Path2D createPath(double... points)
      Creates a closed path for the given points.
    • createPath

      public static Path2D createPath(boolean close, double... points)
      Creates an open or closed path for the given points.
    • lerp

      private static double lerp(double v1, double v2, double t)
      Calculates linear interpolation between two values. https://en.wikipedia.org/wiki/Linear_interpolation#Programming_language_support
    • distance

      private static double distance(double x1, double y1, double x2, double y2)
      Calculates the distance between two points.
    • drawShapePure

      public static void drawShapePure(Graphics2D g, Shape shape)
      Draws the given shape with disabled stroke normalization. The x/y coordinates of the shape are translated by a half pixel.
      Since:
      2.1
    • drawString

      public static void drawString(JComponent c, Graphics g, String text, int x, int y)
      Draws the given string at the specified location. The provided component is used to query text properties and anti-aliasing hints.

      Use this method instead of Graphics.drawString(String, int, int) for correct anti-aliasing.

      Replacement for SwingUtilities2.drawString(). Uses HiDPIUtils.drawStringWithYCorrection(JComponent, Graphics2D, String, int, int).

    • drawStringUnderlineCharAt

      public static void drawStringUnderlineCharAt(JComponent c, Graphics g, String text, int underlinedIndex, int x, int y)
      Draws the given string at the specified location underlining the specified character. The provided component is used to query text properties and anti-aliasing hints.

      Replacement for SwingUtilities2.drawStringUnderlineCharAt(). Uses HiDPIUtils.drawStringUnderlineCharAtWithYCorrection(JComponent, Graphics2D, String, int, int, int).

    • hasOpaqueBeenExplicitlySet

      public static boolean hasOpaqueBeenExplicitlySet(JComponent c)
    • isUseSharedUIs

      public static boolean isUseSharedUIs()
      Returns whether shared UI delegates are used.
      Since:
      1.6
    • setUseSharedUIs

      public static boolean setUseSharedUIs(boolean useSharedUIs)
      Specifies whether shared UI delegates are used. This does not change already existing UI delegates.
      Since:
      1.6
    • createSharedUI

      public static ComponentUI createSharedUI(Object key, Supplier<ComponentUI> newInstanceSupplier)
      Creates a shared component UI for the given key and the current Laf. Each Laf instance has its own shared component UI instance.

      This is for GUI builders that support Laf switching and may use multiple Laf instances at the same time.

    • canUseSharedUI

      public static boolean canUseSharedUI(JComponent c)
      Returns whether the component UI for the given component can be shared with other components. This is only possible if it does not have styles.