Uses of Package
com.googlecode.lanterna.screen
Packages that use com.googlecode.lanterna.screen
Package
Description
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Classes in com.googlecode.lanterna.screen used by com.googlecode.lanterna
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Classes in com.googlecode.lanterna.screen used by com.googlecode.lanterna.graphicsClassDescriptionWhat to do about the tab character when putting on a
Screen
.What to do when line length is exceeded. -
Classes in com.googlecode.lanterna.screen used by com.googlecode.lanterna.gui2ClassDescriptionScreen is a fundamental layer in Lanterna, presenting the terminal as a bitmap-like surface where you can perform smaller in-memory operations to a back-buffer, effectively painting out the terminal as you'd like it, and then call
refresh
to have the screen automatically apply the changes in the back-buffer to the real terminal.What to do about the tab character when putting on aScreen
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Classes in com.googlecode.lanterna.screen used by com.googlecode.lanterna.screenClassDescriptionThis class implements some of the Screen logic that is not directly tied to the actual implementation of how the Screen translate to the terminal.Screen is a fundamental layer in Lanterna, presenting the terminal as a bitmap-like surface where you can perform smaller in-memory operations to a back-buffer, effectively painting out the terminal as you'd like it, and then call
refresh
to have the screen automatically apply the changes in the back-buffer to the real terminal.This enum represents the different ways a Screen can refresh the screen, moving the back-buffer data into the front-buffer that is being displayed.Defines a buffer used by AbstractScreen and its subclasses to keep its state of what's currently displayed and what the edit buffer looks like.What to do about the tab character when putting on aScreen
.Interface for rendering the virtual screen's frame when the real terminal is too small for the virtual screenWhat to do when line length is exceeded. -
Classes in com.googlecode.lanterna.screen used by com.googlecode.lanterna.terminalClassDescriptionThis is the default concrete implementation of the Screen interface, a buffered layer sitting on top of a Terminal.