Class AnimationRunner


  • public class AnimationRunner
    extends java.lang.Object
    An animation runner which can run only one effect at the same time.
    • Field Summary

      Fields 
      Modifier and Type Field Description
      (package private) int delay
      Default is 50 fps.
      (package private) IEffect effect  
      (package private) boolean running  
    • Constructor Summary

      Constructors 
      Constructor Description
      AnimationRunner()
      Create a new animation runner using the default framerate (50 fps)
      AnimationRunner​(int framerate)
      Create a new animation runner, which can run only one effect at the same time.
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      void cancel()
      Stops the current effect if any, and execute the corresponding onCancel runnable.
      void runEffect​(IEffect effect)
      Start a new effect, cancelling the previous one if any.
      private void startEffect()  
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Field Detail

      • delay

        int delay
        Default is 50 fps.
      • running

        boolean running
    • Constructor Detail

      • AnimationRunner

        public AnimationRunner()
        Create a new animation runner using the default framerate (50 fps)
      • AnimationRunner

        public AnimationRunner​(int framerate)
        Create a new animation runner, which can run only one effect at the same time.
        Parameters:
        framerate - the animation framerate.
    • Method Detail

      • runEffect

        public void runEffect​(IEffect effect)
        Start a new effect, cancelling the previous one if any.
        Parameters:
        effect -
      • cancel

        public void cancel()
        Stops the current effect if any, and execute the corresponding onCancel runnable.
      • startEffect

        private void startEffect()