public static enum GraphicsPipeline.ShaderType extends java.lang.Enum<GraphicsPipeline.ShaderType>
Enum Constant and Description |
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GLSL
The pipeline supports shaders built with the OpenGL GLSL shader language
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HLSL
The pipeline supports shaders built with the D3D HLSL shader language.
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Modifier and Type | Method and Description |
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static GraphicsPipeline.ShaderType |
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
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static GraphicsPipeline.ShaderType[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
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public static final GraphicsPipeline.ShaderType HLSL
public static final GraphicsPipeline.ShaderType GLSL
public static GraphicsPipeline.ShaderType[] values()
for (GraphicsPipeline.ShaderType c : GraphicsPipeline.ShaderType.values()) System.out.println(c);
public static GraphicsPipeline.ShaderType valueOf(java.lang.String name)
name
- the name of the enum constant to be returned.java.lang.IllegalArgumentException
- if this enum type has no constant with the specified namejava.lang.NullPointerException
- if the argument is null