Class ItemTypePattern

  • All Implemented Interfaces:
    java.io.Serializable, javax.xml.transform.SourceLocator, Container, PatternFinder

    public class ItemTypePattern
    extends Pattern
    A ItemTypePattern is a pattern that consists simply of an ItemType. In the past the ItemType was always a NodeTest, but XSLT 3.0 introduces the ability for a pattern to also match atomic values.
    Author:
    Michael H. Kay
    See Also:
    Serialized Form
    • Constructor Detail

      • ItemTypePattern

        public ItemTypePattern​(ItemType test)
        Create an ItemTypePattern that matches all items of a given type
        Parameters:
        test - the type that the items must satisfy for the pattern to match
    • Method Detail

      • setPriority

        public void setPriority​(double priority)
        Set a priority to override the default priority. This is used when the pattern is written in a complex form such as a[true()] justifying a priority of 0.5, but then simplifies down to an ItemTypePattern
      • matches

        public boolean matches​(Item item,
                               XPathContext context)
        Determine whether this Pattern matches the given Node. This is the main external interface for matching patterns: it sets current() to the node being tested
        Specified by:
        matches in class Pattern
        Parameters:
        item - The NodeInfo representing the Element or other node to be tested against the Pattern
        context - The context in which the match is to take place. Only relevant if the pattern uses variables, or contains calls on functions such as document() or key(). Not used (and can be set to null) in the case of patterns that are NodeTests
        Returns:
        true if the node matches the Pattern, false otherwise
      • getItemType

        public ItemType getItemType()
        Get a NodeTest that all the nodes matching this pattern must satisfy
        Specified by:
        getItemType in class Pattern
        Returns:
        an ItemType, as specific as possible, which all the matching items satisfy
      • getDefaultPriority

        public final double getDefaultPriority()
        Determine the default priority of this item type test when used on its own as a Pattern
        Overrides:
        getDefaultPriority in class Pattern
        Returns:
        the default priority for the pattern
      • getNodeKind

        public int getNodeKind()
        Determine the types of nodes to which this pattern applies. Used for optimisation. For patterns that match nodes of several types, return Type.NODE. For patterns that do not match nodes, return -1.
        Overrides:
        getNodeKind in class Pattern
        Returns:
        the type of node matched by this pattern. e.g. Type.ELEMENT or Type.TEXT
      • getFingerprint

        public int getFingerprint()
        Determine the name fingerprint of nodes to which this pattern applies. Used for optimisation.
        Overrides:
        getFingerprint in class Pattern
        Returns:
        A fingerprint that the nodes must match, or -1 if it can match multiple fingerprints
      • toString

        public java.lang.String toString()
        Display the pattern for diagnostics
        Overrides:
        toString in class Pattern
      • equals

        public boolean equals​(java.lang.Object other)
        Determine whether this pattern is the same as another pattern
        Overrides:
        equals in class java.lang.Object
        Parameters:
        other - the other object
      • hashCode

        public int hashCode()
        Hashcode supporting equals()
        Overrides:
        hashCode in class java.lang.Object