Annotation Type SeedDecorators
Allows modifying the master seed (before the suite is started).
Use this annotation when you want to perturb or modify the master seed. This may be
useful if there are decisions taken in static contexts of multiple suites. In such a case
these decisions would always be identical (because at static context level the seed is
always derived from the same master). With a SeedDecorator
one can perturb
the seed for every suite.
- Extra care should be used to make permutations consistent across different runs.
- Seed decorators must be thread-safe, re-entrable, preferably unsynchronized and must never fail!
- See Also:
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Required Element Summary
Required Elements
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Element Details
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value
Class<? extends SeedDecorator>[] value
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