EnvironmentLight QML Type
Encapsulate an environment light object in a Qt 3D scene. More...
Import Statement: | import Qt3D.Render 2.13 |
Since: | Qt 5.9 |
Instantiates: | QEnvironmentLight |
Properties
- irradiance : Texture
- specular : Texture
Detailed Description
EnvironmentLight uses cubemaps to implement image-based lighting (IBL), a technique often used in conjunction with physically-based rendering (PBR).
Property Documentation
Holds the current environment irradiance map texture.
By default, the environment irradiance texture is null.
Holds the current environment specular map texture.
By default, the environment specular texture is null.