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tlp::Observer Class Reference#include <Observable.h>
Detailed DescriptionThe Observer pattern is a framework for handling state dependency between observer and observed object. It is described in the lecture notes and pp293-304 of Design Patterns by Gamma, Helm, Johnson, and Vlissides.Public Member Functions
Constructor & Destructor Documentation
Member Function Documentation
Methods called when a change occur in the observed objects Due to the possibility to differs notificatiosn several objects can send a notify events simultaneously. The iterators given in parameter enable to iterate all these objects.
Methods called when an observable has been deleted. holdObservers and unHoldObservers function have no effects on this function.
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