IWORKTableInfoElement.cpp File Reference
#include "IWORKTableInfoElement.h"
#include <memory>
#include "libetonyek_xml.h"
#include "IWORKCollector.h"
#include "IWORKDictionary.h"
#include "IWORKFormulaElement.h"
#include "IWORKGeometryElement.h"
#include "IWORKMutableArrayElement.h"
#include "IWORKNumberElement.h"
#include "IWORKPushCollector.h"
#include "IWORKRefContext.h"
#include "IWORKStringElement.h"
#include "IWORKStyleContainer.h"
#include "IWORKTable.h"
#include "IWORKText.h"
#include "IWORKTextStorageElement.h"
#include "IWORKToken.h"
#include "IWORKWrapElement.h"
#include "IWORKXMLParserState.h"
#include "IWORKXMLContextBase.h"

Namespaces

 libetonyek
 

Variable Documentation

std::deque<IWORKTableCell> m_columnsCell
std::deque<IWORKTableVector> m_columnsVector
std::unordered_map<ID_t, std::deque<IWORKTableVector> > m_dict
bool m_hasHeaderColumn
bool m_hasHeaderRow
boost::optional<ID_t> m_id
boost::optional<ID_t> m_maxXBorderRef
boost::optional<ID_t> m_maxYBorderRef
boost::optional<ID_t> m_minXBorderRef
boost::optional<ID_t> m_minYBorderRef
std::deque<IWORKTableCell> m_rowsCell
std::deque<IWORKTableVector> m_rowsVector
boost::optional<ID_t> m_styleRef
boost::optional<std::string> m_tableId
boost::optional<IWORKTableVector>& m_value

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