10 #ifndef __VSDLAYERLIST_H__
11 #define __VSDLAYERLIST_H__
15 #include <boost/optional.hpp>
46 bool getVisible(
const std::vector<unsigned> &ids);
58 #endif // __VSDLAYERLIST_H__
Definition: VSDLayerList.h:33
bool getPrintable(const std::vector< unsigned > &ids)
Definition: VSDLayerList.cpp:105
Definition: VSDTypes.h:70
VSDLayer()
Definition: VSDLayerList.cpp:12
void clear()
Definition: VSDLayerList.cpp:58
bool m_visible
Definition: VSDLayerList.h:29
VSDLayer & operator=(const VSDLayer &layer)
Definition: VSDLayerList.cpp:19
Definition: VSDLayerList.h:21
~VSDLayerList()
Definition: VSDLayerList.cpp:53
boost::optional< Colour > m_colour
Definition: VSDLayerList.h:28
~VSDLayer()
Definition: VSDLayerList.cpp:17
const Colour * getColour(const std::vector< unsigned > &ids)
Definition: VSDLayerList.cpp:68
void addLayer(unsigned id, const VSDLayer &layer)
Definition: VSDLayerList.cpp:63
std::map< unsigned, VSDLayer > m_elements
Definition: VSDLayerList.h:50
bool getVisible(const std::vector< unsigned > &ids)
Definition: VSDLayerList.cpp:89
bool m_printable
Definition: VSDLayerList.h:30
VSDLayerList()
Definition: VSDLayerList.cpp:30
VSDLayerList & operator=(const VSDLayerList &layerList)
Definition: VSDLayerList.cpp:42