Module: Yast::SoundUiInclude
- Defined in:
- ../../src/include/sound/ui.rb
Instance Method Summary (collapse)
-
- (Yast::Term) AutoconfDlg(name, cname, cpos)
quick config dialog widget.
-
- (Hash) DisplayName(name, cname, cpos, flags)
DisplayName.
- - (Object) initialize_sound_ui(include_target)
-
- (Boolean) ReallyAbort
dialog to be displayed when user presses 'Abort' button.
Instance Method Details
- (Yast::Term) AutoconfDlg(name, cname, cpos)
quick config dialog widget
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# File '../../src/include/sound/ui.rb', line 48 def AutoconfDlg(name, cname, cpos) clab = "" if Ops.less_than(cpos, 3) clab = Ops.add( "\n", Builtins.sformat( Ops.get_string(Sound.STRINGS, ["soundCount", cpos], ""), cname ) ) else clab = Ops.add( "\n", Builtins.sformat( Ops.get_string(Sound.STRINGS, ["soundCount", 3], ""), cname, Ops.add(cpos, 1) ) ) end con = VBox( VSpacing(1), # this is the first part of message "The sound card 'cardname' # will be configured as the first snd card" Label(Opt(:hstretch), _("The sound card\n")), HBox(HSpacing(5), Label(Opt(:hstretch), name)), Label(Opt(:hstretch), clab), VSpacing(1), HBox( HSpacing(5), RadioButtonGroup( Id(:action), VBox( RadioButton( Id(:quick), Opt(:hstretch, :notify), # radio button label - type of setup _("&Quick automatic setup"), true ), VSpacing(0.3), RadioButton( Id(:normal), Opt(:hstretch, :notify), # radio button label - type of setup _("Normal &setup") ), VSpacing(0.3), RadioButton( Id(:options), Opt(:hstretch, :notify), # radio button label - type of setup _("Advanced setup with possibility to change &options") ) ) ) ), VStretch() ) deep_copy(con) end |
- (Hash) DisplayName(name, cname, cpos, flags)
DisplayName
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# File '../../src/include/sound/ui.rb', line 118 def DisplayName(name, cname, cpos, flags) helptext = Ops.get_string(Sound.STRINGS, "DisplayName", "") con = AutoconfDlg(name, cname, cpos) # dialog header Wizard.SetContents( _("Sound Card Configuration"), con, helptext, true, true ) # dialog title flagc = 1 flagp = 0 selected = false flages = [:quick, :normal, :intro] while Ops.less_than(flagp, 3) if Ops.bitwise_and(flagc, flags) == 0 UI.ChangeWidget( Id(Ops.get_symbol(flages, flagp, :quick)), :Enabled, false ) else if !selected selected = true UI.ChangeWidget( Id(:action), :CurrentButton, Ops.get_symbol(flages, flagp, :quick) ) end end flagp = Ops.add(flagp, 1) flagc = Ops.multiply(flagc, 2) end Wizard.RestoreNextButton input = :quick begin if input == :cancel || input == :abort return { "ui" => :abort } if ReallyAbort() end input = Convert.to_symbol(UI.UserInput) end while input != :next && input != :back output = input if input == :next output = Convert.to_symbol(UI.QueryWidget(Id(:action), :CurrentButton)) output = :next if output == :normal end { "ui" => output } end |
- (Object) initialize_sound_ui(include_target)
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# File '../../src/include/sound/ui.rb', line 19 def initialize_sound_ui(include_target) Yast.import "UI" textdomain "sound" Yast.import "Sound" Yast.import "Wizard" Yast.import "Popup" Yast.import "Label" end |
- (Boolean) ReallyAbort
dialog to be displayed when user presses 'Abort' button
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# File '../../src/include/sound/ui.rb', line 30 def ReallyAbort config_changed = Sound.Changed Builtins.y2milestone( "Sound config changed: %1", config_changed ) # no change, abort immediately return true if !config_changed Popup.ReallyAbort(config_changed) end |