Class PDShadingType4

java.lang.Object
org.apache.pdfbox.pdmodel.graphics.shading.PDShading
org.apache.pdfbox.pdmodel.graphics.shading.PDShadingType4
All Implemented Interfaces:
COSObjectable
Direct Known Subclasses:
PDShadingType6

public class PDShadingType4 extends PDShading
Resources for a shading type 4 (Free-Form Gouraud-Shaded Triangle Mesh).
  • Constructor Details

    • PDShadingType4

      public PDShadingType4(COSDictionary shadingDictionary)
      Constructor using the given shading dictionary.
      Parameters:
      shadingDictionary - the dictionary for this shading
  • Method Details

    • getShadingType

      public int getShadingType()
      Description copied from class: PDShading
      This will return the shading type.
      Specified by:
      getShadingType in class PDShading
      Returns:
      the shading typ
    • getBitsPerFlag

      public int getBitsPerFlag()
      The bits per flag of this shading. This will return -1 if one has not been set.
      Returns:
      The number of bits per flag.
    • setBitsPerFlag

      public void setBitsPerFlag(int bitsPerFlag)
      Set the number of bits per flag.
      Parameters:
      bitsPerFlag - the number of bits per flag
    • toPaint

      public Paint toPaint(Matrix matrix)
      Description copied from class: PDShading
      Returns an AWT paint which corresponds to this shading
      Specified by:
      toPaint in class PDShading
      Parameters:
      matrix - the pattern matrix concatenated with that of the parent content stream, this matrix which maps the pattern's internal coordinate system to user space
      Returns:
      an AWT Paint instance
    • getBitsPerComponent

      public int getBitsPerComponent()
      The bits per component of this shading. This will return -1 if one has not been set.
      Returns:
      the number of bits per component
    • setBitsPerComponent

      public void setBitsPerComponent(int bitsPerComponent)
      Set the number of bits per component.
      Parameters:
      bitsPerComponent - the number of bits per component
    • getBitsPerCoordinate

      public int getBitsPerCoordinate()
      The bits per coordinate of this shading. This will return -1 if one has not been set.
      Returns:
      the number of bits per coordinate
    • setBitsPerCoordinate

      public void setBitsPerCoordinate(int bitsPerComponent)
      Set the number of bits per coordinate.
      Parameters:
      bitsPerComponent - the number of bits per coordinate
    • setDecodeValues

      public void setDecodeValues(COSArray decodeValues)
      This will set the decode values.
      Parameters:
      decodeValues - the new decode values
    • getDecodeForParameter

      public PDRange getDecodeForParameter(int paramNum)
      Get the decode for the input parameter.
      Parameters:
      paramNum - the function parameter number
      Returns:
      the decode parameter range or null if none is set