affiner-package | affiner: A Finer Way to Render 3D Illustrated Objects in 'grid' Using Affine Transformations |
abs.angle | Implemented base methods for angle vectors |
abs.Coord1D | Compute Euclidean norm |
abs.Coord2D | Compute Euclidean norm |
abs.Coord3D | Compute Euclidean norm |
affineGrob | Affine transformation grob |
affiner | affiner: A Finer Way to Render 3D Illustrated Objects in 'grid' Using Affine Transformations |
affiner_options | Get affiner options |
affine_settings | Compute 'grid' affine transformation feature viewports and transformation functions |
angle | Angle vectors |
angle-methods | Implemented base methods for angle vectors |
angular_unit | Get/set angular unit of angle vectors |
angular_unit<- | Get/set angular unit of angle vectors |
arccosecant | Angle vector aware inverse trigonometric functions |
arccosine | Angle vector aware inverse trigonometric functions |
arccotangent | Angle vector aware inverse trigonometric functions |
arcsecant | Angle vector aware inverse trigonometric functions |
arcsine | Angle vector aware inverse trigonometric functions |
arctangent | Angle vector aware inverse trigonometric functions |
as.complex.angle | Implemented base methods for angle vectors |
as.double.angle | Implemented base methods for angle vectors |
as_angle | Cast to angle vector |
as_angle.angle | Cast to angle vector |
as_angle.character | Cast to angle vector |
as_angle.complex | Cast to angle vector |
as_angle.Coord2D | Cast to angle vector |
as_angle.Coord3D | Cast to angle vector |
as_angle.Line2D | Cast to angle vector |
as_angle.numeric | Cast to angle vector |
as_angle.Plane3D | Cast to angle vector |
as_coord1d | Cast to coord1d object |
as_coord1d.character | Cast to coord1d object |
as_coord1d.Coord1D | Cast to coord1d object |
as_coord1d.Coord2D | Cast to coord1d object |
as_coord1d.data.frame | Cast to coord1d object |
as_coord1d.list | Cast to coord1d object |
as_coord1d.matrix | Cast to coord1d object |
as_coord1d.numeric | Cast to coord1d object |
as_coord1d.Point1D | Cast to coord1d object |
as_coord2d | Cast to coord2d object |
as_coord2d.angle | Cast to coord2d object |
as_coord2d.character | Cast to coord2d object |
as_coord2d.complex | Cast to coord2d object |
as_coord2d.Coord2D | Cast to coord2d object |
as_coord2d.Coord3D | Cast to coord2d object |
as_coord2d.data.frame | Cast to coord2d object |
as_coord2d.list | Cast to coord2d object |
as_coord2d.matrix | Cast to coord2d object |
as_coord2d.numeric | Cast to coord2d object |
as_coord3d | Cast to coord3d object |
as_coord3d.angle | Cast to coord3d object |
as_coord3d.character | Cast to coord3d object |
as_coord3d.Coord2D | Cast to coord3d object |
as_coord3d.Coord3D | Cast to coord3d object |
as_coord3d.data.frame | Cast to coord3d object |
as_coord3d.list | Cast to coord3d object |
as_coord3d.matrix | Cast to coord3d object |
as_coord3d.numeric | Cast to coord3d object |
as_line2d | Cast to Line2D object |
as_line2d.angle | Cast to Line2D object |
as_line2d.character | Cast to Line2D object |
as_line2d.Coord2D | Cast to Line2D object |
as_line2d.Line2D | Cast to Line2D object |
as_line2d.numeric | Cast to Line2D object |
as_line2d.Point1D | Cast to Line2D object |
as_plane3d | Cast to Plane3D object |
as_plane3d.character | Cast to Plane3D object |
as_plane3d.Coord3D | Cast to Plane3D object |
as_plane3d.Line2D | Cast to Plane3D object |
as_plane3d.numeric | Cast to Plane3D object |
as_plane3d.Plane3D | Cast to Plane3D object |
as_plane3d.Point1D | Cast to Plane3D object |
as_point1d | Cast to Point1D object |
as_point1d.character | Cast to Point1D object |
as_point1d.Coord1D | Cast to Point1D object |
as_point1d.numeric | Cast to Point1D object |
as_point1d.Point1D | Cast to Point1D object |
as_transform1d | Cast to 1D affine transformation matrix |
as_transform1d.default | Cast to 1D affine transformation matrix |
as_transform1d.transform1d | Cast to 1D affine transformation matrix |
as_transform2d | Cast to 2D affine transformation matrix |
as_transform2d.default | Cast to 2D affine transformation matrix |
as_transform2d.transform2d | Cast to 2D affine transformation matrix |
as_transform3d | Cast to 3D affine transformation matrix |
as_transform3d.default | Cast to 3D affine transformation matrix |
as_transform3d.transform3d | Cast to 3D affine transformation matrix |
bounding_ranges | Compute axis-aligned ranges |
centroid | Compute centroids of coordinates |
convex_hull2d | Compute 2D convex hulls |
convex_hull2d.Coord2D | Compute 2D convex hulls |
Coord1D | 1D coordinate vector R6 Class |
Coord2D | 2D coordinate vector R6 Class |
Coord3D | 3D coordinate vector R6 Class |
cosecant | Angle vector aware trigonometric functions |
cosine | Angle vector aware trigonometric functions |
cotangent | Angle vector aware trigonometric functions |
cross_product3d | Compute 3D vector cross product |
degrees | Angle vectors |
distance1d | 1D Euclidean distances |
distance2d | 2D Euclidean distances |
distance3d | 3D Euclidean distances |
format.angle | Implemented base methods for angle vectors |
gradians | Angle vectors |
graphics | Plot coordinates, points, lines, and planes |
grid.affine | Affine transformation grob |
grid.isocube | Isometric cube grob |
inverse-trigonometric-functions | Angle vector aware inverse trigonometric functions |
isocubeGrob | Isometric cube grob |
is_angle | Test whether an object is an angle vector |
is_congruent | Test whether two objects are congruent |
is_congruent.angle | Test whether two objects are congruent |
is_congruent.numeric | Test whether two objects are congruent |
is_coord1d | Test whether an object has a Coord1D class |
is_coord2d | Test whether an object has a Coord2D class |
is_coord3d | Test whether an object has a Coord3D class |
is_line2d | Test whether an object has a Line2D class |
is_plane3d | Test whether an object has a Plane3D class |
is_point1d | Test whether an object has a Point1D class |
is_transform1d | Test if 1D affine transformation matrix |
is_transform2d | Test if 2D affine transformation matrix |
is_transform3d | Test if 3D affine transformation matrix |
Line2D | 2D lines R6 Class |
lines.Line2D | Plot coordinates, points, lines, and planes |
lines.Point1D | Plot coordinates, points, lines, and planes |
mean.Coord1D | Compute centroids of coordinates |
mean.Coord2D | Compute centroids of coordinates |
mean.Coord3D | Compute centroids of coordinates |
normal2d | 2D normal vectors |
normal2d.Coord2D | 2D normal vectors |
normal2d.Line2D | 2D normal vectors |
normal3d | 3D normal vectors |
normal3d.character | 3D normal vectors |
normal3d.Coord3D | 3D normal vectors |
normal3d.Plane3D | 3D normal vectors |
permute2d | 2D affine transformation matrices |
permute3d | 3D affine transformation matrices |
pi_radians | Angle vectors |
Plane3D | 3D planes R6 Class |
plot.Coord1D | Plot coordinates, points, lines, and planes |
plot.Coord2D | Plot coordinates, points, lines, and planes |
Point1D | 1D points R6 Class |
points.Coord1D | Plot coordinates, points, lines, and planes |
points.Coord2D | Plot coordinates, points, lines, and planes |
print.angle | Implemented base methods for angle vectors |
project1d | 1D affine transformation matrices |
project2d | 2D affine transformation matrices |
project3d | 3D affine transformation matrices |
radians | Angle vectors |
range.Coord1D | Compute axis-aligned ranges |
range.Coord2D | Compute axis-aligned ranges |
range.Coord3D | Compute axis-aligned ranges |
reflect1d | 1D affine transformation matrices |
reflect2d | 2D affine transformation matrices |
reflect3d | 3D affine transformation matrices |
rotate2d | 2D affine transformation matrices |
rotate3d | 3D affine transformation matrices |
rotate3d_to_AA | Convert from 3D rotation matrix to axis-angle representation. |
scale1d | 1D affine transformation matrices |
scale2d | 2D affine transformation matrices |
scale3d | 3D affine transformation matrices |
secant | Angle vector aware trigonometric functions |
shear2d | 2D affine transformation matrices |
shear3d | 3D affine transformation matrices |
sine | Angle vector aware trigonometric functions |
tangent | Angle vector aware trigonometric functions |
transform1d | 1D affine transformation matrices |
transform2d | 2D affine transformation matrices |
transform3d | 3D affine transformation matrices |
translate1d | 1D affine transformation matrices |
translate2d | 2D affine transformation matrices |
translate3d | 3D affine transformation matrices |
trigonometric-functions | Angle vector aware trigonometric functions |
turns | Angle vectors |