%>% | re-export magrittr pipe operator |
add_overlay | Add Overlay |
add_shadow | Add Shadow |
add_water | Add Water |
ambient_shade | Calculate Ambient Occlusion Map |
calculate_normal | Calculate Normal |
create_texture | Create Texture |
detect_water | Detect water |
generate_altitude_overlay | Generate Altitude Overlay |
generate_compass_overlay | Generate Compass Overlay |
generate_contour_overlay | Generate Contour Overlay |
generate_label_overlay | Generate Label Overlay |
generate_line_overlay | Generate Line Overlay |
generate_point_overlay | Generate Point Overlay |
generate_polygon_overlay | Generate Polygon Overlay |
generate_scalebar_overlay | Generate Scalebar Overlay |
generate_waterline_overlay | Generate Waterline Overlay |
height_shade | Calculate Terrain Color Map |
lamb_shade | Calculate Lambert Shading Map |
montereybay | Monterey Bay combined topographic and bathymetric elevation matrix. |
monterey_counties_sf | California County Data Around Monterey Bay |
monterey_roads_sf | Road Data Around Monterey Bay |
plot_3d | Plot 3D |
plot_gg | Transform ggplot2 objects into 3D |
plot_map | Plot Map |
raster_to_matrix | Raster to Matrix |
ray_shade | Calculate Raytraced Shadow Map |
reduce_matrix_size | Reduce Matrix Size (deprecated) |
render_camera | Render Camera |
render_compass | Render Compass Symbol |
render_depth | Render Depth of Field |
render_highquality | Render High Quality |
render_label | Render Label |
render_movie | Render Movie |
render_path | Render Path |
render_points | Render Points |
render_polygons | Render Polygons |
render_scalebar | Render Scale Bar |
render_snapshot | Render Snapshot of 3D Visualization |
render_water | Render Water Layer |
resize_matrix | Resize Matrix |
save_3dprint | Save 3D Print |
save_obj | Save OBJ |
save_png | Save PNG |
sphere_shade | Calculate Surface Color Map |
texture_shade | Calculate Texture Shading Map |