#include <src/main/activemq/state/ConnectionState.h>
◆ ConnectionState()
◆ ~ConnectionState()
virtual activemq::state::ConnectionState::~ConnectionState |
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◆ addSession()
◆ addTempDestination()
◆ addTransactionState()
◆ checkShutdown()
void activemq::state::ConnectionState::checkShutdown |
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const |
◆ getInfo()
◆ getRecoveringPullConsumers()
◆ getSessionState()
◆ getSessionStates()
◆ getTempDesinations()
◆ getTransactionState()
◆ getTransactionStates()
◆ isConnectionInterruptProcessingComplete()
bool activemq::state::ConnectionState::isConnectionInterruptProcessingComplete |
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◆ removeSession()
◆ removeTempDestination()
◆ removeTransactionState()
◆ reset()
◆ setConnectionInterruptProcessingComplete()
void activemq::state::ConnectionState::setConnectionInterruptProcessingComplete |
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bool | connectionInterruptProcessingComplete | ) |
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◆ shutdown()
void activemq::state::ConnectionState::shutdown |
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◆ toString()
std::string activemq::state::ConnectionState::toString |
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const |
The documentation for this class was generated from the following file: