Win32/VideoModeSupport.cpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5 //
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16 // in the product documentation would be appreciated but is not required.
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24 
26 // Headers
28 #include <SFML/Window/Win32/VideoModeSupport.hpp>
29 #include <windows.h>
30 #include <algorithm>
31 
32 
33 namespace sf
34 {
35 namespace priv
36 {
40 void VideoModeSupport::GetSupportedVideoModes(std::vector<VideoMode>& Modes)
41 {
42  // First, clear array to fill
43  Modes.clear();
44 
45  // Enumerate all available video modes for primary display adapter
46  DEVMODE Win32Mode;
47  Win32Mode.dmSize = sizeof(DEVMODE);
48  for (int Count = 0; EnumDisplaySettings(NULL, Count, &Win32Mode); ++Count)
49  {
50  // Convert to sfVideoMode
51  VideoMode Mode(Win32Mode.dmPelsWidth, Win32Mode.dmPelsHeight, Win32Mode.dmBitsPerPel);
52 
53  // Add it only if it is not already in the array
54  if (std::find(Modes.begin(), Modes.end(), Mode) == Modes.end())
55  Modes.push_back(Mode);
56  }
57 }
58 
59 
63 VideoMode VideoModeSupport::GetDesktopVideoMode()
64 {
65  DEVMODE Win32Mode;
66  Win32Mode.dmSize = sizeof(DEVMODE);
67  EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &Win32Mode);
68 
69  return VideoMode(Win32Mode.dmPelsWidth, Win32Mode.dmPelsHeight, Win32Mode.dmBitsPerPel);
70 }
71 
72 } // namespace priv
73 
74 } // namespace sf