Home | All Classes | Grouped Classes | Index | Search

CL_CollisionOutline::calculate_penetration_depth

Will calculate the penetration_depth and penetration_normal for all colliding contours.

	void calculate_penetration_depth(
		std::vector<CL_CollidingContours>& collision_info);

See also:

CL_CollisionOutline | CL_CollidingContours



Questions or comments, write to the ClanLib mailing list.