Listener is a global interface for defining the audio listener properties ; the audio listener is the point in the scene from where all the sounds are heard. More...
#include <Listener.hpp>
Static Public Member Functions | |
static void | SetGlobalVolume (float Volume) |
Change the global volume of all the sounds. More... | |
static float | GetGlobalVolume () |
Get the current value of the global volume of all the sounds. More... | |
static void | SetPosition (float X, float Y, float Z) |
Change the position of the listener (take 3 values). More... | |
static void | SetPosition (const Vector3f &Position) |
Change the position of the listener (take a 3D vector). More... | |
static Vector3f | GetPosition () |
Get the current position of the listener. More... | |
static void | SetTarget (float X, float Y, float Z) |
Change the orientation of the listener (the point he must look at) (take 3 values). More... | |
static void | SetTarget (const Vector3f &Target) |
Change the orientation of the listener (the point he must look at) (take a 3D vector). More... | |
static Vector3f | GetTarget () |
Get the current orientation of the listener (the point he's looking at) More... | |
Listener is a global interface for defining the audio listener properties ; the audio listener is the point in the scene from where all the sounds are heard.
Definition at line 42 of file Listener.hpp.
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Get the current value of the global volume of all the sounds.
Definition at line 46 of file Listener.cpp.
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Get the current position of the listener.
Definition at line 76 of file Listener.cpp.
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Get the current orientation of the listener (the point he's looking at)
Definition at line 110 of file Listener.cpp.
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Change the global volume of all the sounds.
The default volume is 100
Volume | : New global volume, in the range [0, 100] |
Definition at line 37 of file Listener.cpp.
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Change the position of the listener (take 3 values).
Change the position of the listener (take 3 values)
The default position is (0, 0, 0)
X,Y,Z | : Position of the listener in the world |
Definition at line 58 of file Listener.cpp.
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Change the position of the listener (take a 3D vector).
Change the position of the listener (take a 3D vector)
The default position is (0, 0, 0)
Position | : Position of the listener in the world |
Definition at line 67 of file Listener.cpp.
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Change the orientation of the listener (the point he must look at) (take 3 values).
Change the orientation of the listener (the point he must look at) (take 3 values)
The default target is (0, 0, -1)
X,Y,Z | : Position of the point the listener must look at |
Definition at line 89 of file Listener.cpp.
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Change the orientation of the listener (the point he must look at) (take a 3D vector).
Change the orientation of the listener (the point he must look at) (take a 3D vector)
The default target is (0, 0, -1)
Target | : Position of the point the listener must look at |
Definition at line 100 of file Listener.cpp.