claw 1.9.0
 
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claw::ai::game::alpha_beta< State > Class Template Reference

Find an action with the alpha-beta algorithm. More...

#include <game_ai.hpp>

Public Types

typedef State state
 The type of a state in the game.
 
typedef State::action action
 The type of the actions that change the state of the game.
 
typedef State::score score
 The type used to represent the score.
 

Public Member Functions

score operator() (int depth, const state &current_state, bool computer_turn) const
 

Detailed Description

template<typename State>
class claw::ai::game::alpha_beta< State >

Find an action with the alpha-beta algorithm.

Template parameters:

  • State: the type of a state of the game. Must inherit from game_state.
Author
Julien Jorge, Sébastien Angibaud

Definition at line 169 of file game_ai.hpp.

Member Typedef Documentation

◆ action

template<typename State>
typedef State::action claw::ai::game::alpha_beta< State >::action

The type of the actions that change the state of the game.

Definition at line 177 of file game_ai.hpp.

◆ score

template<typename State>
typedef State::score claw::ai::game::alpha_beta< State >::score

The type used to represent the score.

Definition at line 180 of file game_ai.hpp.

◆ state

template<typename State>
typedef State claw::ai::game::alpha_beta< State >::state

The type of a state in the game.

Definition at line 173 of file game_ai.hpp.


The documentation for this class was generated from the following file: