Audaspace  1.6.0
A high level audio library.
MutableReader.h
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16 
17 #pragma once
18 
25 #include "IReader.h"
26 #include "ISound.h"
27 
28 #include <memory>
29 
31 
39 {
40 private:
44  std::shared_ptr<IReader> m_reader;
45 
49  std::shared_ptr<ISound> m_sound;
50 
51 
52  // delete copy constructor and operator=
53  MutableReader(const MutableReader&) = delete;
54  MutableReader& operator=(const MutableReader&) = delete;
55 
56 public:
61  MutableReader(std::shared_ptr<ISound> sound);
62 
63  virtual bool isSeekable() const;
64  virtual void seek(int position);
65  virtual int getLength() const;
66  virtual int getPosition() const;
67  virtual Specs getSpecs() const;
68  virtual void read(int& length, bool& eos, sample_t* buffer);
69 };
70 
virtual int getLength() const =0
Returns an approximated length of the source in samples.
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
This class represents a sound source as stream or as buffer which can be read for example by another ...
Definition: IReader.h:34
virtual void seek(int position)=0
Seeks to a specific position in the source.
The ISound interface.
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
virtual void read(int &length, bool &eos, sample_t *buffer)=0
Request to read the next length samples out of the source.
Specification of a sound source.
Definition: Specification.h:118
virtual Specs getSpecs() const =0
Returns the specification of the reader.
The IReader interface.
float sample_t
Sample type.(float samples)
Definition: Audaspace.h:126
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
virtual int getPosition() const =0
Returns the position of the source as a sample count value.
virtual bool isSeekable() const =0
Tells whether the source provides seeking functionality or not.
This class represents a reader for a sound that can change with each playback.
Definition: MutableReader.h:38