Audaspace  1.6.0
A high level audio library.
IFileInput.h
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16 
17 #pragma once
18 
25 #include "Audaspace.h"
26 #include "FileInfo.h"
27 
28 #include <memory>
29 #include <string>
30 #include <vector>
31 
33 
34 class IReader;
35 class Buffer;
36 
43 {
44 public:
48  virtual ~IFileInput() {}
49 
57  virtual std::shared_ptr<IReader> createReader(const std::string &filename, int stream = 0)=0;
58 
66  virtual std::shared_ptr<IReader> createReader(std::shared_ptr<Buffer> buffer, int stream = 0)=0;
67 
74  virtual std::vector<StreamInfo> queryStreams(const std::string &filename)=0;
75 
82  virtual std::vector<StreamInfo> queryStreams(std::shared_ptr<Buffer> buffer)=0;
83 };
84 
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
This class represents a sound source as stream or as buffer which can be read for example by another ...
Definition: IReader.h:34
The IFileInput interface represents a file input plugin that can create file input readers from filen...
Definition: IFileInput.h:42
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
This class is a simple buffer in RAM which is 32 Byte aligned and provides resize functionality...
Definition: Buffer.h:33
The FileInfo data structures.
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
virtual ~IFileInput()
Destroys the file input.
Definition: IFileInput.h:48
The main header file of the library defining the namespace and basic data types.