Publisher Documentation

Last modified 02/10/19 12:15:05 cw

Ton Roosendaal

Carsten Wartmann

Reevan McKay

V1.05 for Blender Publisher 2.25 Edition

This document is at the current state meant as a example how a possible way of organising and writing documentation could look like. It contains many old and obsolete information especially in terms of license and publishing rights.


Table of Contents
Overview of Publisher products
The Key
Blender Publisher
Blender 3D Plug-in
Stand-alone Player
Publishing License
Extras & updates
Support & documentation
Installation
Get the Key file
Get Blender Publisher
Unpack and install Blender Publisher
Install the Key
Blender Publisher
File features
Run-times
Stereo for the Blender Player
Documentation of extra functionality and updates in Blender Publisher
Local axis rotation
HTML compatible color input
Support for installed AVI codecs under windows
PNG file format
Boolean operations (WKEY)
Game Actuator
Enhanced audio support
Reflection mapping in the realtime engine
Animated Textures
Character Animation Tools Documentation by Reevan McKay
General Tools
Armature Object
Skinning
Weight Painting
Posemode
Action Window
Action Actuator
Python
NLAWindow (Non Linear Animation)
Constraints
About locking and security
Practical usage of locking
The Key file
How secure is Locking?
How secure is signing?
Python security
Licenses
Usage of Blender 3D Plug-in
Introduction
Functionality
3D Plug-in installation
Creating content for the plug-ins
Jumping to another HTML page
Creating a custom loading animation
Embedding Blender 3D Plug-in in web pages
Embedding the ActiveX control in other applications
Embedding Blender content in PowerPoint
Future development
Blender 3D Plug-in FAQs
Index
List of Tables
1. Overview of file formats: (R=read, W=write, X=not supported)
1. License types of Blender Publisher
List of Figures
1. File features
2. Runtime options
3. HTML color input
4. Choosing a installed AVI codec
5. PNG filetype
6. Options for boolean operations
7. Resulting objects, original top, intersect, union, difference
8. Game Actuator
9. Sound Actuator play modes
10. CD Actuator
11. ImageWindow with texture and the textured view
12. Animated texture in ImageWindow
13. Auto key options
14. Pinned Action IpoWindow
15. Adding an Armature
16. EditButtons for an Armature
17. Draw options for Armatures
18. Vertex Groups
19. ActionWindow
20. ActionIpo
21. Action Actuator
22. NLAWindow
23. Action Strip Options
1. Blender 3D Plug-in functionality diagramm
2. File in 3D view
3. Perfect match in the plug-in
4. Framing of content
5. GUI for Framing in the DisplayButtons (F10)
6. Extended framing
7. Stretched framing
8. Browsing HTML pages from within the Plug-in