PanAmbi2O



// The speaker positions [eleveation],[azimuth]

e = [90,40,40,40,40,0,0,0,0,0,0,0,-40,-40,-40,-40];

a = [0,45,135,225,315,25,75,130,180,230,285,335,0,90,180,270];



// adjust your path to the Kemar data

// this is relative to the SC3 folder

Kemar.path = "KemarHRTF/"

Kemar.initBuffers(a, e);


(

{

var sound;

sound = EnvGen.kr(Env.adsr, Impulse.kr(3)) * PinkNoise.ar(0.8);

Kemar.ar(

DecodeAmbi2O.ar(

PanAmbi2O.ar(sound, 

MouseX.kr(-pi, pi), 

MouseY.kr(-pi, pi)),

'1_4_7_4'

)

);

}.play;

)