Audaspace  1.4.0
A high level audio library.
IReader.h
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2  * Copyright 2009-2016 Jörg Müller
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16 
17 #pragma once
18 
25 #include "respec/Specification.h"
26 
28 
35 {
36 public:
40  virtual ~IReader() {}
41 
47  virtual bool isSeekable() const=0;
48 
56  virtual void seek(int position)=0;
57 
62  virtual int getLength() const=0;
63 
71  virtual int getPosition() const=0;
72 
77  virtual Specs getSpecs() const=0;
78 
89  virtual void read(int& length, bool& eos, sample_t* buffer)=0;
90 };
91 
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
This class represents a sound source as stream or as buffer which can be read for example by another ...
Definition: IReader.h:34
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
Defines all important macros and basic data structures for stream format descriptions.
Specification of a sound source.
Definition: Specification.h:109
float sample_t
Sample type.(float samples)
Definition: Audaspace.h:126
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
virtual ~IReader()
Destroys the reader.
Definition: IReader.h:40