Thread manipulation.
More...
#include <Thread.h>
|
| void | Sleep (std::size_t Millisecond) |
| |
| void | Yield () |
| |
◆ returnvalue
| Enumerator |
|---|
| Ok | |
| IsNotRunning | |
| Incoherent | |
| Resource | |
◆ Thread()
| ZenLib::Thread::Thread |
( |
| ) |
|
◆ ~Thread()
| virtual ZenLib::Thread::~Thread |
( |
| ) |
|
|
virtual |
◆ Entry()
| virtual void ZenLib::Thread::Entry |
( |
| ) |
|
|
virtual |
◆ ForceTerminate()
◆ Internal_Exit()
◆ IsExited()
| bool ZenLib::Thread::IsExited |
( |
| ) |
|
◆ IsRunning()
| bool ZenLib::Thread::IsRunning |
( |
| ) |
|
◆ IsTerminating()
| bool ZenLib::Thread::IsTerminating |
( |
| ) |
|
◆ Pause()
◆ Priority_Set()
| void ZenLib::Thread::Priority_Set |
( |
int8s | Priority | ) |
|
◆ RequestTerminate()
◆ Run()
◆ RunAgain()
◆ Sleep()
| void ZenLib::Thread::Sleep |
( |
std::size_t | Millisecond | ) |
|
|
protected |
◆ Yield()
| void ZenLib::Thread::Yield |
( |
| ) |
|
|
protected |
The documentation for this class was generated from the following file: