68 struct ub_randstate* from);
void ub_systemseed(unsigned int seed)
long int ub_random_max(struct ub_randstate *state, long int x)
struct ub_randstate * ub_initstate(unsigned int seed, struct ub_randstate *from)
void ub_randfree(struct ub_randstate *state)
long int ub_random(struct ub_randstate *state)