All Classes |Grouped Classes |Index
CL_LineRay3d::CL_LineRay3d(); CL_LineRay3d::CL_LineRay3d( const CL_LineRay3x < double > & copy); CL_LineRay3d::CL_LineRay3d( const CL_Vec3 < double > & point_p, const CL_Vec3 < double > & direction_v);