VTK
vtkOSPRayMaterialLibrary.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOSPRayMaterialLibrary.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
28 #ifndef vtkOSPRayMaterialLibrary_h
29 #define vtkOSPRayMaterialLibrary_h
30 
31 #include "vtkRenderingOSPRayModule.h" // For export macro
32 #include "vtkObject.h"
33 
34 #include <set> //for set
35 #include <vector> //for set
36 
37 class vtkOSPRayMaterialLibraryInternals;
38 class vtkTexture;
39 
40 class VTKRENDERINGOSPRAY_EXPORT vtkOSPRayMaterialLibrary : public vtkObject
41 {
42 public:
43  static vtkOSPRayMaterialLibrary *New();
45  void PrintSelf(ostream& os, vtkIndent indent) override;
46 
50  void Fire();
51 
57  bool ReadFile(const char*FileName);
58 
62  const char *WriteBuffer();
63 
69  bool ReadBuffer(const char*Buffer);
70 
74  std::set<std::string> GetMaterialNames();
75 
79  std::string LookupImplName(const std::string& nickname);
80 
84  std::vector<double> GetDoubleShaderVariable(const std::string& nickname, const std::string& varname);
85 
89  vtkTexture* GetTexture(const std::string& nickname, const std::string& varname);
90 
96  void AddMaterial(const std::string& nickname, const std::string& implname);
97 
102  void AddTexture(const std::string& nickname, const std::string& texturename, vtkTexture* tex);
103 
108  void AddShaderVariable(const std::string& nickname, const std::string& variablename, int numVars, double *x);
109 
110 
111 protected:
113  virtual ~vtkOSPRayMaterialLibrary();
114 
115  bool InternalParse(const char *name, bool IsFile);
116 
117 private:
119  void operator=(const vtkOSPRayMaterialLibrary&) = delete;
120 
121  vtkOSPRayMaterialLibraryInternals *Internal;
122 };
123 
124 #endif
abstract base class for most VTK objects
Definition: vtkObject.h:59
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a collection of materials for vtk apps to draw from
a simple class to control print indentation
Definition: vtkIndent.h:39
handles properties associated with a texture map
Definition: vtkTexture.h:71
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...