Coin Logo http://www.sim.no/
http://www.coin3d.org/

SoVRMLCylinderSensor.h
1 /**************************************************************************\
2  *
3  * This file is part of the Coin 3D visualization library.
4  * Copyright (C) by Kongsberg Oil & Gas Technologies.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * ("GPL") version 2 as published by the Free Software Foundation.
9  * See the file LICENSE.GPL at the root directory of this source
10  * distribution for additional information about the GNU GPL.
11  *
12  * For using Coin with software that can not be combined with the GNU
13  * GPL, and for taking advantage of the additional benefits of our
14  * support services, please contact Kongsberg Oil & Gas Technologies
15  * about acquiring a Coin Professional Edition License.
16  *
17  * See http://www.coin3d.org/ for more information.
18  *
19  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21  *
22 \**************************************************************************/
23 
24 #ifndef COIN_SOVRMLCYLINDERSENSOR_H
25 #define COIN_SOVRMLCYLINDERSENSOR_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLDragSensor.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFRotation.h>
31 
32 class COIN_DLL_API SoVRMLCylinderSensor : public SoVRMLDragSensor
33 {
36 
37 public:
38  static void initClass(void);
40 
46 
47 protected:
48 
49  virtual SbBool dragStart(void);
50  virtual void drag(void);
51  virtual void dragFinish(void);
52 
53  virtual ~SoVRMLCylinderSensor();
54 
55 private:
56  static float findAngle(const SbRotation & rot);
57  class SbCylinderProjector * cylinderproj;
58 };
59 
60 #endif // ! COIN_SOVRMLCYLINDERSENSOR_H
The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y axis.The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: .
Definition: SoVRMLCylinderSensor.h:32
#define SO_NODE_HEADER(classname)
The SoSFRotation class is a container for an SbRotation.This field is used where nodes, engines or other field containers needs to store a single rotation definition.
Definition: SoSFRotation.h:31
SoSFFloat offset
Definition: SoVRMLCylinderSensor.h:44
virtual SbBool dragStart(void)=0
The SoVRMLDragSensor class is a superclass for VRML drag sensors.
Definition: SoVRMLDragSensor.h:37
virtual void drag(void)=0
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
virtual void dragFinish(void)=0
SoSFFloat diskAngle
Definition: SoVRMLCylinderSensor.h:41
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoSFRotation rotation_changed
Definition: SoVRMLCylinderSensor.h:45
SoSFFloat maxAngle
Definition: SoVRMLCylinderSensor.h:42
The SbCylinderProjector class is the abstract base class for mapping to cylindrical surfaces...
Definition: SbCylinderProjector.h:30
SoSFFloat minAngle
Definition: SoVRMLCylinderSensor.h:43

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.

Generated for Coin by Doxygen 1.8.14.