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SoPolygonOffset.h
1 #ifndef COIN_SOPOLYGONOFFSET_H
2 #define COIN_SOPOLYGONOFFSET_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFFloat.h>
29 #include <Inventor/fields/SoSFBitMask.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/elements/SoPolygonOffsetElement.h>
32 
33 class COIN_DLL_API SoPolygonOffset : public SoNode {
34  typedef SoNode inherited;
35 
37 
38 public:
39  static void initClass(void);
40  SoPolygonOffset(void);
41 
42  enum Style {
43  FILLED = SoPolygonOffsetElement::FILLED,
44  LINES = SoPolygonOffsetElement::LINES,
45  POINTS = SoPolygonOffsetElement::POINTS
46  };
47 
52 
53  virtual void doAction(SoAction * action);
54  virtual void callback(SoCallbackAction * action);
55  virtual void GLRender(SoGLRenderAction * action);
56 
57 protected:
58  virtual ~SoPolygonOffset();
59 };
60 
61 #endif // !COIN_SOPOLYGONOFFSET_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoSFBitMask styles
Definition: SoPolygonOffset.h:50
#define SO_NODE_HEADER(classname)
SoSFFloat units
Definition: SoPolygonOffset.h:49
Style
Definition: SoPolygonOffset.h:42
SoSFFloat factor
Definition: SoPolygonOffset.h:48
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoPolygonOffset class is a node type for "layering" rendering primitives.A common problem with re...
Definition: SoPolygonOffset.h:33
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoSFBool on
Definition: SoPolygonOffset.h:51
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoSFBitMask class is a container for a set of bit flags.This field is used where nodes...
Definition: SoSFBitMask.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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