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SoToVRML2Action.h
1 #ifndef COIN_SOTOVRML2ACTION_H
2 #define COIN_SOTOVRML2ACTION_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/actions/SoToVRMLAction.h>
28 
29 class SoToVRML2ActionP;
30 
31 class COIN_DLL_API SoToVRML2Action : public SoToVRMLAction {
32  typedef SoToVRMLAction inherited;
33 
34  SO_ACTION_HEADER(SoToVRML2Action);
35 
36 public:
37  static void initClass(void);
38 
39  SoToVRML2Action(void);
40  virtual ~SoToVRML2Action(void);
41 
42  virtual void apply(SoNode * node);
43  virtual void apply(SoPath * path);
44  virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
45 
46  class SoVRMLGroup * getVRML2SceneGraph(void) const;
47 
48  void reuseAppearanceNodes(SbBool appearance);
49  SbBool doReuseAppearanceNodes(void) const;
50 
51  void reusePropertyNodes(SbBool property);
52  SbBool doReusePropertyNodes(void) const;
53 
54  void reuseGeometryNodes(SbBool geometry);
55  SbBool doReuseGeometryNodes(void) const;
56 
57 protected:
58  virtual void beginTraversal(SoNode * node);
59 
60 private:
61  SbPimplPtr<SoToVRML2ActionP> pimpl;
62  friend class SoToVRML2ActionP;
63 
64  // NOT IMPLEMENTED:
65  SoToVRML2Action(const SoToVRML2Action & rhs);
66  SoToVRML2Action & operator = (const SoToVRML2Action & rhs);
67 }; // SoToVRMLAction
68 
69 #endif // !COIN_SOTOVRML2ACTION_H
virtual void apply(SoNode *node)
Definition: SoToVRMLAction.cpp:335
The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.This action is used for c...
Definition: SoToVRMLAction.h:32
The SoPathList class is a container for pointers to SoPath objects.As this class inherits SoBaseList...
Definition: SoPathList.h:31
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoPath class is a container class for traversal path descriptions.SoPath objects contain a list o...
Definition: SoPath.h:43
The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.This action is used for converting a scene graph of VRML1/Coin nodes to a new scene graph using only VRML97/VRML2 nodes.
Definition: SoToVRML2Action.h:31
virtual void beginTraversal(SoNode *node)
Definition: SoToVRMLAction.cpp:359
The SoVRMLGroup class is used for grouping VRML nodes.The detailed class documentation is taken verba...
Definition: SoVRMLGroup.h:35

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