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SoTextureCoordinateBinding.h
1 #ifndef COIN_SOTEXTURECOORDINATEBINDING_H
2 #define COIN_SOTEXTURECOORDINATEBINDING_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/elements/SoTextureCoordinateBindingElement.h>
30 
31 class COIN_DLL_API SoTextureCoordinateBinding : public SoNode {
32  typedef SoNode inherited;
33 
35 
36 public:
37  static void initClass(void);
39 
40  enum Binding {
41  PER_VERTEX = SoTextureCoordinateBindingElement::PER_VERTEX,
42  PER_VERTEX_INDEXED = SoTextureCoordinateBindingElement::PER_VERTEX_INDEXED,
43 
44  // Note: this value is marked as obsolete in SGI Open Inventor
45  // 2.1, but we need it for compatibility with old 3rd party Open
46  // Inventor code.
47  DEFAULT = PER_VERTEX_INDEXED
48  };
49 
51 
52  virtual void doAction(SoAction * action);
53  virtual void callback(SoCallbackAction * action);
54  virtual void GLRender(SoGLRenderAction * action);
55  virtual void pick(SoPickAction * action);
56 
57 protected:
58  virtual ~SoTextureCoordinateBinding();
59 
60  virtual SbBool readInstance(SoInput * in, unsigned short flags);
61 };
62 
63 #endif // !COIN_SOTEXTURECOORDINATEBINDING_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
#define SO_NODE_HEADER(classname)
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
SoSFEnum value
Definition: SoTextureCoordinateBinding.h:50
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1466
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
Binding
Definition: SoTextureCoordinateBinding.h:40
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:52
The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes...
Definition: SoTextureCoordinateBinding.h:31
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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