1 #ifndef COIN_SOSEPARATOR_H 2 #define COIN_SOSEPARATOR_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/fields/SoSFEnum.h> 29 #include <Inventor/nodes/SoGroup.h> 30 #include <Inventor/tools/SbPimplPtr.h> 41 static void initClass(
void);
70 static void setNumRenderCaches(
const int howmany);
71 static int getNumRenderCaches(
void);
77 virtual SbBool cullTest(
SoState * state);
82 void commonConstructor(
void);
83 SbBool cullTestNoPush(
SoState * state);
85 static int numrendercaches;
87 SbPimplPtr<SoSeparatorP> pimpl;
95 #endif // !COIN_SOSEPARATOR_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:830
SoSFEnum pickCulling
Definition: SoSeparator.h:52
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:494
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:439
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
#define SO_NODE_HEADER(classname)
CacheEnabled
Definition: SoSeparator.h:45
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:807
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:641
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:677
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:510
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoSFEnum renderCaching
Definition: SoSeparator.h:49
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1115
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:648
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:941
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:33
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoSFEnum boundingBoxCaching
Definition: SoSeparator.h:50
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:953
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
Definition: SoSeparator.h:46
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:705
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:566
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoGroup.cpp:670
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:965
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoSeparator class is a state-preserving group node.Subgraphs parented by SoSeparator nodes will n...
Definition: SoSeparator.h:35
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoGroup.cpp:300
SoSFEnum renderCulling
Definition: SoSeparator.h:51
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41