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SoTriangleStripSet.h
1 #ifndef COIN_SOTRIANGLESTRIPSET_H
2 #define COIN_SOTRIANGLESTRIPSET_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNonIndexedShape.h>
29 #include <Inventor/fields/SoMFInt32.h>
30 
31 class COIN_DLL_API SoTriangleStripSet : public SoNonIndexedShape {
33 
35 
36 public:
37  static void initClass(void);
38  SoTriangleStripSet(void);
39 
41 
42  virtual void GLRender(SoGLRenderAction * action);
43  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
44  virtual SbBool generateDefaultNormals(SoState * state, SoNormalBundle * nb);
45 
46 protected:
47  virtual ~SoTriangleStripSet();
48 
49  virtual void generatePrimitives(SoAction * action);
50  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
51 
52  virtual SbBool generateDefaultNormals(SoState *, SoNormalCache *);
53 
54 private:
55  enum Binding {
56  OVERALL = 0,
57  PER_STRIP,
58  PER_FACE,
59  PER_VERTEX
60  };
61 
62  Binding findMaterialBinding(SoState * const state) const;
63  Binding findNormalBinding(SoState * const state) const;
64 };
65 
66 #endif // !COIN_SOTRIANGLESTRIPSET_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.It contains the (now obsoleted) startIndex field and a convenience method for calculating the bounding box.
Definition: SoNonIndexedShape.h:32
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:182
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
The SoMFInt32 class is a container for 32-bit integer values.This field is used where nodes...
Definition: SoMFInt32.h:30
The SoNormalCache class is used to hold cached normals.As an extension to the original SGI Open Inven...
Definition: SoNormalCache.h:34
The SoNormalBundle class simplifies normal handling.This class is currently not used in Coin but is p...
Definition: SoNormalBundle.h:33
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
The SoTriangleStripSet class is used to render and control non-indexed triangle strips.Triangle strips are specified using the numVertices field.
Definition: SoTriangleStripSet.h:31
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoMFInt32 numVertices
Definition: SoTriangleStripSet.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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