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SoGLRenderCache.h
1 #ifndef COIN_SOGLRENDERCACHE_H
2 #define COIN_SOGLRENDERCACHE_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/caches/SoCache.h>
28 #include <Inventor/elements/SoGLLazyElement.h>
29 
30 class SoGLDisplayList;
31 class SoGLRenderCacheP;
32 
33 
34 class COIN_DLL_API SoGLRenderCache : public SoCache {
35  typedef SoCache inherited;
36 
37 public:
38  SoGLRenderCache(SoState * state);
39  virtual ~SoGLRenderCache();
40 
41  void open(SoState * state);
42  void close(void);
43  void call(SoState * state);
44 
45  int getCacheContext(void) const;
46 
47  virtual SbBool isValid(const SoState * state) const;
48  virtual void addNestedCache(SoGLDisplayList * child);
49 
50  SoGLLazyElement::GLState * getPreLazyState(void);
51  SoGLLazyElement::GLState * getPostLazyState(void);
52 
53 protected:
54  virtual void destroy(SoState *state);
55 
56 private:
57  SoGLRenderCacheP * pimpl;
58 };
59 
60 #endif // !COIN_SOGLRENDERCACHE
virtual SbBool isValid(const SoState *state) const
Definition: SoCache.cpp:247
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
virtual void destroy(SoState *state)
Definition: SoCache.cpp:297
The SoGLDisplayList class stores and manages OpenGL display lists.The TEXTURE_OBJECT type is not dire...
Definition: SoGLDisplayList.h:34
The SoCache class is the superclass for all internal cache classes.It organizes reference counting to...
Definition: SoCache.h:34
The SoGLRenderCache class is used to cache OpenGL calls.
Definition: SoGLRenderCache.h:34

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