Here is a list of all documented class members with links to the class documentation for each member:
- s -
- SackSoldierState()
: OpenXcom::SackSoldierState
- sanitizeModName()
: OpenXcom::SavedGame
- save()
: OpenXcom::AIModule
, OpenXcom::AlienBase
, OpenXcom::AlienMission
, OpenXcom::AlienStrategy
, OpenXcom::Base
, OpenXcom::BaseFacility
, OpenXcom::BattleItem
, OpenXcom::BattleUnit
, OpenXcom::BattleUnitKills
, OpenXcom::BattleUnitStatistics
, OpenXcom::Country
, OpenXcom::Craft
, OpenXcom::CraftWeapon
, OpenXcom::EquipmentLayoutItem
, OpenXcom::GameTime
, OpenXcom::ItemContainer
, OpenXcom::MissionSite
, OpenXcom::MissionStatistics
, OpenXcom::MovingTarget
, OpenXcom::NewBattleState
, OpenXcom::Node
, OpenXcom::OptionInfo
, OpenXcom::Region
, OpenXcom::ResearchProject
, OpenXcom::SavedBattleGame
, OpenXcom::SavedGame
, OpenXcom::Soldier
, OpenXcom::SoldierCommendations
, OpenXcom::SoldierDeath
, OpenXcom::SoldierDiary
, OpenXcom::Target
, OpenXcom::Tile
, OpenXcom::Transfer
, OpenXcom::Ufo
, OpenXcom::Vehicle
, OpenXcom::WeightedOptions
- saveAIMap()
: OpenXcom::BattlescapeState
- saveBinary()
: OpenXcom::Tile
- SaveConverter()
: OpenXcom::SaveConverter
- SavedBattleGame()
: OpenXcom::SavedBattleGame
- SavedGame()
: OpenXcom::SavedGame
- saveEquipmentLayout()
: OpenXcom::InventoryState
- saveGame()
: OpenXcom::ListSaveState
- SaveGameState()
: OpenXcom::SaveGameState
- saveId()
: OpenXcom::Target
- saveVoxelMap()
: OpenXcom::BattlescapeState
- saveVoxelView()
: OpenXcom::BattlescapeState
- saveZoomDogfight()
: OpenXcom::Globe
- ScannerState()
: OpenXcom::ScannerState
- ScannerView()
: OpenXcom::ScannerView
- Screen()
: OpenXcom::Screen
- screenClick()
: OpenXcom::SlideshowState
- screenshot()
: OpenXcom::Screen
- screenSkip()
: OpenXcom::SlideshowState
- screenTimer()
: OpenXcom::SlideshowState
- scroll()
: OpenXcom::ArrowButton
, OpenXcom::UfopaediaStartState
- ScrollBar()
: OpenXcom::ScrollBar
- scrollDown()
: OpenXcom::TextList
- scrollKey()
: OpenXcom::Camera
, OpenXcom::Map
- scrollMouse()
: OpenXcom::Camera
, OpenXcom::Map
- scrollTo()
: OpenXcom::TextList
- scrollUp()
: OpenXcom::TextList
- scrollXY()
: OpenXcom::Camera
- secondaryAction()
: OpenXcom::BattlescapeGame
- selectClosestKnownEnemy()
: OpenXcom::AIModule
- SelectDestinationState()
: OpenXcom::SelectDestinationState
- selectFireMethod()
: OpenXcom::AIModule
- selectMeleeOrRanged()
: OpenXcom::AIModule
- selectNearestTarget()
: OpenXcom::AIModule
- selectNextPlayerUnit()
: OpenXcom::BattlescapeState
, OpenXcom::SavedBattleGame
- selectPointNearTarget()
: OpenXcom::AIModule
- selectPreviousPlayerUnit()
: OpenXcom::BattlescapeState
, OpenXcom::SavedBattleGame
- selectRandomTarget()
: OpenXcom::AIModule
- SelectStartFacilityState()
: OpenXcom::SelectStartFacilityState
- selectUnit()
: OpenXcom::SavedBattleGame
- SellState()
: OpenXcom::SellState
- serializationKey
: OpenXcom::Tile
- set()
: OpenXcom::ArticleDefinitionRect
, OpenXcom::WeightedOptions
- set_fragment_shader()
: OpenXcom::OpenGL
- set_range()
: OpenXcom::helper::controler< SurfaceType >
- set_shader()
: OpenXcom::OpenGL
- set_vertex_shader()
: OpenXcom::OpenGL
- setAborted()
: OpenXcom::SavedBattleGame
- setAccuracy()
: OpenXcom::CraftWeaponProjectile
- setAction()
: OpenXcom::ActionMenuItem
- setActiveHand()
: OpenXcom::BattleUnit
- setAIModule()
: OpenXcom::BattleUnit
- setAlienBase()
: OpenXcom::AlienMission
, OpenXcom::BattlescapeGenerator
- setAlienItemlevel()
: OpenXcom::BattlescapeGenerator
- setAlienRace()
: OpenXcom::AlienBase
, OpenXcom::BattlescapeGenerator
, OpenXcom::MissionSite
- setAlign()
: OpenXcom::Text
, OpenXcom::TextEdit
, OpenXcom::TextList
- setAllIds()
: OpenXcom::SavedGame
- setAltitude()
: OpenXcom::Ufo
- setAltMCD()
: OpenXcom::MapData
- setAmbientSound()
: OpenXcom::SavedBattleGame
- setAmbientVolume()
: OpenXcom::SavedBattleGame
- setAmmo()
: OpenXcom::CraftWeapon
, OpenXcom::Vehicle
- setAmmoItem()
: OpenXcom::BattleItem
- setAmmoQuantity()
: OpenXcom::BattleItem
- setAnimationFrame()
: OpenXcom::UnitSprite
- setArmor()
: OpenXcom::BattleUnit
, OpenXcom::MapData
, OpenXcom::Soldier
- setArrowColor()
: OpenXcom::ComboBox
, OpenXcom::TextList
- setArrowColumn()
: OpenXcom::TextList
- setAssigned()
: OpenXcom::ResearchProject
- setBackground()
: OpenXcom::BattlescapeMessage
, OpenXcom::ComboBox
, OpenXcom::ScrollBar
, OpenXcom::TextList
, OpenXcom::Window
- setBase()
: OpenXcom::BasescapeState
, OpenXcom::BaseView
, OpenXcom::BattlescapeGenerator
, OpenXcom::Craft
- setBases()
: OpenXcom::MiniBaseView
- setBattleGame()
: OpenXcom::SavedGame
- setBattleState()
: OpenXcom::SavedBattleGame
- setBattleUnit()
: OpenXcom::UnitSprite
- setBig()
: OpenXcom::Text
, OpenXcom::TextButton
, OpenXcom::TextEdit
, OpenXcom::TextList
- setBigWall()
: OpenXcom::MapData
- setBlastFlash()
: OpenXcom::Map
- setBlockValue()
: OpenXcom::MapData
- setBorderColor()
: OpenXcom::Bar
, OpenXcom::Frame
, OpenXcom::Surface
, OpenXcom::TextList
- setBordered()
: OpenXcom::NumberText
- setBuildTime()
: OpenXcom::BaseFacility
- setButtonPressed()
: OpenXcom::InteractiveSurface
- setButtonsPressed()
: OpenXcom::Map
- setCache()
: OpenXcom::BattleUnit
- setCategory()
: OpenXcom::OptionsBaseState
- setCellColor()
: OpenXcom::TextList
- setCellText()
: OpenXcom::TextList
- setCharging()
: OpenXcom::BattleUnit
- setCheatTurn()
: OpenXcom::SavedBattleGame
- setChecked()
: OpenXcom::PathfindingNode
- setChronoTrigger()
: OpenXcom::SavedBattleGame
- setCity()
: OpenXcom::MissionSite
- setColor()
: OpenXcom::ArrowButton
, OpenXcom::Bar
, OpenXcom::BaseView
, OpenXcom::BattlescapeButton
, OpenXcom::ComboBox
, OpenXcom::Cursor
, OpenXcom::FpsCounter
, OpenXcom::Frame
, OpenXcom::ImageButton
, OpenXcom::MiniBaseView
, OpenXcom::NumberText
, OpenXcom::ScrollBar
, OpenXcom::Slider
, OpenXcom::Surface
, OpenXcom::Text
, OpenXcom::TextButton
, OpenXcom::TextEdit
, OpenXcom::TextList
, OpenXcom::ToggleTextButton
, OpenXcom::WarningMessage
, OpenXcom::Window
- setColumns()
: OpenXcom::TextList
- setComboBox()
: OpenXcom::TextButton
, OpenXcom::TextList
- setCondensed()
: OpenXcom::TextList
- setConstraint()
: OpenXcom::TextEdit
- setCost()
: OpenXcom::ResearchProject
- setCoverReserve()
: OpenXcom::BattleUnit
- setCraft()
: OpenXcom::BaseFacility
, OpenXcom::BattlescapeGenerator
, OpenXcom::Soldier
, OpenXcom::Transfer
- setCraftRange()
: OpenXcom::Globe
- setCrashId()
: OpenXcom::Ufo
- setCursorType()
: OpenXcom::Map
- setDamage()
: OpenXcom::Craft
, OpenXcom::CraftWeaponProjectile
, OpenXcom::Ufo
- setDangerous()
: OpenXcom::Tile
- setDangerZone()
: OpenXcom::TileEngine
- setDebugMode()
: OpenXcom::SavedBattleGame
, OpenXcom::SavedGame
- setDepth()
: OpenXcom::SavedBattleGame
- setDestination()
: OpenXcom::Craft
, OpenXcom::MovingTarget
, OpenXcom::Ufo
- setDetected()
: OpenXcom::MissionSite
, OpenXcom::Ufo
- setDieMCD()
: OpenXcom::MapData
- setDifficulty()
: OpenXcom::SavedGame
- setDirection()
: OpenXcom::BattleUnit
, OpenXcom::CraftWeaponProjectile
- setDiscovered()
: OpenXcom::AlienBase
, OpenXcom::Tile
- setDot()
: OpenXcom::TextList
- setDX()
: OpenXcom::Window
- setDY()
: OpenXcom::Window
- setEnding()
: OpenXcom::SavedGame
- setEnergy()
: OpenXcom::BattleUnit
- setEngineers()
: OpenXcom::Base
, OpenXcom::Transfer
- setEscapeCountdown()
: OpenXcom::Ufo
- setExplosive()
: OpenXcom::MapData
, OpenXcom::Tile
- setExplosiveType()
: OpenXcom::MapData
- setFaceDirection()
: OpenXcom::BattleUnit
- setFatalShotInfo()
: OpenXcom::BattleUnit
- setFire()
: OpenXcom::BattleUnit
, OpenXcom::Tile
- setFireCountdown()
: OpenXcom::Ufo
- setFlags()
: OpenXcom::MapData
- setFlammable()
: OpenXcom::MapData
- setFlooding()
: OpenXcom::TextList
- setFloorAbove()
: OpenXcom::BattleUnit
- setFocus()
: OpenXcom::InteractiveSurface
, OpenXcom::TextEdit
- setFootstepSound()
: OpenXcom::MapData
- setFrameSkipping()
: OpenXcom::Timer
- setFuel()
: OpenXcom::Craft
, OpenXcom::MapData
- setFunding()
: OpenXcom::Country
- setFunds()
: OpenXcom::SavedGame
- setFuseTimer()
: OpenXcom::BattleItem
- setGamePtr()
: OpenXcom::State
- setGlobalShade()
: OpenXcom::SavedBattleGame
- setGlobeLatitude()
: OpenXcom::SavedGame
- setGlobeLongitude()
: OpenXcom::SavedGame
- setGlobeZoom()
: OpenXcom::SavedGame
- setGraphCountryToggles()
: OpenXcom::SavedGame
- setGraphFinanceToggles()
: OpenXcom::SavedGame
- setGraphRegionToggles()
: OpenXcom::SavedGame
- setGroup()
: OpenXcom::BattlescapeButton
, OpenXcom::ImageButton
, OpenXcom::TextButton
- setHealQuantity()
: OpenXcom::BattleItem
- setHEBlock()
: OpenXcom::MapData
- setHeight()
: OpenXcom::BattlescapeMessage
, OpenXcom::Map
, OpenXcom::ScrollBar
, OpenXcom::Surface
, OpenXcom::TextButton
, OpenXcom::TextList
- setHidden()
: OpenXcom::Surface
- setHiding()
: OpenXcom::BattleUnit
- setHighContrast()
: OpenXcom::ComboBox
, OpenXcom::Frame
, OpenXcom::ScrollBar
, OpenXcom::Slider
, OpenXcom::Surface
, OpenXcom::Text
, OpenXcom::TextButton
, OpenXcom::TextEdit
, OpenXcom::TextList
, OpenXcom::Window
- setHitFrame()
: OpenXcom::Ufo
- setHorizontalPosition()
: OpenXcom::CraftWeaponProjectile
- setHyperDetected()
: OpenXcom::Ufo
- setId()
: OpenXcom::AlienMission
, OpenXcom::Target
- setInBattlescape()
: OpenXcom::AlienBase
, OpenXcom::Base
, OpenXcom::Craft
, OpenXcom::MissionSite
, OpenXcom::Ufo
- setInDogfight()
: OpenXcom::Craft
- setInterceptionNumber()
: OpenXcom::DogfightState
- setInterceptionOrder()
: OpenXcom::Craft
- setInterceptionProcessed()
: OpenXcom::Ufo
- setInterceptionsCount()
: OpenXcom::DogfightState
- setInterface()
: OpenXcom::State
- setInterval()
: OpenXcom::Timer
- setInvert()
: OpenXcom::Text
, OpenXcom::TextEdit
- setInvertColor()
: OpenXcom::ToggleTextButton
- setIronman()
: OpenXcom::SavedGame
- setIsAmmo()
: OpenXcom::BattleItem
- setItems()
: OpenXcom::Transfer
- setKneelReserved()
: OpenXcom::BattlescapeGame
, OpenXcom::SavedBattleGame
- setLandId()
: OpenXcom::Ufo
- setLastSelectedArmor()
: OpenXcom::SavedGame
- setLatitude()
: OpenXcom::Polygon
, OpenXcom::Polyline
, OpenXcom::Target
- setLightSource()
: OpenXcom::MapData
- setListButton()
: OpenXcom::InteractiveSurface
- setLoftID()
: OpenXcom::MapData
- setLongitude()
: OpenXcom::Polygon
, OpenXcom::Polyline
, OpenXcom::Target
- setLowFuel()
: OpenXcom::Craft
- setMapData()
: OpenXcom::Tile
- setMapOffset()
: OpenXcom::Camera
- setMargin()
: OpenXcom::TextList
- setMarkerColor()
: OpenXcom::Tile
- setMax()
: OpenXcom::Bar
- setMindControllerId()
: OpenXcom::BattleUnit
- setMiniMapIndex()
: OpenXcom::MapData
- setMinimized()
: OpenXcom::DogfightState
- setMissed()
: OpenXcom::CraftWeaponProjectile
- setMissionComplete()
: OpenXcom::Craft
- setMissionInfo()
: OpenXcom::Ufo
- setMissionSite()
: OpenXcom::BattlescapeGenerator
- setMissionSiteZone()
: OpenXcom::AlienMission
- setMissionType()
: OpenXcom::SavedBattleGame
- setModal()
: OpenXcom::State
- setMouseAction()
: OpenXcom::Action
- setMouseActive()
: OpenXcom::Game
- setMouseOverItem()
: OpenXcom::Inventory
- setMurdererId()
: OpenXcom::BattleUnit
- setMurdererWeapon()
: OpenXcom::BattleUnit
- setMurdererWeaponAmmo()
: OpenXcom::BattleUnit
- setMusic()
: OpenXcom::SavedBattleGame
- setName()
: OpenXcom::SavedGame
, OpenXcom::Soldier
, OpenXcom::Target
- setNewBaseHover()
: OpenXcom::Globe
- setNewBaseHoverPos()
: OpenXcom::Globe
- setNewPact()
: OpenXcom::Country
- setNoFloor()
: OpenXcom::MapData
- setObjectiveCount()
: OpenXcom::SavedBattleGame
- setObjectiveType()
: OpenXcom::SavedBattleGame
- setObjectType()
: OpenXcom::MapData
- setObstacle()
: OpenXcom::Tile
- setOptions()
: OpenXcom::ComboBox
- setOriginVoxel()
: OpenXcom::ProjectileFlyBState
- setOwner()
: OpenXcom::BattleItem
- setPact()
: OpenXcom::Country
- setPainKillerQuantity()
: OpenXcom::BattleItem
- setPalette()
: OpenXcom::ActionMenuItem
, OpenXcom::BattlescapeMessage
, OpenXcom::ComboBox
, OpenXcom::Font
, OpenXcom::FpsCounter
, OpenXcom::Globe
, OpenXcom::Inventory
, OpenXcom::Map
, OpenXcom::Mod
, OpenXcom::NumberText
, OpenXcom::Screen
, OpenXcom::ScrollBar
, OpenXcom::Slider
, OpenXcom::State
, OpenXcom::Surface
, OpenXcom::SurfaceSet
, OpenXcom::TextButton
, OpenXcom::TextEdit
, OpenXcom::TextList
, OpenXcom::WarningMessage
- setPaletteByDepth()
: OpenXcom::SavedBattleGame
- setPixel()
: OpenXcom::Surface
- setPixelIterative()
: OpenXcom::Surface
- setPosition()
: OpenXcom::BattleUnit
, OpenXcom::CraftWeaponProjectile
- setPressed()
: OpenXcom::ToggleTextButton
- setPreview()
: OpenXcom::Tile
- setPreviousOwner()
: OpenXcom::BattleItem
- setProjectile()
: OpenXcom::Map
- setPsiTraining()
: OpenXcom::Soldier
- setRace()
: OpenXcom::AlienMission
- setRange()
: OpenXcom::CraftWeaponProjectile
, OpenXcom::Slider
- setRankInt()
: OpenXcom::BattleUnit
- setRearming()
: OpenXcom::CraftWeapon
- setRegion()
: OpenXcom::AlienMission
- setReservedSpace()
: OpenXcom::ModInfo
- setRespawn()
: OpenXcom::BattleUnit
- setRetaliationTarget()
: OpenXcom::Base
- setRowColor()
: OpenXcom::TextList
- setSavedGame()
: OpenXcom::Game
- setScale()
: OpenXcom::Bar
- setScientists()
: OpenXcom::Base
, OpenXcom::Transfer
- setScrolling()
: OpenXcom::TextList
- setScrollTimer()
: OpenXcom::Camera
- setSecondaryColor()
: OpenXcom::Bar
, OpenXcom::BaseView
, OpenXcom::Frame
, OpenXcom::MiniBaseView
, OpenXcom::Surface
, OpenXcom::Text
, OpenXcom::TextEdit
, OpenXcom::TextList
- setSecondsRemaining()
: OpenXcom::MissionSite
, OpenXcom::Ufo
- setSecondValueOnTop()
: OpenXcom::Bar
- setSelectable()
: OpenXcom::BaseView
, OpenXcom::TextList
- setSelected()
: OpenXcom::ComboBox
- setSelectedBase()
: OpenXcom::MiniBaseView
, OpenXcom::SavedGame
- setSelectedItem()
: OpenXcom::Inventory
- setSelectedUnit()
: OpenXcom::Inventory
, OpenXcom::SavedBattleGame
- setSelectorPosition()
: OpenXcom::Map
- setSender()
: OpenXcom::Action
- setShape()
: OpenXcom::ArrowButton
- setShootingAt()
: OpenXcom::Ufo
- setShotDownByCraftId()
: OpenXcom::Ufo
- setSiteType()
: OpenXcom::RuleMissionScript
- setSizeZ()
: OpenXcom::MapBlock
- setSlot()
: OpenXcom::BattleItem
- setSlotX()
: OpenXcom::BattleItem
- setSlotY()
: OpenXcom::BattleItem
- setSmall()
: OpenXcom::Text
, OpenXcom::TextButton
, OpenXcom::TextEdit
, OpenXcom::TextList
- setSmoke()
: OpenXcom::Tile
- setSoldier()
: OpenXcom::Transfer
- setSoldierId()
: OpenXcom::SoldierDiaryOverviewState
, OpenXcom::SoldierInfoState
- setSpawnUnit()
: OpenXcom::BattleUnit
- setSpecialType()
: OpenXcom::MapData
- setSpecialWeapon()
: OpenXcom::BattleUnit
- setSpeed()
: OpenXcom::CraftWeaponProjectile
, OpenXcom::MovingTarget
- setSpent()
: OpenXcom::ResearchProject
- setSprite()
: OpenXcom::MapData
- setState()
: OpenXcom::Game
- setStateInterval()
: OpenXcom::BattlescapeGame
, OpenXcom::BattlescapeState
- setStatus()
: OpenXcom::Craft
, OpenXcom::DogfightState
, OpenXcom::Ufo
- setStimulantQuantity()
: OpenXcom::BattleItem
- setStopLOS()
: OpenXcom::MapData
- setSurfaces()
: OpenXcom::UnitSprite
- setTerrain()
: OpenXcom::BattlescapeGenerator
- setTerrainLevel()
: OpenXcom::MapData
- setText()
: OpenXcom::BattlescapeMessage
, OpenXcom::ComboBox
, OpenXcom::Text
, OpenXcom::TextButton
, OpenXcom::TextEdit
- setTextColor()
: OpenXcom::BattlescapeMessage
, OpenXcom::TextButton
, OpenXcom::WarningMessage
- setTextList()
: OpenXcom::ArrowButton
, OpenXcom::ScrollBar
- setTexture()
: OpenXcom::BaseView
, OpenXcom::MiniBaseView
, OpenXcom::MissionSite
, OpenXcom::Polygon
- setTFTDMode()
: OpenXcom::Surface
- setThickness()
: OpenXcom::Frame
- setThinBorder()
: OpenXcom::Window
- setTile()
: OpenXcom::BattleItem
, OpenXcom::BattleUnit
- setTime()
: OpenXcom::SavedGame
- setTimeUnits()
: OpenXcom::BattleUnit
- setTooltip()
: OpenXcom::Surface
- setTrajectoryPoint()
: OpenXcom::Ufo
- setTUCosts()
: OpenXcom::MapData
- setTUFly()
: OpenXcom::MapData
- setTUMarker()
: OpenXcom::Tile
- setTuMode()
: OpenXcom::Inventory
- setTUReserved()
: OpenXcom::BattlescapeGame
, OpenXcom::SavedBattleGame
- setTurn()
: OpenXcom::BattleUnitKills
- setTurnFlag()
: OpenXcom::BattleItem
- setTurnLimit()
: OpenXcom::SavedBattleGame
- setTurnsSinceSpotted()
: OpenXcom::BattleUnit
- setTurretType()
: OpenXcom::BattleUnit
- setTUSlide()
: OpenXcom::MapData
- setTUWalk()
: OpenXcom::MapData
- setType()
: OpenXcom::CraftWeaponProjectile
, OpenXcom::Node
- setUfo()
: OpenXcom::BattlescapeGenerator
- setUnit()
: OpenXcom::BattleItem
, OpenXcom::Pathfinding
, OpenXcom::Tile
- setUnitDying()
: OpenXcom::Map
- setUnitPosition()
: OpenXcom::SavedBattleGame
- setUnitsFalling()
: OpenXcom::SavedBattleGame
- setUnitStats()
: OpenXcom::BattleUnitKills
- setupAmbush()
: OpenXcom::AIModule
- setupAttack()
: OpenXcom::AIModule
- setupCursor()
: OpenXcom::BattlescapeGame
- setupDefenses()
: OpenXcom::Base
- setupEscape()
: OpenXcom::AIModule
- setupObjectives()
: OpenXcom::BattlescapeGenerator
- setupPatrol()
: OpenXcom::AIModule
- setValue()
: OpenXcom::Bar
, OpenXcom::NumberText
, OpenXcom::Slider
- setValue2()
: OpenXcom::Bar
- setVerticalAlign()
: OpenXcom::Text
, OpenXcom::TextEdit
- setViewLevel()
: OpenXcom::Camera
- setVisible()
: OpenXcom::BattleUnit
, OpenXcom::InteractiveSurface
, OpenXcom::Surface
, OpenXcom::Tile
- setVolume()
: OpenXcom::Game
- setVSync()
: OpenXcom::OpenGL
- setWaitForAltitude()
: OpenXcom::DogfightState
- setWaitForPoly()
: OpenXcom::DogfightState
- setWarned()
: OpenXcom::SavedGame
- setWasHitBy()
: OpenXcom::AIModule
- setWaveCountdown()
: OpenXcom::AlienMission
- setWidth()
: OpenXcom::Map
, OpenXcom::Surface
, OpenXcom::TextButton
- SetWindowedRootState()
: OpenXcom::SetWindowedRootState
- setWordWrap()
: OpenXcom::Text
, OpenXcom::TextEdit
, OpenXcom::TextList
- setWorldShade()
: OpenXcom::BattlescapeGenerator
- setWorldTexture()
: OpenXcom::BattlescapeGenerator
- setWoundRecovery()
: OpenXcom::Soldier
- setX()
: OpenXcom::BaseFacility
, OpenXcom::BattlescapeButton
, OpenXcom::BattlescapeMessage
, OpenXcom::ComboBox
, OpenXcom::Polygon
, OpenXcom::ScrollBar
, OpenXcom::Slider
, OpenXcom::Surface
, OpenXcom::TextList
- setXCOMProperty()
: OpenXcom::BattleItem
- setY()
: OpenXcom::BaseFacility
, OpenXcom::BattlescapeButton
, OpenXcom::BattlescapeMessage
, OpenXcom::ComboBox
, OpenXcom::Polygon
, OpenXcom::ScrollBar
, OpenXcom::Slider
, OpenXcom::Surface
, OpenXcom::TextList
- setYOffset()
: OpenXcom::MapData
- ShaderBase()
: OpenXcom::helper::ShaderBase< Pixel >
, OpenXcom::helper::ShaderBase< const Pixel >
, OpenXcom::helper::ShaderBase< const Uint8 >
, OpenXcom::helper::ShaderBase< Uint8 >
- shiftButtons()
: OpenXcom::GraphsState
- shotAtCounter
: OpenXcom::BattleUnitStatistics
- shotByFriendlyCounter
: OpenXcom::BattleUnitStatistics
- shotFriendlyCounter
: OpenXcom::BattleUnitStatistics
- shotsFiredCounter
: OpenXcom::BattleUnitStatistics
- shotsLandedCounter
: OpenXcom::BattleUnitStatistics
- showAll()
: OpenXcom::State
- showLaunchButton()
: OpenXcom::BattlescapeState
- showMessage()
: OpenXcom::WarningMessage
- showPsiButton()
: OpenXcom::BattlescapeState
- showWarning()
: OpenXcom::Inventory
- skipTrajectory()
: OpenXcom::Projectile
- slaveKills
: OpenXcom::BattleUnitStatistics
- Slider()
: OpenXcom::Slider
- SlideshowState()
: OpenXcom::SlideshowState
- slrAlienSpeedChange()
: OpenXcom::OptionsBattlescapeState
- slrClockSpeedChange()
: OpenXcom::OptionsGeoscapeState
- slrDogfightSpeedChange()
: OpenXcom::OptionsGeoscapeState
- slrFireSpeedChange()
: OpenXcom::OptionsBattlescapeState
- slrMusicVolumeChange()
: OpenXcom::OptionsAudioState
- slrScrollSpeedChange()
: OpenXcom::OptionsBattlescapeState
, OpenXcom::OptionsGeoscapeState
- slrSoundVolumeChange()
: OpenXcom::OptionsAudioState
- slrSoundVolumeRelease()
: OpenXcom::OptionsAudioState
- slrUiVolumeChange()
: OpenXcom::OptionsAudioState
- slrUiVolumeRelease()
: OpenXcom::OptionsAudioState
- slrXcomSpeedChange()
: OpenXcom::OptionsBattlescapeState
- Soldier()
: OpenXcom::Soldier
- SoldierArmorState()
: OpenXcom::SoldierArmorState
- SoldierCommendations()
: OpenXcom::SoldierCommendations
- SoldierDeath()
: OpenXcom::SoldierDeath
- SoldierDiary()
: OpenXcom::SoldierDiary
- SoldierDiaryMissionState()
: OpenXcom::SoldierDiaryMissionState
- SoldierDiaryOverviewState()
: OpenXcom::SoldierDiaryOverviewState
- SoldierDiaryPerformanceState()
: OpenXcom::SoldierDiaryPerformanceState
- SoldierInfoState()
: OpenXcom::SoldierInfoState
- SoldierMemorialState()
: OpenXcom::SoldierMemorialState
- SoldierNamePool()
: OpenXcom::SoldierNamePool
- SoldiersState()
: OpenXcom::SoldiersState
- sortDateClick()
: OpenXcom::ListGamesState
- sortList()
: OpenXcom::ListGamesState
- sortNameClick()
: OpenXcom::ListGamesState
- Sound()
: OpenXcom::Sound
- SoundSet()
: OpenXcom::SoundSet
- spawnTimer
: OpenXcom::MissionWave
- speed
: OpenXcom::TrajectoryWaypoint
- spendBullet()
: OpenXcom::BattleItem
- spendEnergy()
: OpenXcom::BattleUnit
- spendTimeUnits()
: OpenXcom::BattleUnit
- start()
: OpenXcom::AlienMission
, OpenXcom::Timer
- startDogfight()
: OpenXcom::GeoscapeState
- startFalling()
: OpenXcom::BattleUnit
- StartState()
: OpenXcom::StartState
- startWalking()
: OpenXcom::BattleUnit
- State()
: OpenXcom::State
- statePushBack()
: OpenXcom::BattlescapeGame
- statePushFront()
: OpenXcom::BattlescapeGame
- statePushNext()
: OpenXcom::BattlescapeGame
- StatisticsState()
: OpenXcom::StatisticsState
- StatString()
: OpenXcom::StatString
- StatStringCondition()
: OpenXcom::StatStringCondition
- step()
: OpenXcom::ResearchProject
- stimulant()
: OpenXcom::BattleUnit
- stop()
: OpenXcom::Music
, OpenXcom::Sound
, OpenXcom::Timer
- stopLoop()
: OpenXcom::Sound
- stopMouseScrolling()
: OpenXcom::Camera
- stopScrolling()
: OpenXcom::BattlescapeState
, OpenXcom::Globe
- storesOverfull()
: OpenXcom::Base
- StoresState()
: OpenXcom::StoresState
- Surface()
: OpenXcom::Surface
- SurfaceSet()
: OpenXcom::SurfaceSet
- surveyItems()
: OpenXcom::BattlescapeGame