OpenXcom  1.0
Open-source clone of the original X-Com
CraftErrorState.h
1 #pragma once
2 /*
3  * Copyright 2010-2016 OpenXcom Developers.
4  *
5  * This file is part of OpenXcom.
6  *
7  * OpenXcom is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * OpenXcom is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
19  */
20 #include <string>
21 #include "../Engine/State.h"
22 
23 namespace OpenXcom
24 {
25 
26 class TextButton;
27 class Window;
28 class Text;
29 class GeoscapeState;
30 
35 class CraftErrorState : public State
36 {
37 private:
38  GeoscapeState *_state;
39  TextButton *_btnOk, *_btnOk5Secs;
40  Window *_window;
41  Text *_txtMessage;
42 public:
44  CraftErrorState(GeoscapeState *state, const std::string &msg);
48  void btnOkClick(Action *action);
50  void btnOk5SecsClick(Action *action);
51 };
52 
53 }
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
~CraftErrorState()
Cleans up the Craft Error state.
Definition: CraftErrorState.cpp:79
Window used to notify the player when an error occurs with a craft procedure.
Definition: CraftErrorState.h:35
Geoscape screen which shows an overview of the world and lets the player manage the game...
Definition: GeoscapeState.h:42
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
Text string displayed on screen.
Definition: Text.h:40
CraftErrorState(GeoscapeState *state, const std::string &msg)
Creates the Craft Error state.
Definition: CraftErrorState.cpp:38
Coloured button with a text label.
Definition: TextButton.h:38
void btnOk5SecsClick(Action *action)
Handler for clicking the OK 5 Secs button.
Definition: CraftErrorState.cpp:97
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: CraftErrorState.cpp:88
Definition: BaseInfoState.cpp:40