OpenXcom  1.0
Open-source clone of the original X-Com
UfopaediaSelectState.h
1 #pragma once
2 /*
3  * Copyright 2010-2016 OpenXcom Developers.
4  *
5  * This file is part of OpenXcom.
6  *
7  * OpenXcom is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * OpenXcom is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
19  */
20 #include "../Engine/State.h"
21 #include "Ufopaedia.h"
22 #include <string>
23 
24 namespace OpenXcom
25 {
26  class Game;
27  class Action;
28  class Window;
29  class Text;
30  class TextButton;
31  class TextList;
32 
37  class UfopaediaSelectState : public State
38  {
39  public:
40  UfopaediaSelectState(const std::string &section);
41  virtual ~UfopaediaSelectState();
42  void init();
43  protected:
44  std::string _section;
45  Window *_window;
46  Text *_txtTitle;
47  TextButton *_btnOk;
48  TextList *_lstSelection;
49  ArticleDefinitionList _article_list;
50 
52  void btnOkClick(Action *action);
54  void lstSelectionClick(Action *action);
56  void loadSelectionList();
57  };
58 }
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
List of Text&#39;s split into columns.
Definition: TextList.h:40
void loadSelectionList()
load available articles into the selection list
Definition: UfopaediaSelectState.cpp:107
Text string displayed on screen.
Definition: Text.h:40
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: UfopaediaSelectState.cpp:93
Coloured button with a text label.
Definition: TextButton.h:38
void init()
Initializes the state.
Definition: UfopaediaSelectState.cpp:84
UfopaediaSelectState is the screen that lists articles of a given type.
Definition: UfopaediaSelectState.h:37
void lstSelectionClick(Action *action)
Handler for clicking the selection list.
Definition: UfopaediaSelectState.cpp:102
Definition: BaseInfoState.cpp:40