20 #include "../Engine/State.h" 39 Text *_txtTitle, *_txtName, *_txtRank, *_txtDate, *_txtRecruited, *_txtLost;
void btnStatisticsClick(Action *action)
Handler for clicking the Statistics button.
Definition: SoldierMemorialState.cpp:145
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
Screen that shows all the soldiers that have died throughout the game.
Definition: SoldierMemorialState.h:34
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
List of Text's split into columns.
Definition: TextList.h:40
Text string displayed on screen.
Definition: Text.h:40
~SoldierMemorialState()
Cleans up the Soldiers state.
Definition: SoldierMemorialState.cpp:126
Coloured button with a text label.
Definition: TextButton.h:38
SoldierMemorialState()
Creates the Soldiers state.
Definition: SoldierMemorialState.cpp:44
void lstSoldiersClick(Action *action)
Handler for clicking the Soldiers list.
Definition: SoldierMemorialState.cpp:154
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: SoldierMemorialState.cpp:135
Definition: BaseInfoState.cpp:40