_game | OpenXcom::State | protectedstatic |
add(Surface *surface) | OpenXcom::State | |
add(Surface *surface, const std::string &id, const std::string &category, Surface *parent=0) | OpenXcom::State | |
applyBattlescapeTheme() | OpenXcom::State | |
blit() | OpenXcom::GeoscapeState | virtual |
btnBasesClick(Action *action) | OpenXcom::GeoscapeState | |
btnFundingClick(Action *action) | OpenXcom::GeoscapeState | |
btnGraphsClick(Action *action) | OpenXcom::GeoscapeState | |
btnInterceptClick(Action *action) | OpenXcom::GeoscapeState | |
btnOptionsClick(Action *action) | OpenXcom::GeoscapeState | |
btnRotateDownPress(Action *action) | OpenXcom::GeoscapeState | |
btnRotateDownRelease(Action *action) | OpenXcom::GeoscapeState | |
btnRotateLeftPress(Action *action) | OpenXcom::GeoscapeState | |
btnRotateLeftRelease(Action *action) | OpenXcom::GeoscapeState | |
btnRotateRightPress(Action *action) | OpenXcom::GeoscapeState | |
btnRotateRightRelease(Action *action) | OpenXcom::GeoscapeState | |
btnRotateUpPress(Action *action) | OpenXcom::GeoscapeState | |
btnRotateUpRelease(Action *action) | OpenXcom::GeoscapeState | |
btnTimerClick(Action *action) | OpenXcom::GeoscapeState | |
btnUfopaediaClick(Action *action) | OpenXcom::GeoscapeState | |
btnZoomInLeftClick(Action *action) | OpenXcom::GeoscapeState | |
btnZoomInRightClick(Action *action) | OpenXcom::GeoscapeState | |
btnZoomOutLeftClick(Action *action) | OpenXcom::GeoscapeState | |
btnZoomOutRightClick(Action *action) | OpenXcom::GeoscapeState | |
centerAllSurfaces() | OpenXcom::State | |
GeoscapeState() | OpenXcom::GeoscapeState | |
getFirstFreeDogfightSlot() | OpenXcom::GeoscapeState | |
getGlobe() const | OpenXcom::GeoscapeState | |
getPalette() | OpenXcom::State | |
globeClick(Action *action) | OpenXcom::GeoscapeState | |
handle(Action *action) | OpenXcom::GeoscapeState | virtual |
handleBaseDefense(Base *base, Ufo *ufo) | OpenXcom::GeoscapeState | |
handleDogfights() | OpenXcom::GeoscapeState | |
hideAll() | OpenXcom::State | |
init() | OpenXcom::GeoscapeState | virtual |
isScreen() const | OpenXcom::State | |
lowerAllSurfaces() | OpenXcom::State | |
minimizedDogfightsCount() | OpenXcom::GeoscapeState | |
popup(State *state) | OpenXcom::GeoscapeState | |
processMissionSite(MissionSite *site) const | OpenXcom::GeoscapeState | |
recenter(int dX, int dY) | OpenXcom::State | virtual |
redrawText() | OpenXcom::State | |
resetAll() | OpenXcom::State | |
resize(int &dX, int &dY) | OpenXcom::GeoscapeState | virtual |
setGamePtr(Game *game) | OpenXcom::State | static |
setInterface(const std::string &s, bool alterPal=false, SavedBattleGame *battleGame=0) | OpenXcom::State | |
setModal(InteractiveSurface *surface) | OpenXcom::State | |
setPalette(SDL_Color *colors, int firstcolor=0, int ncolors=256, bool immediately=true) | OpenXcom::State | |
setPalette(const std::string &palette, int backpals=-1) | OpenXcom::State | |
showAll() | OpenXcom::State | |
startDogfight() | OpenXcom::GeoscapeState | |
State() | OpenXcom::State | |
think() | OpenXcom::GeoscapeState | virtual |
time10Minutes() | OpenXcom::GeoscapeState | |
time1Day() | OpenXcom::GeoscapeState | |
time1Hour() | OpenXcom::GeoscapeState | |
time1Month() | OpenXcom::GeoscapeState | |
time30Minutes() | OpenXcom::GeoscapeState | |
time5Seconds() | OpenXcom::GeoscapeState | |
timeAdvance() | OpenXcom::GeoscapeState | |
timeDisplay() | OpenXcom::GeoscapeState | |
timerReset() | OpenXcom::GeoscapeState | |
toggleScreen() | OpenXcom::State | |
tr(const std::string &id) const | OpenXcom::State | |
tr(const std::string &id, unsigned n) const | OpenXcom::State | |
tr(const std::string &id, SoldierGender gender) const | OpenXcom::State | |
zoomInEffect() | OpenXcom::GeoscapeState | |
zoomOutEffect() | OpenXcom::GeoscapeState | |
~GeoscapeState() | OpenXcom::GeoscapeState | |
~State() | OpenXcom::State | virtual |