OpenXcom
1.0
Open-source clone of the original X-Com
src
Mod
ExtraStrings.h
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#pragma once
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/*
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* Copyright 2010-2016 OpenXcom Developers.
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*
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* This file is part of OpenXcom.
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*
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* OpenXcom is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenXcom is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <yaml-cpp/yaml.h>
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#include <string>
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#include <map>
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namespace
OpenXcom
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{
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class
ExtraStrings
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{
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private
:
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std::map<std::string, std::string> _strings;
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public
:
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ExtraStrings
();
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virtual
~ExtraStrings
();
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void
load
(
const
YAML::Node &node);
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std::map<std::string, std::string> *
getStrings
();
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};
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}
OpenXcom::ExtraStrings::getStrings
std::map< std::string, std::string > * getStrings()
Gets the list of strings defined by this mod.
Definition:
ExtraStrings.cpp:68
OpenXcom::ExtraStrings
For adding a set of extra strings to the game.
Definition:
ExtraStrings.h:30
OpenXcom::ExtraStrings::~ExtraStrings
virtual ~ExtraStrings()
Cleans up the external strings set.
Definition:
ExtraStrings.cpp:35
OpenXcom::ExtraStrings::ExtraStrings
ExtraStrings()
Creates a blank external strings set.
Definition:
ExtraStrings.cpp:28
OpenXcom::ExtraStrings::load
void load(const YAML::Node &node)
Loads the data from YAML.
Definition:
ExtraStrings.cpp:43
OpenXcom
Definition:
BaseInfoState.cpp:40
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