OpenXcom  1.0
Open-source clone of the original X-Com
SoldierDiaryMissionState.h
1 #pragma once
2 /*
3  * Copyright 2010-2016 OpenXcom Developers.
4  *
5  * This file is part of OpenXcom.
6  *
7  * OpenXcom is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * OpenXcom is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
19  */
20 #include "../Engine/State.h"
21 
22 namespace OpenXcom
23 {
24 
25 class TextButton;
26 class Window;
27 class Text;
28 class TextList;
29 class Soldier;
30 
36 {
37 private:
38  Soldier *_soldier;
39 
40  TextButton *_btnOk, *_btnPrev, *_btnNext;
41  Window *_window;
42  Text *_txtTitle, *_txtUFO, *_txtScore, *_txtKills, *_txtLocation, *_txtRace, *_txtDaylight, *_txtDaysWounded;
43  Text *_txtNoRecord;
44  TextList *_lstKills;
45 
46  int _rowEntry;
47 public:
49  SoldierDiaryMissionState(Soldier *soldier, int rowEntry);
53  void btnOkClick(Action *action);
55  void init();
57  void btnPrevClick(Action *action);
59  void btnNextClick(Action *action);
60 };
61 
62 }
void init()
Updates the mission info.
Definition: SoldierDiaryMissionState.cpp:118
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
A game state that receives user input and reacts accordingly.
Definition: State.h:44
SoldierDiaryMissionState(Soldier *soldier, int rowEntry)
Creates the Soldier Diary Mission state.
Definition: SoldierDiaryMissionState.cpp:42
Box with a coloured border and custom background.
Definition: Window.h:40
void btnNextClick(Action *action)
Handler for clicking the Next button.
Definition: SoldierDiaryMissionState.cpp:207
List of Text&#39;s split into columns.
Definition: TextList.h:40
Diary window that shows mission details for a soldier.
Definition: SoldierDiaryMissionState.h:35
Text string displayed on screen.
Definition: Text.h:40
void btnPrevClick(Action *action)
Handler for clicking the Previous button.
Definition: SoldierDiaryMissionState.cpp:194
Represents a soldier hired by the player.
Definition: Soldier.h:48
Coloured button with a text label.
Definition: TextButton.h:38
~SoldierDiaryMissionState()
Cleans up the Soldier Diary Mission state.
Definition: SoldierDiaryMissionState.cpp:109
void btnOkClick(Action *action)
Handler for clicking the Cancel button.
Definition: SoldierDiaryMissionState.cpp:185
Definition: BaseInfoState.cpp:40