21 #include "../Savegame/Target.h" 38 std::string getType()
const {
return ""; }
41 City(
const std::string &name,
double lon,
double lat);
~City()
Cleans up the city.
Definition: City.cpp:40
std::string getName(Language *lang) const
Gets the city's name.
Definition: City.cpp:49
City(const std::string &name, double lon, double lat)
Creates a new city at a certain position.
Definition: City.cpp:31
Contains strings used throughout the game for localization.
Definition: Language.h:39
Represents a city of the world.
Definition: City.h:32
Base class for targets on the globe with a set of radian coordinates.
Definition: Target.h:35
int getMarker() const
Gets the city's marker.
Definition: City.cpp:58
Definition: BaseInfoState.cpp:40