OpenXcom  1.0
Open-source clone of the original X-Com
ResearchState.h
1 #pragma once
2 /*
3  * Copyright 2010-2016 OpenXcom Developers.
4  *
5  * This file is part of OpenXcom.
6  *
7  * OpenXcom is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * OpenXcom is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
19  */
20 #include "../Engine/State.h"
21 
22 namespace OpenXcom
23 {
24 
25 class TextButton;
26 class Window;
27 class Text;
28 class TextList;
29 class Base;
30 
35 class ResearchState : public State
36 {
37 private:
38  Base *_base;
39  TextButton *_btnNew, *_btnOk;
40  Window *_window;
41  Text *_txtTitle, *_txtAvailable, *_txtAllocated, *_txtSpace, *_txtProject, *_txtScientists, *_txtProgress;
42  TextList *_lstResearch;
43 public:
45  ResearchState(Base *base);
49  void btnOkClick(Action *action);
51  void btnNewClick(Action *action);
53  void onSelectProject(Action *action);
55  void fillProjectList();
57  void init();
58 };
59 
60 }
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
Research screen that lets the player manage all the researching operations of a base.
Definition: ResearchState.h:35
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
List of Text&#39;s split into columns.
Definition: TextList.h:40
Text string displayed on screen.
Definition: Text.h:40
void onSelectProject(Action *action)
Handler for clicking the ResearchProject list.
Definition: ResearchState.cpp:134
ResearchState(Base *base)
Creates the Research state.
Definition: ResearchState.cpp:43
void fillProjectList()
Fills the ResearchProject list with Base ResearchProjects.
Definition: ResearchState.cpp:153
void btnNewClick(Action *action)
Handler for clicking the New Research button.
Definition: ResearchState.cpp:125
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: ResearchState.cpp:116
~ResearchState()
Cleans up the Research state.
Definition: ResearchState.cpp:108
Represents a player base on the globe.
Definition: Base.h:45
Coloured button with a text label.
Definition: TextButton.h:38
void init()
Updates the research list.
Definition: ResearchState.cpp:144
Definition: BaseInfoState.cpp:40