20 #include "../Engine/State.h" 26 class ToggleTextButton;
38 TextButton *_btnBeginner, *_btnExperienced, *_btnVeteran, *_btnGenius, *_btnSuperhuman;
43 Text *_txtTitle, *_txtIronman;
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
New Game window that displays a list of possible difficulties for creating a saved game...
Definition: NewGameState.h:35
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
~NewGameState()
Cleans up the New Game state.
Definition: NewGameState.cpp:112
Definition: ToggleTextButton.h:27
Text string displayed on screen.
Definition: Text.h:40
NewGameState()
Creates the New Game state.
Definition: NewGameState.cpp:39
void btnCancelClick(Action *action)
Handler for clicking the Cancel button.
Definition: NewGameState.cpp:159
void btnOkClick(Action *action)
Handler for clicking the Ok button.
Definition: NewGameState.cpp:121
Coloured button with a text label.
Definition: TextButton.h:38
Definition: BaseInfoState.cpp:40