OpenXcom  1.0
Open-source clone of the original X-Com
ConfirmLandingState.h
1 #pragma once
2 /*
3  * Copyright 2010-2016 OpenXcom Developers.
4  *
5  * This file is part of OpenXcom.
6  *
7  * OpenXcom is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * OpenXcom is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with OpenXcom. If not, see <http:///www.gnu.org/licenses/>.
19  */
20 #include "../Engine/State.h"
21 
22 namespace OpenXcom
23 {
24 
25 class Window;
26 class Text;
27 class TextButton;
28 class Craft;
29 class Texture;
30 
35 class ConfirmLandingState : public State
36 {
37 private:
38  Craft *_craft;
39  Window *_window;
40  Texture *_texture;
41  int _shade;
42  Text *_txtMessage, *_txtBegin;
43  TextButton *_btnYes, *_btnNo;
44 public:
46  ConfirmLandingState(Craft *craft, Texture *texture, int shade);
50  void init();
52  void btnYesClick(Action *action);
54  void btnNoClick(Action *action);
55 };
56 
57 }
Represents a craft stored in a base.
Definition: Craft.h:45
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
Window that allows the player to confirm a craft landing at its destination.
Definition: ConfirmLandingState.h:35
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
void init()
initialize the state, make a sanity check.
Definition: ConfirmLandingState.cpp:109
Text string displayed on screen.
Definition: Text.h:40
void btnYesClick(Action *action)
Handler for clicking the Yes button.
Definition: ConfirmLandingState.cpp:121
void btnNoClick(Action *action)
Handler for clicking the No button.
Definition: ConfirmLandingState.cpp:168
Coloured button with a text label.
Definition: TextButton.h:38
ConfirmLandingState(Craft *craft, Texture *texture, int shade)
Creates the Confirm Landing state.
Definition: ConfirmLandingState.cpp:51
Represents the relations between a Geoscape texture and the corresponding Battlescape mission attribu...
Definition: Texture.h:42
~ConfirmLandingState()
Cleans up the Confirm Landing state.
Definition: ConfirmLandingState.cpp:101
Definition: BaseInfoState.cpp:40