OpenXcom
1.0
Open-source clone of the original X-Com
src
Basescape
SackSoldierState.h
1
#pragma once
2
/*
3
* Copyright 2010-2016 OpenXcom Developers.
4
*
5
* This file is part of OpenXcom.
6
*
7
* OpenXcom is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* OpenXcom is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
19
*/
20
#include "../Engine/State.h"
21
22
namespace
OpenXcom
23
{
24
25
class
Base;
26
class
TextButton;
27
class
Window;
28
class
Text;
29
34
class
SackSoldierState
:
public
State
35
{
36
private
:
37
Base
*_base;
38
size_t
_soldierId;
39
40
TextButton
*_btnOk, *_btnCancel;
41
Window
*_window;
42
Text
*_txtTitle, *_txtSoldier;
43
public
:
45
SackSoldierState
(
Base
*base,
size_t
soldierId);
47
~SackSoldierState
();
49
void
btnOkClick
(
Action
*action);
51
void
btnCancelClick
(
Action
*action);
52
};
53
54
}
OpenXcom::Action
Container for all the information associated with a given user action, like mouse clicks...
Definition:
Action.h:32
OpenXcom::State
A game state that receives user input and reacts accordingly.
Definition:
State.h:44
OpenXcom::Window
Box with a coloured border and custom background.
Definition:
Window.h:40
OpenXcom::SackSoldierState::SackSoldierState
SackSoldierState(Base *base, size_t soldierId)
Creates the Sack Soldier state.
Definition:
SackSoldierState.cpp:42
OpenXcom::Text
Text string displayed on screen.
Definition:
Text.h:40
OpenXcom::SackSoldierState
Window shown when the player tries to sack a soldier.
Definition:
SackSoldierState.h:34
OpenXcom::SackSoldierState::btnCancelClick
void btnCancelClick(Action *action)
Handler for clicking the Cancel button.
Definition:
SackSoldierState.cpp:114
OpenXcom::SackSoldierState::btnOkClick
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition:
SackSoldierState.cpp:98
OpenXcom::Base
Represents a player base on the globe.
Definition:
Base.h:45
OpenXcom::TextButton
Coloured button with a text label.
Definition:
TextButton.h:38
OpenXcom::SackSoldierState::~SackSoldierState
~SackSoldierState()
Cleans up the Sack Soldier state.
Definition:
SackSoldierState.cpp:88
OpenXcom
Definition:
BaseInfoState.cpp:40
Generated by
1.8.14