OpenXcom  1.0
Open-source clone of the original X-Com
AbandonGameState.h
1 #pragma once
2 /*
3  * Copyright 2010-2016 OpenXcom Developers.
4  *
5  * This file is part of OpenXcom.
6  *
7  * OpenXcom is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * OpenXcom is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
19  */
20 #include "../Engine/State.h"
21 #include "OptionsBaseState.h"
22 
23 namespace OpenXcom
24 {
25 
26 class TextButton;
27 class Window;
28 class Text;
29 
34 class AbandonGameState : public State
35 {
36 private:
37  OptionsOrigin _origin;
38  TextButton *_btnYes, *_btnNo;
39  Window *_window;
40  Text *_txtTitle;
41 public:
43  AbandonGameState(OptionsOrigin origin);
47  void btnYesClick(Action *action);
49  void btnNoClick(Action *action);
50 };
51 
52 }
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
AbandonGameState(OptionsOrigin origin)
Creates the Abandon Game state.
Definition: AbandonGameState.cpp:42
Text string displayed on screen.
Definition: Text.h:40
Abandon Game window shown before quitting the game from the Geoscape.
Definition: AbandonGameState.h:34
Coloured button with a text label.
Definition: TextButton.h:38
~AbandonGameState()
Cleans up the Abandon Game state.
Definition: AbandonGameState.cpp:96
void btnNoClick(Action *action)
Handler for clicking the No button.
Definition: AbandonGameState.cpp:127
void btnYesClick(Action *action)
Handler for clicking the Yes button.
Definition: AbandonGameState.cpp:105
Definition: BaseInfoState.cpp:40