OpenXcom  1.0
Open-source clone of the original X-Com
NewPossibleResearchState.h
1 #pragma once
2 /*
3  * Copyright 2010-2016 OpenXcom Developers.
4  *
5  * This file is part of OpenXcom.
6  *
7  * OpenXcom is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * OpenXcom is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
19  */
20 #ifndef OPENXCOM_NEWPOSSIBLERESEARCHSTATE
21 #define OPENXCOM_NEWPOSSIBLERESEARCHSTATE
22 
23 #include "../Engine/State.h"
24 namespace OpenXcom
25 {
26 
27 class Game;
28 class Window;
29 class TextButton;
30 class Text;
31 class Base;
32 class TextList;
33 class RuleResearch;
34 
40 {
41 private:
42  Window *_window;
43  Text *_txtTitle;
44  TextList * _lstPossibilities;
45  TextButton *_btnResearch, *_btnOk;
46  Base * _base;
47 public:
49  NewPossibleResearchState(Base * base, const std::vector<RuleResearch *> & possibilities);
51  void btnOkClick(Action *action);
53  void btnResearchClick(Action *action);
54 };
55 
56 }
57 #endif
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
void btnResearchClick(Action *action)
Handler for clicking the Allocate Research button.
Definition: NewPossibleResearchState.cpp:117
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: NewPossibleResearchState.cpp:108
List of Text&#39;s split into columns.
Definition: TextList.h:40
Text string displayed on screen.
Definition: Text.h:40
Window which inform the player of new possible research projects.
Definition: NewPossibleResearchState.h:39
Represents a player base on the globe.
Definition: Base.h:45
Coloured button with a text label.
Definition: TextButton.h:38
NewPossibleResearchState(Base *base, const std::vector< RuleResearch *> &possibilities)
Creates the NewPossibleResearch state.
Definition: NewPossibleResearchState.cpp:41
Definition: BaseInfoState.cpp:40