20 #include "PlaceFacilityState.h" 25 class SelectStartFacilityState;
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
~PlaceStartFacilityState()
Cleans up the Place Facility state.
Definition: PlaceStartFacilityState.cpp:52
Window shown when the player tries to build a facility.
Definition: PlaceStartFacilityState.h:31
Window shown when the player tries to build a facility.
Definition: PlaceFacilityState.h:36
Window shown with all the facilities available to build.
Definition: SelectStartFacilityState.h:31
Represents a player base on the globe.
Definition: Base.h:45
void viewClick(Action *action)
Handler for clicking the base view.
Definition: PlaceStartFacilityState.cpp:61
PlaceStartFacilityState(Base *base, SelectStartFacilityState *select, RuleBaseFacility *rule)
Creates the Place Facility state.
Definition: PlaceStartFacilityState.cpp:42
Definition: BaseInfoState.cpp:40
Represents a specific type of base facility.
Definition: RuleBaseFacility.h:35