OpenXcom  1.0
Open-source clone of the original X-Com
AlienBaseState.h
1 #pragma once
2 /*
3  * Copyright 2010-2016 OpenXcom Developers.
4  *
5  * This file is part of OpenXcom.
6  *
7  * OpenXcom is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * OpenXcom is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
19  */
20 #include "../Engine/State.h"
21 
22 namespace OpenXcom
23 {
24 
25 class Region;
26 class TextButton;
27 class Window;
28 class Text;
29 class GeoscapeState;
30 class AlienBase;
31 
35 class AlienBaseState : public State
36 {
37 private:
38  GeoscapeState *_state;
39  AlienBase *_base;
40  TextButton *_btnOk;
41  Window *_window;
42  Text *_txtTitle;
43 public:
45  AlienBaseState(AlienBase *base, GeoscapeState *state);
49  void btnOkClick(Action *action);
50 };
51 
52 }
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
Represents an alien base on the world.
Definition: AlienBase.h:31
Geoscape screen which shows an overview of the world and lets the player manage the game...
Definition: GeoscapeState.h:42
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
Displays info on an alien base.
Definition: AlienBaseState.h:35
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: AlienBaseState.cpp:119
Text string displayed on screen.
Definition: Text.h:40
AlienBaseState(AlienBase *base, GeoscapeState *state)
Creates the Alien Base Detected state.
Definition: AlienBaseState.cpp:45
~AlienBaseState()
Cleans up the Alien Base Detected state.
Definition: AlienBaseState.cpp:110
Coloured button with a text label.
Definition: TextButton.h:38
Definition: BaseInfoState.cpp:40