20 #include "../Engine/State.h" 42 Text *_txtTitle, *_txtCost, *_txtQuantity, *_txtTotal, *_txtRental, *_txtSalaries, *_txtIncome, *_txtMaintenance;
43 TextList *_lstCrafts, *_lstSalaries, *_lstMaintenance, *_lstTotal;
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
List of Text's split into columns.
Definition: TextList.h:40
Text string displayed on screen.
Definition: Text.h:40
Monthly Costs screen that displays all the maintenance costs of a particular base.
Definition: MonthlyCostsState.h:35
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: MonthlyCostsState.cpp:175
~MonthlyCostsState()
Cleans up the Monthly Costs state.
Definition: MonthlyCostsState.cpp:166
Represents a player base on the globe.
Definition: Base.h:45
Coloured button with a text label.
Definition: TextButton.h:38
MonthlyCostsState(Base *base)
Creates the Monthly Costs state.
Definition: MonthlyCostsState.cpp:43
Definition: BaseInfoState.cpp:40