OpenXcom  1.0
Open-source clone of the original X-Com
CannotReequipState.h
1 #pragma once
2 /*
3  * Copyright 2010-2016 OpenXcom Developers.
4  *
5  * This file is part of OpenXcom.
6  *
7  * OpenXcom is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * OpenXcom is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
19  */
20 #include "../Engine/State.h"
21 #include "DebriefingState.h"
22 #include <vector>
23 
24 namespace OpenXcom
25 {
26 
27 class TextButton;
28 class Window;
29 class Text;
30 class TextList;
31 
36 class CannotReequipState : public State
37 {
38 private:
39  TextButton *_btnOk;
40  Window *_window;
41  Text *_txtTitle, *_txtItem, *_txtQuantity, *_txtCraft;
42  TextList *_lstItems;
43 public:
45  CannotReequipState(std::vector<ReequipStat> missingItems);
49  void btnOkClick(Action *action);
50 };
51 
52 }
~CannotReequipState()
Cleans up the Cannot Reequip state.
Definition: CannotReequipState.cpp:97
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
List of Text&#39;s split into columns.
Definition: TextList.h:40
Text string displayed on screen.
Definition: Text.h:40
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: CannotReequipState.cpp:105
Screen shown when there&#39;s not enough equipment to re-equip a craft after a mission.
Definition: CannotReequipState.h:36
Coloured button with a text label.
Definition: TextButton.h:38
CannotReequipState(std::vector< ReequipStat > missingItems)
Creates the Cannot Reequip state.
Definition: CannotReequipState.cpp:38
Definition: BaseInfoState.cpp:40