OpenXcom  1.0
Open-source clone of the original X-Com
TargetInfoState.h
1 #pragma once
2 /*
3  * Copyright 2010-2016 OpenXcom Developers.
4  *
5  * This file is part of OpenXcom.
6  *
7  * OpenXcom is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * OpenXcom is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
19  */
20 #include "../Engine/State.h"
21 
22 namespace OpenXcom
23 {
24 
25 class TextButton;
26 class Window;
27 class Text;
28 class TextEdit;
29 class Target;
30 class Globe;
31 
36 class TargetInfoState : public State
37 {
38 private:
39  Target *_target;
40  Globe *_globe;
41 
42  TextButton *_btnIntercept, *_btnOk;
43  Window *_window;
44  TextEdit *_edtTitle;
45  Text *_txtTargetted, *_txtFollowers;
46 public:
48  TargetInfoState(Target *target, Globe *globe);
52  void btnInterceptClick(Action *action);
54  void btnOkClick(Action *action);
56  void edtTitleChange(Action *action);
57 };
58 
59 }
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
void btnInterceptClick(Action *action)
Handler for clicking the Intercept button.
Definition: TargetInfoState.cpp:105
Interactive globe view of the world.
Definition: Globe.h:43
Text string displayed on screen.
Definition: Text.h:40
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: TargetInfoState.cpp:114
~TargetInfoState()
Cleans up the Target Info state.
Definition: TargetInfoState.cpp:96
Coloured button with a text label.
Definition: TextButton.h:38
void edtTitleChange(Action *action)
Handler for changing the text on the Name edit.
Definition: TargetInfoState.cpp:123
Base class for targets on the globe with a set of radian coordinates.
Definition: Target.h:35
Generic window used to display all the crafts targeting a certain point on the map.
Definition: TargetInfoState.h:36
Editable version of Text.
Definition: TextEdit.h:35
TargetInfoState(Target *target, Globe *globe)
Creates the Target Info state.
Definition: TargetInfoState.cpp:41
Definition: BaseInfoState.cpp:40