OpenXcom
1.0
Open-source clone of the original X-Com
- i -
ignite() :
OpenXcom::Tile
ImageButton() :
OpenXcom::ImageButton
increase() :
OpenXcom::ManageAlienContainmentState
,
OpenXcom::PurchaseState
,
OpenXcom::SellState
,
OpenXcom::TransferItemsState
increaseByValue() :
OpenXcom::ManageAlienContainmentState
,
OpenXcom::PurchaseState
,
OpenXcom::TransferItemsState
increaseLiveUfos() :
OpenXcom::AlienMission
InfoboxOKState() :
OpenXcom::InfoboxOKState
InfoboxState() :
OpenXcom::InfoboxState
init() :
OpenXcom::AlienStrategy
,
OpenXcom::BaseInfoState
,
OpenXcom::BasescapeState
,
OpenXcom::BattlescapeGame
,
OpenXcom::BattlescapeState
,
OpenXcom::BattleState
,
OpenXcom::BriefingState
,
OpenXcom::BuildFacilitiesState
,
OpenXcom::BuildNewBaseState
,
OpenXcom::ConfirmLandingState
,
OpenXcom::CraftArmorState
,
OpenXcom::CraftEquipmentState
,
OpenXcom::CraftInfoState
,
OpenXcom::CraftSoldiersState
,
OpenXcom::CraftsState
,
OpenXcom::CutsceneState
,
OpenXcom::DebriefingState
,
OpenXcom::ExplosionBState
,
OpenXcom::FlcPlayer
,
OpenXcom::GeoscapeState
,
OpenXcom::GoToMainMenuState
,
OpenXcom::InventoryState
,
OpenXcom::ListGamesState
,
OpenXcom::ListLoadOriginalState
,
OpenXcom::LoadGameState
,
OpenXcom::ManufactureState
,
OpenXcom::Map
,
OpenXcom::MapScript
,
OpenXcom::MeleeAttackBState
,
OpenXcom::MonthlyReportState
,
OpenXcom::MultipleTargetsState
,
OpenXcom::NewBattleState
,
OpenXcom::NewManufactureListState
,
OpenXcom::NewResearchListState
,
OpenXcom::OpenGL
,
OpenXcom::OptionsAdvancedState
,
OpenXcom::OptionsBaseState
,
OpenXcom::OptionsControlsState
,
OpenXcom::ProjectileFlyBState
,
OpenXcom::PsiAttackBState
,
OpenXcom::ResearchState
,
OpenXcom::SelectDestinationState
,
OpenXcom::SoldierDiaryMissionState
,
OpenXcom::SoldierDiaryOverviewState
,
OpenXcom::SoldierDiaryPerformanceState
,
OpenXcom::SoldierInfoState
,
OpenXcom::SoldiersState
,
OpenXcom::StartState
,
OpenXcom::State
,
OpenXcom::UfopaediaSelectState
,
OpenXcom::UnitDieBState
,
OpenXcom::UnitFallBState
,
OpenXcom::UnitInfoState
,
OpenXcom::UnitPanicBState
,
OpenXcom::UnitTurnBState
,
OpenXcom::UnitWalkBState
,
OpenXcom::VideoState
initAudio() :
OpenXcom::Game
initDisplay() :
OpenXcom::CutsceneState
initLayout() :
OpenXcom::ArticleState
initMap() :
OpenXcom::SavedBattleGame
initSave() :
OpenXcom::NewBattleState
initSurfaces() :
OpenXcom::BattlescapeButton
initText() :
OpenXcom::BaseView
,
OpenXcom::BattlescapeMessage
,
OpenXcom::ComboBox
,
OpenXcom::Slider
,
OpenXcom::Surface
,
OpenXcom::Text
,
OpenXcom::TextButton
,
OpenXcom::TextEdit
,
OpenXcom::TextList
,
OpenXcom::WarningMessage
initUtilities() :
OpenXcom::SavedBattleGame
inOpenSet() :
OpenXcom::PathfindingNode
insideCountry() :
OpenXcom::RuleCountry
insideLand() :
OpenXcom::Globe
insideRadarRange() :
OpenXcom::Base
,
OpenXcom::Craft
insideRegion() :
OpenXcom::RuleRegion
inspectSoldiers() :
OpenXcom::SavedGame
instaKill() :
OpenXcom::BattleUnit
InteractiveSurface() :
OpenXcom::InteractiveSurface
InterceptState() :
OpenXcom::InterceptState
inUse() :
OpenXcom::BaseFacility
invalidate() :
OpenXcom::Surface
invalidateCache() :
OpenXcom::BattleUnit
invClick() :
OpenXcom::InventoryState
Inventory() :
OpenXcom::Inventory
InventoryState() :
OpenXcom::InventoryState
invert() :
OpenXcom::Surface
invMouseOut() :
OpenXcom::InventoryState
invMouseOver() :
OpenXcom::InventoryState
isAborted() :
OpenXcom::SavedBattleGame
isAlien() :
OpenXcom::RuleItem
isAlienBase() :
OpenXcom::AlienDeployment
isAmmo() :
OpenXcom::BattleItem
isArticleAvailable() :
OpenXcom::Ufopaedia
isBaseModule() :
OpenXcom::MapData
isBeforeGame() :
OpenXcom::SavedBattleGame
isBig() :
OpenXcom::Explosion
isBigWall() :
OpenXcom::Tile
isBlocked() :
OpenXcom::Pathfinding
isBusy() :
OpenXcom::BattlescapeGame
isButtonHandled() :
OpenXcom::ArrowButton
,
OpenXcom::InteractiveSurface
,
OpenXcom::TextButton
isButtonPressed() :
OpenXcom::InteractiveSurface
isCheating() :
OpenXcom::SavedBattleGame
isChecked() :
OpenXcom::PathfindingNode
isCrashed() :
OpenXcom::Ufo
isDestroyed() :
OpenXcom::Craft
,
OpenXcom::Ufo
isDiscovered() :
OpenXcom::AlienBase
,
OpenXcom::Tile
isDoor() :
OpenXcom::MapData
isFearable() :
OpenXcom::BattleUnit
isFinalDestination() :
OpenXcom::AlienDeployment
isFinished() :
OpenXcom::ResearchProject
isFixed() :
OpenXcom::RuleItem
isFloating() :
OpenXcom::BattleUnit
isFloorRevealed() :
OpenXcom::MapBlock
isFocused() :
OpenXcom::InteractiveSurface
isGravLift() :
OpenXcom::MapData
isGravShield() :
OpenXcom::RuleBaseFacility
isHiding() :
OpenXcom::BattleUnit
isHit() :
OpenXcom::Explosion
isHyperwave() :
OpenXcom::RuleBaseFacility
isImageFile() :
OpenXcom::ExtraSprites
isInBattlescape() :
OpenXcom::AlienBase
,
OpenXcom::Base
,
OpenXcom::Craft
,
OpenXcom::MissionSite
,
OpenXcom::Ufo
isInDogfight() :
OpenXcom::Craft
isInExitArea() :
OpenXcom::BattleUnit
isInGroup() :
OpenXcom::MapBlock
isInPsiTraining() :
OpenXcom::Soldier
isIronman() :
OpenXcom::SavedGame
isItemUsable() :
OpenXcom::SavedBattleGame
isKneeled() :
OpenXcom::BattleUnit
isLandOnly() :
OpenXcom::RuleItem
isLift() :
OpenXcom::RuleBaseFacility
isLivingWeapon() :
OpenXcom::Unit
isLoaded() :
OpenXcom::ExtraSprites
isLOSRequired() :
OpenXcom::RuleItem
isMaster() :
OpenXcom::ModInfo
isMeetCalculated() :
OpenXcom::MovingTarget
isMet() :
OpenXcom::StatStringCondition
isMindShield() :
OpenXcom::RuleBaseFacility
isMinimized() :
OpenXcom::DogfightState
isModifierUsed() :
OpenXcom::Pathfinding
isMouseAction() :
OpenXcom::Action
isNew() :
OpenXcom::SoldierCommendations
isNoFloor() :
OpenXcom::MapData
isObstacle() :
OpenXcom::Tile
isOnScreen() :
OpenXcom::Camera
isOnStairs() :
OpenXcom::Pathfinding
isOut() :
OpenXcom::BattleUnit
isOver() :
OpenXcom::AlienMission
isPathPreviewed() :
OpenXcom::Pathfinding
isPistol() :
OpenXcom::RuleItem
isPlaceable() :
OpenXcom::BaseView
isPlaying() :
OpenXcom::Music
isPromoted() :
OpenXcom::Soldier
isQueuedBuilding() :
OpenXcom::BaseView
isQuitting() :
OpenXcom::Game
isRearming() :
OpenXcom::CraftWeapon
isRecoverable() :
OpenXcom::RuleItem
isResearched() :
OpenXcom::SavedGame
isReversed() :
OpenXcom::Projectile
isRifle() :
OpenXcom::RuleItem
isRunning() :
OpenXcom::Timer
isScreen() :
OpenXcom::State
isSelectable() :
OpenXcom::BattleUnit
isSkillApplied() :
OpenXcom::RuleItem
isState() :
OpenXcom::Game
isStrengthApplied() :
OpenXcom::RuleItem
isTFTDMode() :
OpenXcom::Surface
isTwoHanded() :
OpenXcom::RuleItem
isUFODoor() :
OpenXcom::MapData
isUfoDoorOpen() :
OpenXcom::Tile
isVoid() :
OpenXcom::Tile
isVoxelVisible() :
OpenXcom::TileEngine
isWaterOnly() :
OpenXcom::RuleCraft
,
OpenXcom::RuleCraftWeapon
,
OpenXcom::RuleItem
isWoundable() :
OpenXcom::BattleUnit
ItemContainer() :
OpenXcom::ItemContainer
ItemsArrivingState() :
OpenXcom::ItemsArrivingState
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