OpenXcom  1.0
Open-source clone of the original X-Com
DeleteGameState.h
1 #pragma once
2 /*
3  * Copyright 2010-2016 OpenXcom Developers.
4  *
5  * This file is part of OpenXcom.
6  *
7  * OpenXcom is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * OpenXcom is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
19  */
20 #include <string>
21 #include "OptionsBaseState.h"
22 #include "../Engine/State.h"
23 
24 namespace OpenXcom
25 {
26 
27 class TextButton;
28 class Window;
29 class Text;
30 
34 class DeleteGameState : public State
35 {
36 private:
37  TextButton *_btnNo, *_btnYes;
38  Window *_window;
39  Text *_txtMessage;
40  std::string _filename;
41  OptionsOrigin _origin;
42 public:
44  DeleteGameState(OptionsOrigin origin, const std::string &save);
48  void btnYesClick(Action *action);
50  void btnNoClick(Action *action);
51 };
52 
53 }
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:40
void btnYesClick(Action *action)
Handler for clicking the confirm button.
Definition: DeleteGameState.cpp:97
Text string displayed on screen.
Definition: Text.h:40
~DeleteGameState()
Cleans up the Confirm state.
Definition: DeleteGameState.cpp:87
Coloured button with a text label.
Definition: TextButton.h:38
DeleteGameState(OptionsOrigin origin, const std::string &save)
Creates the Confirm state.
Definition: DeleteGameState.cpp:41
void btnNoClick(Action *action)
Handler for clicking the cancel button.
Definition: DeleteGameState.cpp:92
window used to confirm save game deletion.
Definition: DeleteGameState.h:34
Definition: BaseInfoState.cpp:40