OpenXcom  1.0
Open-source clone of the original X-Com
PlaceLiftState.h
1 #pragma once
2 /*
3  * Copyright 2010-2016 OpenXcom Developers.
4  *
5  * This file is part of OpenXcom.
6  *
7  * OpenXcom is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * OpenXcom is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
19  */
20 #include "../Engine/State.h"
21 
22 namespace OpenXcom
23 {
24 
25 class Base;
26 class BaseView;
27 class Text;
28 class Globe;
29 class RuleBaseFacility;
30 
35 class PlaceLiftState : public State
36 {
37 private:
38  Base *_base;
39  Globe *_globe;
40  BaseView *_view;
41  Text *_txtTitle;
42  bool _first;
43  RuleBaseFacility *_lift;
44 public:
46  PlaceLiftState(Base *base, Globe *globe, bool first);
50  void viewClick(Action *action);
51 };
52 
53 }
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:32
A game state that receives user input and reacts accordingly.
Definition: State.h:44
PlaceLiftState(Base *base, Globe *globe, bool first)
Creates the Place Lift state.
Definition: PlaceLiftState.cpp:42
void viewClick(Action *action)
Handler for clicking the base view.
Definition: PlaceLiftState.cpp:85
Interactive globe view of the world.
Definition: Globe.h:43
Text string displayed on screen.
Definition: Text.h:40
Represents a player base on the globe.
Definition: Base.h:45
Interactive view of a base.
Definition: BaseView.h:38
Screen shown when the player has to place the access lift of a base.
Definition: PlaceLiftState.h:35
~PlaceLiftState()
Cleans up the Place Lift state.
Definition: PlaceLiftState.cpp:76
Definition: BaseInfoState.cpp:40
Represents a specific type of base facility.
Definition: RuleBaseFacility.h:35