OpenXcom
1.0
Open-source clone of the original X-Com
src
Savegame
SerializationHelper.h
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#pragma once
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/*
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* Copyright 2010-2016 OpenXcom Developers.
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*
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* This file is part of OpenXcom.
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*
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* OpenXcom is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenXcom is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <SDL_types.h>
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#include <string>
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namespace
OpenXcom
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{
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int
unserializeInt(Uint8 **buffer, Uint8 sizeKey);
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void
serializeInt(Uint8 **buffer, Uint8 sizeKey,
int
value);
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std::string serializeDouble(
double
value);
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}
OpenXcom
Definition:
BaseInfoState.cpp:40
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