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GList * | lightdm_get_languages () |
LightDMLanguage * | lightdm_get_language () |
const gchar * | lightdm_language_get_code () |
const gchar * | lightdm_language_get_name () |
const gchar * | lightdm_language_get_territory () |
gboolean | lightdm_language_matches () |
GList *
lightdm_get_languages (void
);
Get a list of languages to present to the user.
A list of LightDMLanguage that should be presented to the user.
[element-type LightDMLanguage][transfer none]
const gchar *
lightdm_language_get_code (LightDMLanguage *language
);
Get the code of a language (e.g. "de_DE.UTF-8")
const gchar *
lightdm_language_get_name (LightDMLanguage *language
);
Get the name of a language.
const gchar *
lightdm_language_get_territory (LightDMLanguage *language
);
Get the territory the language is used in.
gboolean lightdm_language_matches (LightDMLanguage *language
,const gchar *code
);
Check if a language code matches this language.
“code”
property“code” gchar *
Language code.
Owner: LightDMLanguage
Flags: Read / Write / Construct Only
Default value: NULL
“name”
property“name” gchar *
Name of the language.
Owner: LightDMLanguage
Flags: Read
Default value: NULL
“territory”
property“territory” gchar *
Territory the language is from.
Owner: LightDMLanguage
Flags: Read
Default value: NULL