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Function add_alphaclipped_frames

	void CL_SpriteDescription::add_alphaclipped_frames(
		const CL_PixelBuffer & pixelbuffer,
		int xpos = 0,
		int ypos = 0,
		double trans_limit = 0.05f);

	void CL_SpriteDescription::add_alphaclipped_frames(
		const CL_Texture & texture,
		int xpos = 0,
		int ypos = 0,
		double trans_limit = 0.05f);