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Function rotate

Rotate a vector around another point.

	CL_Vec2<double >& CL_Vec2< double  >::rotate(
		const CL_Vec2 < double > & hotspot,
		const CL_Angle & angle);

	static CL_Vec2<double > CL_Vec2< double  >::rotate(
		const CL_Vec2 < double > & vector,
		const CL_Vec2 < double > & hotspot,
		const CL_Angle & angle);