Class

IdeSnippetStorage

Description

final class Ide.SnippetStorage : Ide.Object {
  /* No available fields */
}
No description available.

Ancestors

Implements

Constructors

ide_snippet_storage_new
No description available.

Functions

ide_snippet_storage_from_context

Gets the snippet storage for the context.

Available since: 3.32

Instance methods

ide_snippet_storage_add
No description available.
ide_snippet_storage_foreach

This will call foreach for every item that has been loaded.

Available since: 3.32

ide_snippet_storage_query

This will call foreach for every info that matches the query. This is useful when building autocompletion lists based on word prefixes.

Available since: 3.32

Methods inherited from IdeObject (28)
Methods inherited from GObject (43)
Methods inherited from GAsyncInitable (3)
g_async_initable_init_async

Starts asynchronous initialization of the object implementing the interface. This must be done before any real use of the object after initial construction. If the object also implements GInitable you can optionally call g_initable_init() instead.

Available since: 2.22

g_async_initable_init_finish

Finishes asynchronous initialization and returns the result. See g_async_initable_init_async().

Available since: 2.22

g_async_initable_new_finish

Finishes the async construction for the various g_async_initable_new calls, returning the created object or NULL on error.

Available since: 2.22

Properties

Properties inherited from IdeObject (2)
Ide.Object:cancellable

The “cancellable” property is a GCancellable that can be used by operations that will be cancelled when the IdeObject::destroy signal is emitted on self.

Available since: 3.32

Ide.Object:parent

The parent IdeObject, if any.

Available since: 3.32

Signals

Signals inherited from IdeObject (1)
Ide.Object::destroy

The “destroy” signal is emitted when the object should destroy itself and cleanup any state that is no longer necessary. This happens when the object has been removed from the because it was requested to be destroyed, or because a parent object is being destroyed.

Available since: 3.32

Signals inherited from GObject (1)
GObject.Object::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct IdeSnippetStorageClass {
  IdeObjectClass parent_class;
  
}
Class members
parent_class
IdeObjectClass
  No description available.