Uses of Interface
com.googlecode.lanterna.gui2.TextGUI
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Packages that use TextGUI Package Description com.googlecode.lanterna.gui2 -
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Uses of TextGUI in com.googlecode.lanterna.gui2
Subinterfaces of TextGUI in com.googlecode.lanterna.gui2 Modifier and Type Interface Description interface
WindowBasedTextGUI
Extension of the TextGUI interface, this is intended as the base interface for any TextGUI that intends to make use of the Window class.Classes in com.googlecode.lanterna.gui2 that implement TextGUI Modifier and Type Class Description class
AbstractTextGUI
This abstract implementation of TextGUI contains some basic management of the underlying Screen and other common code that can be shared between different implementations.class
MultiWindowTextGUI
This is the main Text GUI implementation built into Lanterna, supporting multiple tiled windows and a dynamic background area that can be fully customized.Fields in com.googlecode.lanterna.gui2 declared as TextGUI Modifier and Type Field Description protected TextGUI
AbstractTextGUIThread. textGUI
private TextGUI
DefaultTextGUIGraphics. textGUI
Methods in com.googlecode.lanterna.gui2 that return TextGUI Modifier and Type Method Description TextGUI
AbstractBasePane.ContentHolder. getTextGUI()
TextGUI
AbstractComponent. getTextGUI()
TextGUI
BasePane. getTextGUI()
Returns the TextGUI this BasePane belongs to ornull
if none.TextGUI
Component. getTextGUI()
Returns the TextGUI that this component is currently part of.TextGUI
DefaultTextGUIGraphics. getTextGUI()
TextGUI
TextGUIGraphics. getTextGUI()
Returns theTextGUI
thisTextGUIGraphics
belongs toMethods in com.googlecode.lanterna.gui2 with parameters of type TextGUI Modifier and Type Method Description TextGUIThread
SameTextGUIThread.Factory. createTextGUIThread(TextGUI textGUI)
TextGUIThread
SeparateTextGUIThread.Factory. createTextGUIThread(TextGUI textGUI)
TextGUIThread
TextGUIThreadFactory. createTextGUIThread(TextGUI textGUI)
Creates a newTextGUIThread
objectsboolean
TextGUI.Listener. onUnhandledKeyStroke(TextGUI textGUI, KeyStroke keyStroke)
Fired either when no component was in focus during a keystroke or if the focused component and all its parent containers chose not to handle the event.void
WindowPostRenderer. postRender(ThemedTextGraphics textGraphics, TextGUI textGUI, Window window)
Called by DefaultWindowTextGUI immediately after a Window has been rendered, to let you do post-processing.void
WindowShadowRenderer. postRender(ThemedTextGraphics textGraphics, TextGUI textGUI, Window window)
Constructors in com.googlecode.lanterna.gui2 with parameters of type TextGUI Constructor Description AbstractTextGUIThread(TextGUI textGUI)
Sets up thisAbstractTextGUIThread
for operations on the suppliesTextGUI
DefaultTextGUIGraphics(TextGUI textGUI, TextGraphics backend)
SameTextGUIThread(TextGUI textGUI)
SeparateTextGUIThread(TextGUI textGUI)
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