Interface BitmapStorage32

    • Method Detail

      • addWord

        void addWord​(int newData)
        Adding words directly to the bitmap (for expert use). This is normally how you add data to the array. So you add bits in streams of 8*8 bits.
        Parameters:
        newData - the word
      • addLiteralWord

        void addLiteralWord​(int newData)
        Adding literal words directly to the bitmap (for expert use).
        Parameters:
        newData - the word
      • addStreamOfLiteralWords

        void addStreamOfLiteralWords​(Buffer32 buffer,
                                     int start,
                                     int number)
        if you have several literal words to copy over, this might be faster.
        Parameters:
        buffer - the buffer wrapping the literal words
        start - the starting point in the array
        number - the number of literal words to add
      • addStreamOfEmptyWords

        void addStreamOfEmptyWords​(boolean v,
                                   int number)
        For experts: You want to add many zeroes or ones? This is the method you use.
        Parameters:
        v - zeros or ones
        number - how many to words add
      • addStreamOfNegatedLiteralWords

        void addStreamOfNegatedLiteralWords​(Buffer32 buffer,
                                            int start,
                                            int number)
        Like "addStreamOfLiteralWords" but negates the words being added.
        Parameters:
        buffer - the buffer wrapping the literal words
        start - the starting point in the array
        number - the number of literal words to add
      • clear

        void clear()
        Empties the container.
      • setSizeInBitsWithinLastWord

        void setSizeInBitsWithinLastWord​(int size)
        Sets the size in bits of the bitmap as an *uncompressed* bitmap. Normally, this is used to reduce the size of the bitmaps within the scope of the last word. Specifically, this means that (sizeInBits()+31)/32 must be equal to (size+31)/32. If needed, the bitmap can be further padded with zeroes.
        Parameters:
        size - the size in bits