Class RopeJointDef


  • public class RopeJointDef
    extends JointDef
    Rope joint definition. This requires two body anchor points and a maximum lengths. Note: by default the connected objects will not collide. see collideConnected in b2JointDef.
    • Constructor Summary

      Constructors 
      Constructor Description
      RopeJointDef()  
    • Method Summary

      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Field Detail

      • localAnchorA

        public final Vec2 localAnchorA
        The local anchor point relative to bodyA's origin.
      • localAnchorB

        public final Vec2 localAnchorB
        The local anchor point relative to bodyB's origin.
      • maxLength

        public float maxLength
        The maximum length of the rope. Warning: this must be larger than b2_linearSlop or the joint will have no effect.
    • Constructor Detail

      • RopeJointDef

        public RopeJointDef()