Class IntBuffer3D

  • All Implemented Interfaces:
    IntBuffer3DConsumer, java.io.Serializable, java.lang.Cloneable

    public class IntBuffer3D
    extends PersistentObject
    implements IntBuffer3DConsumer
    Fixed sized (non resizable) streaming buffer connected to a target IntBuffer3DConsumer to which data is automatically flushed upon buffer overflow.
    Version:
    1.0, 09/24/99
    See Also:
    Serialized Form
    • Field Detail

      • xElements

        protected int[] xElements
      • yElements

        protected int[] yElements
      • zElements

        protected int[] zElements
      • capacity

        protected int capacity
      • size

        protected int size
    • Constructor Detail

      • IntBuffer3D

        public IntBuffer3D​(IntBuffer3DConsumer target,
                           int capacity)
        Constructs and returns a new buffer with the given target.
        Parameters:
        target - the target to flush to.
        capacity - the number of points the buffer shall be capable of holding before overflowing and flushing to the target.
    • Method Detail

      • add

        public void add​(int x,
                        int y,
                        int z)
        Adds the specified point (x,y,z) to the receiver.
        Parameters:
        x - the x-coordinate of the point to add.
        y - the y-coordinate of the point to add.
        z - the z-coordinate of the point to add.
      • addAllOf

        public void addAllOf​(IntArrayList xElements,
                             IntArrayList yElements,
                             IntArrayList zElements)
        Adds all specified (x,y,z) points to the receiver.
        Specified by:
        addAllOf in interface IntBuffer3DConsumer
        Parameters:
        xElements - the x-coordinates of the points.
        yElements - the y-coordinates of the points.
        zElements - the y-coordinates of the points.
      • clear

        public void clear()
        Sets the receiver's size to zero. In other words, forgets about any internally buffered elements.
      • flush

        public void flush()
        Adds all internally buffered points to the receiver's target, then resets the current buffer size to zero.