Class PdfShading.FreeFormGouraudShadedTriangleMesh

  • Enclosing class:
    PdfShading

    public static class PdfShading.FreeFormGouraudShadedTriangleMesh
    extends PdfShading
    The class that extends PdfShading class and is in charge of Shading Dictionary with free-form Gouraud-shaded triangle mesh type. The area to be shaded is defined by a path composed entirely of triangles. The colour at each vertex of the triangles is specified, and a technique known as Gouraud interpolation is used to colour the interiors. The object shall be represented as stream containing a sequence of vertex data. Each vertex is specified by the following values, in the order shown: f x y c1 ... cn where: f - the vertex's edge flag, that determines the vertex is connected to other vertices of the triangle mesh. For full description, see ISO-320001 Paragraph 8.7.4.5.5 x, y - vertex's horizontal and vertical coordinates, expressed in the shading's target coordinate space. c1...cn - vertex's colour components. If the shading dictionary includes a Function entry, only a single parametric value, t, shall be specified for each vertex in place of the colour components c1...cn.
    • Constructor Detail

      • FreeFormGouraudShadedTriangleMesh

        public FreeFormGouraudShadedTriangleMesh​(PdfColorSpace cs,
                                                 int bitsPerCoordinate,
                                                 int bitsPerComponent,
                                                 int bitsPerFlag,
                                                 float[] decode)
        Creates the new instance of the class.
        Parameters:
        cs - the PdfColorSpace object in which colour values shall be expressed. The special Pattern space isn't excepted.
        bitsPerCoordinate - the number of bits used to represent each vertex coordinate. The value shall be 1, 2, 4, 8, 12, 16, 24, or 32.
        bitsPerComponent - the number of bits used to represent each colour component. The value shall be 1, 2, 4, 8, 12, or 16.
        bitsPerFlag - the number of bits used to represent the edge flag for each vertex. The value of BitsPerFlag shall be 2, 4, or 8, but only the least significant 2 bits in each flag value shall be used. The value for the edge flag shall be 0, 1, or 2.
        decode - the int[] of numbers specifying how to map vertex coordinates and colour components into the appropriate ranges of values. The ranges shall be specified as follows: [x_min x_max y_min y_max c1_min c1_max … cn_min cn_max]. Only one pair of color values shall be specified if a Function entry is present.
      • FreeFormGouraudShadedTriangleMesh

        public FreeFormGouraudShadedTriangleMesh​(PdfColorSpace cs,
                                                 int bitsPerCoordinate,
                                                 int bitsPerComponent,
                                                 int bitsPerFlag,
                                                 PdfArray decode)
        Creates the new instance of the class.
        Parameters:
        cs - the PdfColorSpace object in which colour values shall be expressed. The special Pattern space isn't excepted.
        bitsPerCoordinate - the number of bits used to represent each vertex coordinate. The value shall be 1, 2, 4, 8, 12, 16, 24, or 32.
        bitsPerComponent - the number of bits used to represent each colour component. The value shall be 1, 2, 4, 8, 12, or 16.
        bitsPerFlag - the number of bits used to represent the edge flag for each vertex. The value of BitsPerFlag shall be 2, 4, or 8, but only the least significant 2 bits in each flag value shall be used. The value for the edge flag shall be 0, 1, or 2.
        decode - the PdfArray of numbers specifying how to map vertex coordinates and colour components into the appropriate ranges of values. The ranges shall be specified as follows: [x_min x_max y_min y_max c1_min c1_max … cn_min cn_max]. Only one pair of color values shall be specified if a Function entry is present.
    • Method Detail

      • getBitsPerCoordinate

        public int getBitsPerCoordinate()
        Gets the number of bits used to represent each vertex coordinate.
        Returns:
        the number of bits. Can be 1, 2, 4, 8, 12, 16, 24, or 32.
      • setBitsPerCoordinate

        public void setBitsPerCoordinate​(int bitsPerCoordinate)
        Sets the number of bits used to represent each vertex coordinate.
        Parameters:
        bitsPerCoordinate - the number of bits to be set. Shall be 1, 2, 4, 8, 12, 16, 24, or 32.
      • getBitsPerComponent

        public int getBitsPerComponent()
        Gets the number of bits used to represent each colour component.
        Returns:
        the number of bits. Can be 1, 2, 4, 8, 12, or 16.
      • setBitsPerComponent

        public void setBitsPerComponent​(int bitsPerComponent)
        Sets the number of bits used to represent each colour component.
        Parameters:
        bitsPerComponent - the number of bits to be set. Shall be 1, 2, 4, 8, 12, or 16.
      • getBitsPerFlag

        public int getBitsPerFlag()
        Gets the number of bits used to represent the edge flag for each vertex. But only the least significant 2 bits in each flag value shall be used. The valid flag values are 0, 1 or 2.
        Returns:
        the number of bits. Can be 2, 4 or 8.
      • setBitsPerFlag

        public void setBitsPerFlag​(int bitsPerFlag)
        Sets the number of bits used to represent the edge flag for each vertex. But only the least significant 2 bits in each flag value shall be used. The valid flag values are 0, 1 or 2.
        Parameters:
        bitsPerFlag - the number of bits to be set. Shall be 2, 4 or 8.
      • getDecode

        public PdfArray getDecode()
        Gets the PdfArray of numbers specifying how to map vertex coordinates and colour components into the appropriate ranges of values. The ranges shall be specified as follows: [x_min x_max y_min y_max c1_min c1_max … cn_min cn_max]. Only one pair of color values shall be specified if a Function entry is present.
        Returns:
        the PdfArray Decode object.
      • setDecode

        public void setDecode​(float[] decode)
        Sets the float[] of numbers specifying how to map vertex coordinates and colour components into the appropriate ranges of values. The ranges shall be specified as follows: [x_min x_max y_min y_max c1_min c1_max … cn_min cn_max]. Only one pair of color values shall be specified if a Function entry is present.
        Parameters:
        decode - the float[] of Decode object to set.
      • setDecode

        public void setDecode​(PdfArray decode)
        Sets the PdfArray of numbers specifying how to map vertex coordinates and colour components into the appropriate ranges of values. The ranges shall be specified as follows: [x_min x_max y_min y_max c1_min c1_max … cn_min cn_max]. Only one pair of color values shall be specified if a Function entry is present.
        Parameters:
        decode - the PdfArray Decode object to set.