Class DenseObjectMatrix3D

All Implemented Interfaces:
Serializable, Cloneable

public class DenseObjectMatrix3D extends ObjectMatrix3D
Dense 3-d matrix holding Object elements. First see the package summary and javadoc tree view to get the broad picture.

Implementation:

Internally holds one single contigous one-dimensional array, addressed in (in decreasing order of significance): slice major, row major, column major. Note that this implementation is not synchronized.

Memory requirements:

memory [bytes] = 8*slices()*rows()*columns(). Thus, a 100*100*100 matrix uses 8 MB.

Time complexity:

O(1) (i.e. constant time) for the basic operations get, getQuick, set, setQuick and size,

Applications demanding utmost speed can exploit knowledge about the internal addressing. Setting/getting values in a loop slice-by-slice, row-by-row, column-by-column is quicker than, for example, column-by-column, row-by-row, slice-by-slice. Thus

   for (int slice=0; slice invalid input: '<' slices; slice++) {
          for (int row=0; row invalid input: '<' rows; row++) {
             for (int column=0; column invalid input: '<' columns; column++) {
                        matrix.setQuick(slice,row,column,someValue);
                 }                  
          }
   }
is quicker than
   for (int column=0; column invalid input: '<' columns; column++) {
          for (int row=0; row invalid input: '<' rows; row++) {
             for (int slice=0; slice invalid input: '<' slices; slice++) {
                        matrix.setQuick(slice,row,column,someValue);
                 }
          }
   }
Version:
1.0, 09/24/99
See Also:
  • Field Details

    • elements

      protected Object[] elements
      The elements of this matrix. elements are stored in slice major, then row major, then column major, in order of significance, i.e. index==slice*sliceStride+ row*rowStride + column*columnStride i.e. {slice0 row0..m}, {slice1 row0..m}, ..., {sliceN row0..m} with each row storead as {row0 column0..m}, {row1 column0..m}, ..., {rown column0..m}
  • Constructor Details

    • DenseObjectMatrix3D

      public DenseObjectMatrix3D(Object[][][] values)
      Constructs a matrix with a copy of the given values. values is required to have the form values[slice][row][column] and have exactly the same number of rows in in every slice and exactly the same number of columns in in every row.

      The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.

      Parameters:
      values - The values to be filled into the new matrix.
      Throws:
      IllegalArgumentException - if for any 1 <= slice < values.length: values[slice].length != values[slice-1].length.
      IllegalArgumentException - if for any 1 <= row < values[0].length: values[slice][row].length != values[slice][row-1].length.
    • DenseObjectMatrix3D

      public DenseObjectMatrix3D(int slices, int rows, int columns)
      Constructs a matrix with a given number of slices, rows and columns. All entries are initially 0.
      Parameters:
      slices - the number of slices the matrix shall have.
      rows - the number of rows the matrix shall have.
      columns - the number of columns the matrix shall have.
      Throws:
      IllegalArgumentException - if (Object)slices*columns*rows > Integer.MAX_VALUE.
      IllegalArgumentException - if slicesinvalid input: '<'0 || rowsinvalid input: '<'0 || columnsinvalid input: '<'0.
    • DenseObjectMatrix3D

      protected DenseObjectMatrix3D(int slices, int rows, int columns, Object[] elements, int sliceZero, int rowZero, int columnZero, int sliceStride, int rowStride, int columnStride)
      Constructs a view with the given parameters.
      Parameters:
      slices - the number of slices the matrix shall have.
      rows - the number of rows the matrix shall have.
      columns - the number of columns the matrix shall have.
      elements - the cells.
      sliceZero - the position of the first element.
      rowZero - the position of the first element.
      columnZero - the position of the first element.
      sliceStride - the number of elements between two slices, i.e. index(k+1,i,j)-index(k,i,j).
      rowStride - the number of elements between two rows, i.e. index(k,i+1,j)-index(k,i,j).
      columnnStride - the number of elements between two columns, i.e. index(k,i,j+1)-index(k,i,j).
      Throws:
      IllegalArgumentException - if (Object)slices*columns*rows > Integer.MAX_VALUE.
      IllegalArgumentException - if slicesinvalid input: '<'0 || rowsinvalid input: '<'0 || columnsinvalid input: '<'0.
  • Method Details

    • assign

      public ObjectMatrix3D assign(Object[][][] values)
      Sets all cells to the state specified by values. values is required to have the form values[slice][row][column] and have exactly the same number of slices, rows and columns as the receiver.

      The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.

      Overrides:
      assign in class ObjectMatrix3D
      Parameters:
      values - the values to be filled into the cells.
      Returns:
      this (for convenience only).
      Throws:
      IllegalArgumentException - if values.length != slices() || for any 0 <= slice < slices(): values[slice].length != rows().
      IllegalArgumentException - if for any 0 <= column < columns(): values[slice][row].length != columns().
    • assign

      public ObjectMatrix3D assign(ObjectMatrix3D source)
      Replaces all cell values of the receiver with the values of another matrix. Both matrices must have the same number of slices, rows and columns. If both matrices share the same cells (as is the case if they are views derived from the same matrix) and intersect in an ambiguous way, then replaces as if using an intermediate auxiliary deep copy of other.
      Overrides:
      assign in class ObjectMatrix3D
      Parameters:
      source - the source matrix to copy from (may be identical to the receiver).
      Returns:
      this (for convenience only).
      Throws:
      IllegalArgumentException - if slices() != source.slices() || rows() != source.rows() || columns() != source.columns()
    • getQuick

      public Object getQuick(int slice, int row, int column)
      Returns the matrix cell value at coordinate [slice,row,column].

      Provided with invalid parameters this method may return invalid objects without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().

      Specified by:
      getQuick in class ObjectMatrix3D
      Parameters:
      slice - the index of the slice-coordinate.
      row - the index of the row-coordinate.
      column - the index of the column-coordinate.
      Returns:
      the value at the specified coordinate.
    • haveSharedCellsRaw

      protected boolean haveSharedCellsRaw(ObjectMatrix3D other)
      Returns true if both matrices share common cells. More formally, returns true if other != null and at least one of the following conditions is met
      • the receiver is a view of the other matrix
      • the other matrix is a view of the receiver
      • this == other
      Overrides:
      haveSharedCellsRaw in class ObjectMatrix3D
    • index

      protected int index(int slice, int row, int column)
      Returns the position of the given coordinate within the (virtual or non-virtual) internal 1-dimensional array.
      Overrides:
      index in class AbstractMatrix3D
      Parameters:
      slice - the index of the slice-coordinate.
      row - the index of the row-coordinate.
      column - the index of the third-coordinate.
    • like

      public ObjectMatrix3D like(int slices, int rows, int columns)
      Construct and returns a new empty matrix of the same dynamic type as the receiver, having the specified number of slices, rows and columns. For example, if the receiver is an instance of type DenseObjectMatrix3D the new matrix must also be of type DenseObjectMatrix3D, if the receiver is an instance of type SparseObjectMatrix3D the new matrix must also be of type SparseObjectMatrix3D, etc. In general, the new matrix should have internal parametrization as similar as possible.
      Specified by:
      like in class ObjectMatrix3D
      Parameters:
      slices - the number of slices the matrix shall have.
      rows - the number of rows the matrix shall have.
      columns - the number of columns the matrix shall have.
      Returns:
      a new empty matrix of the same dynamic type.
    • like2D

      protected ObjectMatrix2D like2D(int rows, int columns, int rowZero, int columnZero, int rowStride, int columnStride)
      Construct and returns a new 2-d matrix of the corresponding dynamic type, sharing the same cells. For example, if the receiver is an instance of type DenseObjectMatrix3D the new matrix must also be of type DenseObjectMatrix2D, if the receiver is an instance of type SparseObjectMatrix3D the new matrix must also be of type SparseObjectMatrix2D, etc.
      Specified by:
      like2D in class ObjectMatrix3D
      Parameters:
      rows - the number of rows the matrix shall have.
      columns - the number of columns the matrix shall have.
      rowZero - the position of the first element.
      columnZero - the position of the first element.
      rowStride - the number of elements between two rows, i.e. index(i+1,j)-index(i,j).
      columnStride - the number of elements between two columns, i.e. index(i,j+1)-index(i,j).
      Returns:
      a new matrix of the corresponding dynamic type.
    • setQuick

      public void setQuick(int slice, int row, int column, Object value)
      Sets the matrix cell at coordinate [slice,row,column] to the specified value.

      Provided with invalid parameters this method may access illegal indexes without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().

      Specified by:
      setQuick in class ObjectMatrix3D
      Parameters:
      slice - the index of the slice-coordinate.
      row - the index of the row-coordinate.
      column - the index of the column-coordinate.
      value - the value to be filled into the specified cell.
    • viewSelectionLike

      protected ObjectMatrix3D viewSelectionLike(int[] sliceOffsets, int[] rowOffsets, int[] columnOffsets)
      Construct and returns a new selection view.
      Specified by:
      viewSelectionLike in class ObjectMatrix3D
      Parameters:
      sliceOffsets - the offsets of the visible elements.
      rowOffsets - the offsets of the visible elements.
      columnOffsets - the offsets of the visible elements.
      Returns:
      a new view.