Uses of Class
org.box2d.proto.Box2D.PbJoint.Builder
Packages that use Box2D.PbJoint.Builder
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Uses of Box2D.PbJoint.Builder in org.box2d.proto
Fields in org.box2d.proto with type parameters of type Box2D.PbJoint.BuilderModifier and TypeFieldDescriptionprivate com.google.protobuf.RepeatedFieldBuilder
<Box2D.PbJoint, Box2D.PbJoint.Builder, Box2D.PbJointOrBuilder> Box2D.PbWorld.Builder.jointsBuilder_
Methods in org.box2d.proto that return Box2D.PbJoint.BuilderModifier and TypeMethodDescriptionBox2D.PbJoint.Builder.addAllBodies
(java.lang.Iterable<? extends java.lang.Integer> values) con volBox2D.PbJoint.Builder.addAllJoints
(java.lang.Iterable<? extends java.lang.Integer> values) con volBox2D.PbJoint.Builder.addBodies
(int value) con volBox2D.PbJoint.Builder.addJoints
(int value) con volBox2D.PbWorld.Builder.addJointsBuilder()
repeated .box2d.PbJoint joints = 21;
Box2D.PbWorld.Builder.addJointsBuilder
(int index) repeated .box2d.PbJoint joints = 21;
Box2D.PbJoint.Builder.clear()
Box2D.PbJoint.Builder.clearBodies()
con volBox2D.PbJoint.Builder.clearBodyA()
optional int32 body_a = 3;
Box2D.PbJoint.Builder.clearBodyB()
optional int32 body_b = 4;
Box2D.PbJoint.Builder.clearCollideConnected()
optional bool collideConnected = 5;
Box2D.PbJoint.Builder.clearDampingRatio()
distance, mouse, wheel, weld, col volBox2D.PbJoint.Builder.clearEnableLimit()
revolute, prismaticBox2D.PbJoint.Builder.clearEnableMotor()
revolute, prismatic, wheelBox2D.PbJoint.Builder.clearFrequency()
distance, mouse, wheel, weld, con volBox2D.PbJoint.Builder.clearGroundAnchorA()
pulleyBox2D.PbJoint.Builder.clearGroundAnchorB()
pulleyBox2D.PbJoint.Builder.clearJoint1()
gearBox2D.PbJoint.Builder.clearJoint2()
gearBox2D.PbJoint.Builder.clearJoints()
con volBox2D.PbJoint.Builder.clearLength()
distanceBox2D.PbJoint.Builder.clearLengthA()
pulleyBox2D.PbJoint.Builder.clearLengthB()
pulleyBox2D.PbJoint.Builder.clearLocalAnchorA()
optional .box2d.PbVec2 local_anchor_a = 6;
Box2D.PbJoint.Builder.clearLocalAnchorB()
optional .box2d.PbVec2 local_anchor_b = 7;
Box2D.PbJoint.Builder.clearLocalAxisA()
prismatic, wheelBox2D.PbJoint.Builder.clearLowerLimit()
revolute, prismaticBox2D.PbJoint.Builder.clearMaxForce()
mouse, friction, ropeBox2D.PbJoint.Builder.clearMaxLength()
ropeBox2D.PbJoint.Builder.clearMaxMotorForce()
prismaticBox2D.PbJoint.Builder.clearMaxMotorTorque()
revolute, wheelBox2D.PbJoint.Builder.clearMaxTorque()
frictionBox2D.PbJoint.Builder.clearMotorSpeed()
revolute, prismatic, wheelBox2D.PbJoint.Builder.clearRatio()
pulley, gearBox2D.PbJoint.Builder.clearRefAngle()
revolute, prismatic, jointBox2D.PbJoint.Builder.clearTag()
optional int64 tag = 1;
Box2D.PbJoint.Builder.clearTarget()
mouseBox2D.PbJoint.Builder.clearType()
required .box2d.PbJointType type = 2;
Box2D.PbJoint.Builder.clearUpperLimit()
revolute, prismaticBox2D.PbWorld.Builder.getJointsBuilder
(int index) repeated .box2d.PbJoint joints = 21;
Box2D.PbJoint.Builder.mergeFrom
(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) Box2D.PbJoint.Builder.mergeFrom
(com.google.protobuf.Message other) Box2D.PbJoint.Builder.mergeFrom
(Box2D.PbJoint other) Box2D.PbJoint.Builder.mergeGroundAnchorA
(Box2D.PbVec2 value) pulleyBox2D.PbJoint.Builder.mergeGroundAnchorB
(Box2D.PbVec2 value) pulleyBox2D.PbJoint.Builder.mergeLocalAnchorA
(Box2D.PbVec2 value) optional .box2d.PbVec2 local_anchor_a = 6;
Box2D.PbJoint.Builder.mergeLocalAnchorB
(Box2D.PbVec2 value) optional .box2d.PbVec2 local_anchor_b = 7;
Box2D.PbJoint.Builder.mergeLocalAxisA
(Box2D.PbVec2 value) prismatic, wheelBox2D.PbJoint.Builder.mergeTarget
(Box2D.PbVec2 value) mousestatic Box2D.PbJoint.Builder
Box2D.PbJoint.newBuilder()
static Box2D.PbJoint.Builder
Box2D.PbJoint.newBuilder
(Box2D.PbJoint prototype) Box2D.PbJoint.newBuilderForType()
protected Box2D.PbJoint.Builder
Box2D.PbJoint.newBuilderForType
(com.google.protobuf.AbstractMessage.BuilderParent parent) Box2D.PbJoint.Builder.setBodies
(int index, int value) con volBox2D.PbJoint.Builder.setBodyA
(int value) optional int32 body_a = 3;
Box2D.PbJoint.Builder.setBodyB
(int value) optional int32 body_b = 4;
Box2D.PbJoint.Builder.setCollideConnected
(boolean value) optional bool collideConnected = 5;
Box2D.PbJoint.Builder.setDampingRatio
(float value) distance, mouse, wheel, weld, col volBox2D.PbJoint.Builder.setEnableLimit
(boolean value) revolute, prismaticBox2D.PbJoint.Builder.setEnableMotor
(boolean value) revolute, prismatic, wheelBox2D.PbJoint.Builder.setFrequency
(float value) distance, mouse, wheel, weld, con volBox2D.PbJoint.Builder.setGroundAnchorA
(Box2D.PbVec2 value) pulleyBox2D.PbJoint.Builder.setGroundAnchorA
(Box2D.PbVec2.Builder builderForValue) pulleyBox2D.PbJoint.Builder.setGroundAnchorB
(Box2D.PbVec2 value) pulleyBox2D.PbJoint.Builder.setGroundAnchorB
(Box2D.PbVec2.Builder builderForValue) pulleyBox2D.PbJoint.Builder.setJoint1
(int value) gearBox2D.PbJoint.Builder.setJoint2
(int value) gearBox2D.PbJoint.Builder.setJoints
(int index, int value) con volBox2D.PbJoint.Builder.setLength
(float value) distanceBox2D.PbJoint.Builder.setLengthA
(float value) pulleyBox2D.PbJoint.Builder.setLengthB
(float value) pulleyBox2D.PbJoint.Builder.setLocalAnchorA
(Box2D.PbVec2 value) optional .box2d.PbVec2 local_anchor_a = 6;
Box2D.PbJoint.Builder.setLocalAnchorA
(Box2D.PbVec2.Builder builderForValue) optional .box2d.PbVec2 local_anchor_a = 6;
Box2D.PbJoint.Builder.setLocalAnchorB
(Box2D.PbVec2 value) optional .box2d.PbVec2 local_anchor_b = 7;
Box2D.PbJoint.Builder.setLocalAnchorB
(Box2D.PbVec2.Builder builderForValue) optional .box2d.PbVec2 local_anchor_b = 7;
Box2D.PbJoint.Builder.setLocalAxisA
(Box2D.PbVec2 value) prismatic, wheelBox2D.PbJoint.Builder.setLocalAxisA
(Box2D.PbVec2.Builder builderForValue) prismatic, wheelBox2D.PbJoint.Builder.setLowerLimit
(float value) revolute, prismaticBox2D.PbJoint.Builder.setMaxForce
(float value) mouse, friction, ropeBox2D.PbJoint.Builder.setMaxLength
(float value) ropeBox2D.PbJoint.Builder.setMaxMotorForce
(float value) prismaticBox2D.PbJoint.Builder.setMaxMotorTorque
(float value) revolute, wheelBox2D.PbJoint.Builder.setMaxTorque
(float value) frictionBox2D.PbJoint.Builder.setMotorSpeed
(float value) revolute, prismatic, wheelBox2D.PbJoint.Builder.setRatio
(float value) pulley, gearBox2D.PbJoint.Builder.setRefAngle
(float value) revolute, prismatic, jointBox2D.PbJoint.Builder.setTag
(long value) optional int64 tag = 1;
Box2D.PbJoint.Builder.setTarget
(Box2D.PbVec2 value) mouseBox2D.PbJoint.Builder.setTarget
(Box2D.PbVec2.Builder builderForValue) mouseBox2D.PbJoint.Builder.setType
(Box2D.PbJointType value) required .box2d.PbJointType type = 2;
Box2D.PbJoint.Builder.setUpperLimit
(float value) revolute, prismaticBox2D.PbJoint.toBuilder()
Methods in org.box2d.proto that return types with arguments of type Box2D.PbJoint.BuilderModifier and TypeMethodDescriptionjava.util.List
<Box2D.PbJoint.Builder> Box2D.PbWorld.Builder.getJointsBuilderList()
repeated .box2d.PbJoint joints = 21;
private com.google.protobuf.RepeatedFieldBuilder
<Box2D.PbJoint, Box2D.PbJoint.Builder, Box2D.PbJointOrBuilder> Box2D.PbWorld.Builder.getJointsFieldBuilder()
Methods in org.box2d.proto with parameters of type Box2D.PbJoint.BuilderModifier and TypeMethodDescriptionBox2D.PbWorld.Builder.addJoints
(int index, Box2D.PbJoint.Builder builderForValue) repeated .box2d.PbJoint joints = 21;
Box2D.PbWorld.Builder.addJoints
(Box2D.PbJoint.Builder builderForValue) repeated .box2d.PbJoint joints = 21;
Box2D.PbWorld.Builder.setJoints
(int index, Box2D.PbJoint.Builder builderForValue) repeated .box2d.PbJoint joints = 21;
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Uses of Box2D.PbJoint.Builder in org.jbox2d.serialization.pb
Methods in org.jbox2d.serialization.pb that return Box2D.PbJoint.BuilderModifier and TypeMethodDescriptionPbSerializer.serializeJoint
(Joint joint, java.util.Map<Body, java.lang.Integer> argBodyIndexMap, java.util.Map<Joint, java.lang.Integer> argJointIndexMap)