Class MouseJointDef

java.lang.Object
org.jbox2d.dynamics.joints.JointDef
org.jbox2d.dynamics.joints.MouseJointDef

public class MouseJointDef extends JointDef
Mouse joint definition. This requires a world target point, tuning parameters, and the time step.
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    float
    The damping ratio.
    float
    The response speed.
    float
    The maximum constraint force that can be exerted to move the candidate body.
    final Vec2
    The initial world target point.

    Fields inherited from class org.jbox2d.dynamics.joints.JointDef

    bodyA, bodyB, collideConnected, type, userData
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • target

      public final Vec2 target
      The initial world target point. This is assumed to coincide with the body anchor initially.
    • maxForce

      public float maxForce
      The maximum constraint force that can be exerted to move the candidate body. Usually you will express as some multiple of the weight (multiplier * mass * gravity).
    • frequencyHz

      public float frequencyHz
      The response speed.
    • dampingRatio

      public float dampingRatio
      The damping ratio. 0 = no damping, 1 = critical damping.
  • Constructor Details

    • MouseJointDef

      public MouseJointDef()